Player Matchup

Apollo
Apollo
FaZeReCrUiTrUsH
Apollo
Level 18
God Stats
14W - 8L
1,542 SR
Queue Stats
122W - 106L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Odeth18
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,466 Elo+
Solo
Set
Set
XR3aPeRX1068
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,676 Elo+
Party 1
Artemis
Artemis
XxSicixX1653
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,715 Elo+
Party 1
Ymir
Ymir
camskyfish
Ymir
Level 29
God Stats
0W - 2L
1,579 SR
Queue Stats
96W - 94L
1,541 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,583 Elo+

VS

Team Averages
Level 45
1,507 SR
1,647 Elo+
Hades
Hades
GohanUchiha538
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,735 Elo+
Party 3
Gilgamesh
Gilgamesh
JagJagJag
Gilgamesh
Level 28
God Stats
6W - 5L
1,518 SR
Queue Stats
73W - 82L
1,466 Elo+
Party 2
Apollo
Apollo
Jordí
Apollo
Level 149
God Stats
1W - 0L
1,704 SR
Queue Stats
21W - 8L
1,730 Elo+
Party 3
Yemoja
Yemoja
LordCholula
Yemoja
Level 17
God Stats
2W - 2L
1,315 SR
Queue Stats
19W - 23L
1,374 Elo+
Party 2
Thor
Thor
SoulxSaint
Thor
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
169W - 38L
1,931 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,767
555
3,385
5,302
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Odeth18
Kukulkan
12
2 / 5 / 1
7,712
551
4,557
7,143
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 3 / 1
7,719
551
5,650
8,935
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
XxSicixX1653
Artemis
11
0 / 3 / 2
6,658
476
1,775
5,497
1,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,676
477
4,219
9,394
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 4
6,260
447
1,011
7,517
2,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JagJagJag
Gilgamesh
13
4 / 1 / 3
7,846
560
4,616
8,910
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
Jordí
Apollo
15
7 / 0 / 4
9,544
682
9,196
6,630
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
9
1 / 1 / 5
6,906
493
1,522
5,088
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 0 / 4
8,948
639
7,214
9,633
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
18
18
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
6
4
0.5
W
Gilgamesh
JagJagJag
Gilgamesh
4
1
3
5.5
W
Apollo
Jordí
Apollo
7
0
4
9
W
Yemoja
1
1
5
3.5
L
Kukulkan
Odeth18
Kukulkan
2
5
1
0.5
W
5
0
4
7
L
4
3
1
1.5
L
Artemis
XxSicixX1653
Artemis
0
3
2
0.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
23,559
36,271
Taken
37,778
16,199
Mitigated
14,835
8,839
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,385
1,606
0
1,577
5,302
2,135
628
210
5,092
0
48,678
W
1,011
427
23
1,189
7,517
2,683
36
2,428
5,043
13,079
0
W
Gilgamesh
JagJagJag
Gilgamesh
4,616
1,007
0
2,492
8,910
4,027
593
1,000
7,872
0
33,018
W
Apollo
Jordí
Apollo
9,196
3,746
0
1,609
6,630
2,086
208
1,535
5,081
0
74,740
W
Yemoja
1,522
427
816
860
5,088
2,904
198
1,666
3,382
11,965
0
L
Kukulkan
Odeth18
Kukulkan
4,557
738
0
400
7,143
2,021
0
300
6,843
41,990
0
W
7,214
1,507
0
3,135
9,633
3,135
0
2,819
6,692
0
69,086
L
5,650
2,911
0
4,287
8,935
2,811
0
790
8,145
0
50,528
L
Artemis
XxSicixX1653
Artemis
1,775
1,091
0
1,277
5,497
1,247
0
451
5,046
0
43,029
L
4,219
914
0
1,298
9,394
7,985
0
987
8,407
26,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
39,504
422
Minions Killed
385
0
Camps Cleared
0
1,338,543
Distance Traveled
1,287,512
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,767
555
99
7
0
285,861
2
W
Hades
6,260
447
21
2
0
224,353
1
W
Gilgamesh
7,846
560
75
5
0
235,131
1
W
Apollo
9,544
682
152
11
0
316,054
2
W
Yemoja
6,906
493
23
2
0
223,567
1
L
Kukulkan
7,712
551
98
7
0
243,849
1
W
Thor
8,948
639
114
8
0
288,407
1
L
Set
7,719
551
99
7
0
300,123
1
L
Artemis
6,658
476
88
6
0
258,236
2
L
Ymir
6,676
477
38
3
0
250,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role