Player Matchup

Sol
Sol
BestSploot
Sol
Level 44
God Stats
34W - 27L
1,588 SR
Queue Stats
99W - 122L
1,435 Elo+
Party 1
Kali
Kali
saxmeinster
Kali
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
wakuflaku
Gilgamesh
Level 45
God Stats
18W - 24L
1,552 SR
Queue Stats
157W - 214L
1,401 Elo+
Party 1
Team Averages
Level 34
1,547 SR
1,393 Elo+

VS

Team Averages
Level 20
1,324 SR
1,371 Elo+
Ra
Ra
Carrington93
Ra
Level 6
God Stats
2W - 3L
1,476 SR
Queue Stats
8W - 29L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
ShelledMars
Gilgamesh
Level 26
God Stats
2W - 4L
1,096 SR
Queue Stats
15W - 28L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
Soldinn
Cthulhu
Level 28
God Stats
12W - 10L
1,400 SR
Queue Stats
27W - 42L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 10
10,350
796
13,449
8,380
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 6 / 11
10,011
770
6,287
13,598
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
wakuflaku
Gilgamesh
14
6 / 3 / 12
10,009
770
12,828
12,409
8,751
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 7
8,145
627
9,670
9,044
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ShelledMars
Gilgamesh
14
5 / 6 / 4
9,732
749
5,032
12,286
4,860
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Soldinn
Cthulhu
13
4 / 5 / 5
9,227
710
10,797
15,510
11,900
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
18
Kills
10
10
Deaths
18
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
1
7
7
0.64
L
Gilgamesh
ShelledMars
Gilgamesh
5
6
4
1.17
L
Cthulhu
Soldinn
Cthulhu
4
5
5
1.3
W
4
6
11
1.58
W
Gilgamesh
wakuflaku
Gilgamesh
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
25,499
34,387
Taken
36,840
18,360
Mitigated
19,518
10,370
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,449
5,737
634
3,545
8,380
3,188
2,358
6,020
2,360
39,422
3,555
L
9,670
459
482
495
9,044
2,758
0
2,035
7,009
35,945
0
L
Gilgamesh
ShelledMars
Gilgamesh
5,032
1,556
0
1,212
12,286
4,860
0
4,113
8,173
0
16,734
L
Cthulhu
Soldinn
Cthulhu
10,797
566
429
2,651
15,510
11,900
0
6,643
8,867
23,799
0
W
6,287
2,989
0
4,931
13,598
6,421
15
7,054
6,544
0
25,929
W
Gilgamesh
wakuflaku
Gilgamesh
12,828
3,423
0
1,260
12,409
8,751
847
7,929
4,480
0
27,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
27,104
123
Minions Killed
119
5
Camps Cleared
5
693,987
Distance Traveled
675,767
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,350
796
41
3
2
215,526
1
L
Ra
8,145
627
65
5
3
209,601
2
L
Gilgamesh
9,732
749
29
2
1
236,482
2
L
Cthulhu
9,227
710
25
2
1
229,684
5
W
Kali
10,011
770
47
4
3
224,292
0
W
Gilgamesh
10,009
770
35
3
0
254,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role