Player Matchup

Thanatos
Thanatos
BlueishSkate300
Thanatos
Level 23
God Stats
60W - 63L
1,569 SR
Queue Stats
99W - 93L
1,567 Elo+
Solo
Raijin
Raijin
KnE10o7o20
Raijin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 123L
1,530 Elo+
Solo
Rama
Rama
Rickyroll69
Rama
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
102W - 103L
1,499 Elo+
Solo
Anubis
Anubis
elasesinoAK47
Anubis
Level 3
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Guan Yu
Guan Yu
xkayseamonster
Guan Yu
Level 24
God Stats
2W - 3L
1,734 SR
Queue Stats
131W - 120L
1,564 Elo+
Solo
Team Averages
Level 21
1,560 SR
1,557 Elo+

VS

Team Averages
Level 56
1,647 SR
1,606 Elo+
Merlin
Merlin
DaLunchThief
Merlin
Level 129
God Stats
12W - 10L
1,569 SR
Queue Stats
189W - 170L
1,461 Elo+
Party 2
Kuzenbo
Kuzenbo
MainYokai
Kuzenbo
Level 2
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 0L
1,639 Elo+
Party 2
Osiris
Osiris
N0vha
Osiris
Level 119
God Stats
2W - 1L
1,691 SR
Queue Stats
92W - 79L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
SMURF4MYBR0
Hou Yi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,660 Elo+
Party 1
Set
Set
Smite Good
Set
Level 16
God Stats
2W - 0L
1,720 SR
Queue Stats
38W - 13L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 1 / 0
6,195
620
3,426
6,188
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
KnE10o7o20
Raijin
2
0 / 2 / 1
3,761
376
529
1,359
279
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 8 / 0
4,480
448
1,582
7,774
1,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 4 / 1
4,593
459
1,866
4,652
1,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 1
6,148
615
4,183
8,818
7,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 1 / 1
5,751
575
2,896
3,664
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
MainYokai
Kuzenbo
9
1 / 0 / 4
5,851
585
2,142
7,204
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
N0vha
Osiris
10
3 / 3 / 0
6,224
622
5,964
6,854
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
12
7 / 0 / 2
7,089
709
4,986
4,596
1,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 0
7,091
709
3,949
4,824
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
17
17
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
1
0
2
W
Merlin
1
1
1
1.5
L
Raijin
KnE10o7o20
Raijin
0
2
1
0.25
W
Kuzenbo
MainYokai
Kuzenbo
1
0
4
3
W
Osiris
N0vha
Osiris
3
3
0
1
L
0
8
0
0
W
Hou Yi
7
0
2
8
W
5
0
0
5
L
0
4
1
0.13
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,586
Damage
19,937
28,791
Taken
27,142
13,369
Mitigated
15,340
11,711
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,426
409
0
6,243
6,188
2,282
498
1,765
4,305
0
35,183
W
Merlin
2,896
51
0
858
3,664
712
406
994
2,670
27,449
0
L
Raijin
KnE10o7o20
Raijin
529
240
0
57
1,359
279
0
0
1,359
1,933
0
W
Kuzenbo
MainYokai
Kuzenbo
2,142
927
194
2,965
7,204
6,009
519
978
6,226
16,128
0
W
Osiris
N0vha
Osiris
5,964
2,832
0
409
6,854
5,352
210
391
6,463
0
29,454
L
1,582
1,450
0
871
7,774
1,441
0
556
7,218
0
17,880
W
Hou Yi
4,986
2,141
0
2,332
4,596
1,469
1,758
32
4,564
0
45,356
W
3,949
1,509
0
3,485
4,824
1,798
0
0
4,824
0
51,918
L
1,866
0
0
559
4,652
1,565
82
1,691
2,795
11,700
0
L
4,183
895
133
3,848
8,818
7,802
0
690
8,076
0
30,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
32,006
217
Minions Killed
350
0
Camps Cleared
0
777,604
Distance Traveled
1,043,709
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,195
620
92
9
0
218,967
1
W
Merlin
5,751
575
81
8
0
200,227
4
L
Raijin
3,761
376
4
0
0
40,715
0
W
Kuzenbo
5,851
585
20
2
0
211,276
4
W
Osiris
6,224
622
61
6
0
201,731
3
L
Rama
4,480
448
28
3
0
159,098
1
W
Hou Yi
7,089
709
81
8
0
188,050
3
W
Set
7,091
709
107
11
0
242,425
3
L
Anubis
4,593
459
26
3
0
150,596
0
L
Guan Yu
6,148
615
67
7
0
208,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role