Player Matchup

Heimdallr
Heimdallr
BrewChew2
Heimdallr
Level 148
God Stats
12W - 20L
1,267 SR
Queue Stats
663W - 720L
1,386 Elo+
Solo
Da Ji
Da Ji
Buddhatokes
Da Ji
Level 27
God Stats
0W - 2L
1,276 SR
Queue Stats
66W - 105L
1,304 Elo+
Solo
Ymir
Ymir
SGTBANKS44
Ymir
Level 74
God Stats
0W - 1L
1,308 SR
Queue Stats
42W - 42L
1,378 Elo+
Solo
Achilles
Achilles
ShadowOfTorment
Achilles
Level 108
God Stats
3W - 6L
1,349 SR
Queue Stats
107W - 100L
1,350 Elo+
Solo
Nox
Nox
THOXAS
Nox
Level 143
God Stats
3W - 1L
1,881 SR
Queue Stats
166W - 225L
1,345 Elo+
Solo
Team Averages
Level 100
1,416 SR
1,353 Elo+

VS

Team Averages
Level 99
1,448 SR
1,378 Elo+
Zhong Kui
Zhong Kui
BioNerd247
Zhong Kui
Level 79
God Stats
6W - 4L
1,514 SR
Queue Stats
280W - 323L
1,346 Elo+
Solo
Bacchus
Bacchus
KD3real
Bacchus
Level 78
God Stats
3W - 3L
1,422 SR
Queue Stats
276W - 298L
1,406 Elo+
Solo
Pele
Pele
RubenZIM99
Pele
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
248W - 251L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
StarCrack
Gilgamesh
Level 158
God Stats
7W - 6L
1,387 SR
Queue Stats
474W - 456L
1,450 Elo+
Party 1
Chaac
Chaac
kichew indawang
Chaac
Level 123
God Stats
1W - 0L
1,418 SR
Queue Stats
45W - 46L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrewChew2
Heimdallr
18
4 / 15 / 11
11,614
611
26,299
24,870
12,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 9 / 8
10,795
568
9,505
17,352
8,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 8 / 13
11,126
586
16,785
24,649
19,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
18
7 / 11 / 11
13,134
691
23,845
32,198
29,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
THOXAS
Nox
20
4 / 6 / 10
14,475
762
26,349
16,286
7,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BioNerd247
Zhong Kui
18
4 / 8 / 23
12,039
634
11,540
18,189
15,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
KD3real
Bacchus
20
7 / 2 / 34
14,183
746
12,522
22,198
32,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 7 / 26
13,026
686
17,307
24,300
10,005
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
StarCrack
Gilgamesh
20
20 / 2 / 20
14,918
785
32,400
33,322
20,525
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 4 / 26
14,845
781
25,566
31,345
32,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
178
22
Kills
49
49
Deaths
23
53
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BioNerd247
Zhong Kui
4
8
23
1.94
L
Heimdallr
BrewChew2
Heimdallr
4
15
11
0.63
L
4
9
8
0.89
W
Bacchus
KD3real
Bacchus
7
2
34
12
W
6
7
26
2.71
L
3
8
13
1.19
L
Achilles
7
11
11
1.14
W
Gilgamesh
StarCrack
Gilgamesh
20
2
20
15
L
Nox
THOXAS
Nox
4
6
10
1.5
W
12
4
26
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,783
Damage
99,335
115,355
Taken
129,354
77,080
Mitigated
110,842
26,482
Healing
62,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BioNerd247
Zhong Kui
11,540
1,727
2,541
1,606
18,189
15,436
890
4,518
13,320
24,146
0
L
Heimdallr
BrewChew2
Heimdallr
26,299
9,321
245
2,270
24,870
12,719
484
5,143
19,727
0
47,056
L
9,505
1,233
1,549
1,194
17,352
8,523
0
4,061
13,291
0
13,488
W
Bacchus
KD3real
Bacchus
12,522
1,797
6,303
5,416
22,198
32,784
290
7,526
14,122
23,768
0
W
17,307
3,792
3,798
7,895
24,300
10,005
1,383
10,199
13,591
0
35,132
L
16,785
618
1,036
1,918
24,649
19,098
0
4,686
19,963
28,899
0
L
Achilles
23,845
4,900
421
9,675
32,198
29,115
0
7,350
24,848
939
31,873
W
Gilgamesh
StarCrack
Gilgamesh
32,400
9,415
2,693
13,081
33,322
20,525
1,446
11,412
20,952
0
48,026
L
Nox
THOXAS
Nox
26,349
2,357
1,811
6,363
16,286
7,625
47
2,822
13,464
58,987
0
W
25,566
4,272
3,488
15,668
31,345
32,092
826
9,281
19,589
0
51,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,144
Gold Earned
69,011
169
Minions Killed
153
0
Camps Cleared
0
1,395,280
Distance Traveled
1,963,047
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,039
634
19
1
0
353,932
1
L
Heimdallr
11,614
611
37
2
0
237,350
0
L
Da Ji
10,795
568
17
1
0
266,302
0
W
Bacchus
14,183
746
15
1
0
416,805
0
W
Pele
13,026
686
42
2
0
390,656
1
L
Ymir
11,126
586
25
1
0
284,594
0
L
Achilles
13,134
691
12
1
0
284,830
2
W
Gilgamesh
14,918
785
36
2
0
419,945
0
L
Nox
14,475
762
78
4
0
322,204
4
W
Chaac
14,845
781
41
2
0
381,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role