Player Matchup

Hachiman
Hachiman
CoolRepTribeSr
Hachiman
Level 144
God Stats
2W - 4L
1,338 SR
Queue Stats
99W - 95L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
DaeDaeFOA
Erlang Shen
Level 87
God Stats
10W - 11L
1,428 SR
Queue Stats
283W - 257L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
xx419GDNerdxx
Baron Samedi
Level 160
God Stats
23W - 18L
1,625 SR
Queue Stats
489W - 490L
1,524 Elo+
Party 1
Team Averages
Level 130
1,464 SR
1,506 Elo+

VS

Team Averages
Level 122
1,529 SR
1,484 Elo+
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BamBanito
Discordia
Level 144
God Stats
8W - 4L
1,580 SR
Queue Stats
75W - 94L
1,482 Elo+
Solo
Bellona
Bellona
MD Neyo
Bellona
Level 101
God Stats
2W - 5L
1,507 SR
Queue Stats
11W - 16L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
4 / 9 / 8
18,154
567
20,818
31,233
10,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
DaeDaeFOA
Erlang Shen
20
8 / 6 / 10
19,973
624
25,955
54,243
61,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
xx419GDNerdxx
Baron Samedi
20
8 / 7 / 8
20,661
646
27,405
39,150
28,595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
3 / 7 / 11
19,690
615
21,703
23,206
10,634
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
BamBanito
Discordia
20
13 / 5 / 6
22,211
694
61,468
27,658
12,831
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MD Neyo
Bellona
20
6 / 8 / 11
19,488
609
25,896
37,825
34,933
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
20
Kills
22
22
Deaths
20
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
7
11
1.21
W
Discordia
BamBanito
Discordia
13
5
6
3.2
L
Hachiman
4
9
8
0.89
L
Erlang Shen
DaeDaeFOA
Erlang Shen
8
6
10
2.17
W
Bellona
MD Neyo
Bellona
6
8
11
1.44
L
Baron Samedi
xx419GDNerdxx
Baron Samedi
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,178
Damage
109,067
124,626
Taken
88,689
100,405
Mitigated
58,398
41,256
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,703
8,241
0
5,317
23,206
10,634
2,348
9,522
13,684
0
133,192
W
Discordia
BamBanito
Discordia
61,468
1,206
378
7,045
27,658
12,831
569
6,534
21,124
141,406
0
L
Hachiman
20,818
10,353
1,744
7,358
31,233
10,545
1,882
18,416
12,124
0
72,480
L
Erlang Shen
DaeDaeFOA
Erlang Shen
25,955
15,090
1,450
12,635
54,243
61,265
569
21,373
31,846
0
62,025
W
Bellona
MD Neyo
Bellona
25,896
10,007
0
6,446
37,825
34,933
1,187
12,554
25,271
5,622
55,034
L
Baron Samedi
xx419GDNerdxx
Baron Samedi
27,405
525
4,161
13,908
39,150
28,595
903
22,686
15,703
99,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
61,389
317
Minions Killed
381
10
Camps Cleared
15
1,629,252
Distance Traveled
1,564,454
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
19,690
615
165
5
11
520,189
3
W
Discordia
22,211
694
168
5
4
559,919
5
L
Hachiman
18,154
567
118
4
2
516,603
10
L
Erlang Shen
19,973
624
60
2
2
567,388
4
W
Bellona
19,488
609
48
2
0
484,346
5
L
Baron Samedi
20,661
646
139
4
6
545,261
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role