Player Matchup

Hachiman
Hachiman
SantosPlays3007
Hachiman
Level 127
God Stats
0W - 8L
1,332 SR
Queue Stats
190W - 164L
1,474 Elo+
Party 2
Janus
Janus
SueGame
Janus
Level 100
God Stats
0W - 1L
1,545 SR
Queue Stats
30W - 33L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
ThxtGuyMike
Sylvanus
Level 143
God Stats
4W - 2L
1,557 SR
Queue Stats
151W - 145L
1,601 Elo+
Solo
Team Averages
Level 123
1,478 SR
1,537 Elo+

VS

Team Averages
Level 90
1,773 SR
1,705 Elo+
Hercules
Hercules
Dylanisms
Hercules
Level 158
God Stats
7W - 1L
1,621 SR
Queue Stats
152W - 96L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
Mercury1tric
Heimdallr
Level 16
God Stats
3W - 0L
1,950 SR
Queue Stats
55W - 14L
1,834 Elo+
Party 1
Sol
Sol
NaCl-i
Sol
Level 95
God Stats
2W - 1L
1,749 SR
Queue Stats
100W - 91L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
7 / 7 / 1
10,534
810
11,038
12,812
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
SueGame
Janus
12
2 / 6 / 6
8,801
677
9,418
10,334
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
ThxtGuyMike
Sylvanus
11
2 / 5 / 5
8,363
643
8,721
15,818
7,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dylanisms
Hercules
14
6 / 3 / 8
10,436
803
11,343
12,275
5,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Mercury1tric
Heimdallr
15
10 / 4 / 6
10,931
841
15,002
13,601
4,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
NaCl-i
Sol
13
2 / 4 / 6
9,091
699
7,402
10,082
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
18
18
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dylanisms
Hercules
6
3
8
3.33
W
Heimdallr
Mercury1tric
Heimdallr
10
4
6
3.25
W
Sol
NaCl-i
Sol
2
4
6
1.25
L
Hachiman
7
7
1
1.07
L
Janus
SueGame
Janus
2
6
6
0.83
L
Sylvanus
ThxtGuyMike
Sylvanus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,177
Damage
33,747
38,964
Taken
35,958
14,978
Mitigated
12,812
5,338
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dylanisms
Hercules
11,343
3,949
0
2,914
12,275
5,588
229
4,107
8,168
0
25,771
W
Heimdallr
Mercury1tric
Heimdallr
15,002
7,849
0
3,244
13,601
4,647
1,630
7,272
6,329
0
42,259
W
Sol
NaCl-i
Sol
7,402
2,384
0
2,447
10,082
2,577
105
6,428
3,654
35,239
0
L
Hachiman
11,038
7,965
0
1,916
12,812
4,123
0
876
11,884
0
35,693
L
Janus
SueGame
Janus
9,418
525
0
250
10,334
3,236
0
692
9,572
25,622
0
L
Sylvanus
ThxtGuyMike
Sylvanus
8,721
2,236
88
3,084
15,818
7,619
0
5,703
9,791
18,425
3,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,698
Gold Earned
30,458
120
Minions Killed
160
4
Camps Cleared
8
774,538
Distance Traveled
715,441
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,436
803
28
2
5
253,013
2
W
Heimdallr
10,931
841
46
4
0
236,001
4
W
Sol
9,091
699
86
7
3
226,427
2
L
Hachiman
10,534
810
60
5
1
263,277
4
L
Janus
8,801
677
27
2
2
280,892
5
L
Sylvanus
8,363
643
33
3
1
230,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role