Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
DaintyOtter
Medusa
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 97L
1,370 Elo+
Party 3
Athena
Athena
KrmA Zoso
Athena
Level 129
God Stats
1W - 0L
1,899 SR
Queue Stats
56W - 47L
1,462 Elo+
Party 2
He Bo
He Bo
TheJuiceMan1921
He Bo
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,025 Elo+
Party 2
Izanami
Izanami
issalyssa95
Izanami
Level 18
God Stats
2W - 1L
1,401 SR
Queue Stats
6W - 12L
1,320 Elo+
Solo
Team Averages
Level 39
1,560 SR
1,335 Elo+

VS

Team Averages
Level 10
1,275 SR
1,239 Elo+
Tiamat
Tiamat
CorexPrime250
Tiamat
Level 6
God Stats
0W - 4L
1,199 SR
Queue Stats
1W - 5L
1,247 Elo+
Solo
Baron Samedi
Baron Samedi
dardendo
Baron Samedi
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,365 Elo+
Solo
Olorun
Olorun
deqs
Olorun
Level 6
God Stats
2W - 11L
1,071 SR
Queue Stats
4W - 13L
987 Elo+
Party 1
Thor
Thor
illest1x
Thor
Level 6
God Stats
9W - 20L
1,253 SR
Queue Stats
9W - 20L
1,187 Elo+
Party 1
Jormungandr
Jormungandr
voodoospork
Jormungandr
Level 23
God Stats
9W - 14L
1,354 SR
Queue Stats
220W - 288L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
12 / 5 / 14
12,690
1,269
25,074
20,446
14,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
9 / 2 / 13
11,383
1,138
25,544
12,434
4,845
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
KrmA Zoso
Athena
19
4 / 3 / 25
11,673
1,167
9,103
12,788
16,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 17
10,161
1,016
5,283
8,276
3,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
issalyssa95
Izanami
18
7 / 2 / 16
11,764
1,176
14,018
10,457
4,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

230

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 8
9,519
952
12,524
15,535
7,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
dardendo
Baron Samedi
17
3 / 4 / 7
10,954
1,095
13,595
14,497
6,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
deqs
Olorun
17
1 / 6 / 8
9,780
978
7,284
16,977
19,504
Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
17
7 / 8 / 6
11,629
1,163
13,725
16,125
8,783
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
voodoospork
Jormungandr
17
4 / 11 / 9
11,600
1,160
11,255
29,504
40,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
53
35
Kills
15
15
Deaths
36
85
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
5
14
3.8
L
0
7
8
0.57
W
Medusa
9
2
13
7.75
W
Athena
KrmA Zoso
Athena
4
3
25
5.5
W
3
3
17
3.83
L
Baron Samedi
dardendo
Baron Samedi
3
4
7
1.63
L
Olorun
deqs
Olorun
1
6
8
0.83
L
Thor
7
8
6
1.25
W
Izanami
issalyssa95
Izanami
7
2
16
7.5
L
Jormungandr
voodoospork
Jormungandr
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,022
Damage
58,383
64,401
Taken
92,638
44,346
Mitigated
83,696
12,955
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
25,074
4,810
0
6,875
20,446
14,945
0
16,241
4,205
39,203
0
L
12,524
1,229
0
2,498
15,535
7,962
0
6,893
8,642
28,156
0
W
Medusa
25,544
15,106
848
2,405
12,434
4,845
0
10,204
2,230
0
38,208
W
Athena
KrmA Zoso
Athena
9,103
2,196
0
463
12,788
16,962
0
6,615
6,173
17,618
0
W
5,283
1,698
0
1,066
8,276
3,537
0
4,268
3,968
16,068
0
L
Baron Samedi
dardendo
Baron Samedi
13,595
2,174
2,930
1,852
14,497
6,915
0
6,172
8,325
39,409
0
L
Olorun
deqs
Olorun
7,284
4,448
1,063
821
16,977
19,504
0
7,239
9,738
17,178
0
L
Thor
13,725
5,301
0
0
16,125
8,783
0
8,098
8,027
0
19,459
W
Izanami
issalyssa95
Izanami
14,018
8,095
0
1,298
10,457
4,057
0
7,330
2,901
0
43,279
L
Jormungandr
voodoospork
Jormungandr
11,255
4,033
0
0
29,504
40,532
0
11,058
18,446
29,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,671
Gold Earned
53,482
185
Minions Killed
150
6
Camps Cleared
3
863,335
Distance Traveled
793,824
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,690
1,269
31
3
0
177,730
0
L
Tiamat
9,519
952
25
3
0
136,685
0
W
Medusa
11,383
1,138
35
4
1
177,102
0
W
Athena
11,673
1,167
24
2
0
180,927
0
W
He Bo
10,161
1,016
30
3
1
161,148
0
L
Baron Samedi
10,954
1,095
70
7
2
182,559
0
L
Olorun
9,780
978
16
2
1
134,581
3
L
Thor
11,629
1,163
15
2
0
162,612
4
W
Izanami
11,764
1,176
65
7
4
166,428
0
L
Jormungandr
11,600
1,160
24
2
0
177,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role