Player Matchup

Serqet
Serqet
Bibbyy2
Serqet
Level 26
God Stats
5W - 4L
1,529 SR
Queue Stats
280W - 239L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
ExiaSabers
Zhong Kui
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 21L
1,487 Elo+
Solo
Sol
Sol
LoudJoker420
Sol
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
458W - 440L
1,595 Elo+
Solo
Yemoja
Yemoja
MaybeEhNot
Yemoja
Level 22
God Stats
14W - 13L
1,619 SR
Queue Stats
110W - 111L
1,574 Elo+
Solo
Rama
Rama
StarScreàm
Rama
Level 17
God Stats
2W - 0L
1,579 SR
Queue Stats
114W - 45L
1,708 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,590 Elo+

VS

Team Averages
Level 17
1,578 SR
1,578 Elo+
Chronos
Chronos
EMPORER5896
Chronos
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 71L
1,630 Elo+
Solo
Chaac
Chaac
Matheussanto314
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,597 Elo+
Solo
Chang'e
Chang'e
Mathulact
Chang'e
Level 24
God Stats
15W - 18L
1,546 SR
Queue Stats
54W - 50L
1,496 Elo+
Solo
Anubis
Anubis
aPiceOFchicken
Anubis
Level 13
God Stats
1W - 2L
1,778 SR
Queue Stats
28W - 27L
1,551 Elo+
Solo
Chiron
Chiron
erenluck7
Chiron
Level 17
God Stats
16W - 25L
1,567 SR
Queue Stats
309W - 336L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bibbyy2
Serqet
11
2 / 0 / 3
5,970
663
2,886
5,498
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ExiaSabers
Zhong Kui
12
8 / 0 / 2
6,897
766
6,149
5,015
3,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 0 / 1
5,814
646
3,592
2,621
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
MaybeEhNot
Yemoja
8
1 / 0 / 3
4,942
549
1,890
2,904
969
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
6 / 2 / 0
6,409
712
6,432
5,704
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EMPORER5896
Chronos
7
0 / 2 / 0
4,515
502
1,004
4,128
1,347
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 6 / 0
4,009
445
676
6,435
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Mathulact
Chang'e
6
1 / 4 / 1
4,282
476
1,994
4,622
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
4,407
490
2,865
6,999
3,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
erenluck7
Chiron
7
1 / 2 / 0
4,523
503
1,822
5,921
1,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
20
Kills
2
2
Deaths
20
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bibbyy2
Serqet
2
0
3
3.5
L
Chronos
EMPORER5896
Chronos
0
2
0
0
W
Zhong Kui
ExiaSabers
Zhong Kui
8
0
2
9
W
3
0
1
3.5
L
0
6
0
0
L
Chang'e
Mathulact
Chang'e
1
4
1
0.38
W
Yemoja
MaybeEhNot
Yemoja
1
0
3
2.5
W
6
2
0
3
L
0
6
0
0
L
Chiron
erenluck7
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
8,361
21,742
Taken
28,105
8,443
Mitigated
9,351
11,514
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bibbyy2
Serqet
2,886
477
0
2,283
5,498
1,588
0
1,029
4,469
0
35,236
L
Chronos
EMPORER5896
Chronos
1,004
483
0
1,225
4,128
1,347
0
2,162
1,966
20,277
0
W
Zhong Kui
ExiaSabers
Zhong Kui
6,149
970
0
4,353
5,015
3,030
460
1,949
3,066
34,145
0
W
3,592
509
0
1,704
2,621
726
1,044
1,063
1,558
27,421
0
L
676
350
0
1,053
6,435
2,531
130
3,099
3,317
0
11,761
L
Chang'e
Mathulact
Chang'e
1,994
192
332
671
4,622
984
0
1,345
3,277
9,555
0
W
Yemoja
MaybeEhNot
Yemoja
1,890
122
1,302
392
2,904
969
198
439
2,465
14,265
0
W
6,432
4,531
0
1,480
5,704
2,130
672
1,383
4,321
0
38,303
L
2,865
164
0
1,641
6,999
3,082
0
4,048
2,801
18,277
0
L
Chiron
erenluck7
Chiron
1,822
558
78
2,211
5,921
1,407
0
977
4,944
0
18,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
21,736
308
Minions Killed
151
0
Camps Cleared
0
877,421
Distance Traveled
734,191
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,970
663
78
9
0
208,766
1
L
Chronos
4,515
502
39
4
0
132,587
0
W
Zhong Kui
6,897
766
81
9
0
147,314
2
W
Sol
5,814
646
60
7
0
180,486
2
L
Chaac
4,009
445
21
2
0
147,897
1
L
Chang'e
4,282
476
21
2
0
153,810
1
W
Yemoja
4,942
549
16
2
0
179,967
2
W
Rama
6,409
712
73
8
0
160,888
3
L
Anubis
4,407
490
36
4
0
144,021
2
L
Chiron
4,523
503
34
4
0
155,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role