Player Matchup

Horus
Horus
LegionsOfJon
Horus
Level 76
God Stats
29W - 23L
1,541 SR
Queue Stats
436W - 427L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Shad0wWarri0r17
Hun Batz
Level 106
God Stats
3W - 5L
1,528 SR
Queue Stats
584W - 571L
1,512 Elo+
Solo
Charybdis
Charybdis
Swagni72
Charybdis
Level 69
God Stats
22W - 20L
1,434 SR
Queue Stats
206W - 240L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Vegito00974
Cthulhu
Level 118
God Stats
21W - 34L
1,408 SR
Queue Stats
793W - 819L
1,411 Elo+
Solo
Anubis
Anubis
joselinares2404
Anubis
Level 61
God Stats
2W - 1L
1,795 SR
Queue Stats
236W - 251L
1,479 Elo+
Party 1
Team Averages
Level 86
1,541 SR
1,467 Elo+

VS

Team Averages
Level 88
1,534 SR
1,461 Elo+
Athena
Athena
Finchiiee
Athena
Level 96
God Stats
26W - 21L
1,572 SR
Queue Stats
189W - 159L
1,527 Elo+
Party 3
Chaac
Chaac
Mr_Fenz-
Chaac
Level 56
God Stats
9W - 17L
1,456 SR
Queue Stats
437W - 373L
1,447 Elo+
Party 2
Discordia
Discordia
XParTy_CrASheRXx
Discordia
Level 55
God Stats
76W - 46L
1,640 SR
Queue Stats
447W - 405L
1,430 Elo+
Party 2
Awilix
Awilix
beak bama
Awilix
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
329W - 306L
1,478 Elo+
Solo
Chiron
Chiron
empyreal_vibe
Chiron
Level 108
God Stats
62W - 53L
1,499 SR
Queue Stats
408W - 413L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,961
464
3,705
12,047
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
12
2 / 5 / 2
6,660
444
4,673
9,445
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Swagni72
Charybdis
11
0 / 6 / 4
6,172
411
6,981
10,565
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Vegito00974
Cthulhu
12
1 / 4 / 3
7,222
481
9,877
12,937
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 1
8,046
536
7,183
12,598
5,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Finchiiee
Athena
12
4 / 1 / 9
7,729
515
5,630
12,962
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Mr_Fenz-
Chaac
15
5 / 0 / 7
8,748
583
5,834
10,838
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
14
4 / 4 / 4
8,491
566
9,435
8,104
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
beak bama
Awilix
15
5 / 2 / 9
8,824
588
8,481
12,245
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 1 / 4
7,812
521
11,498
7,900
2,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
8
Kills
21
21
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
Finchiiee
Athena
4
1
9
8.5
L
1
1
3
2.5
W
Chaac
Mr_Fenz-
Chaac
5
0
7
8.5
L
Hun Batz
2
5
2
0.6
L
Charybdis
Swagni72
Charybdis
0
6
4
0.33
L
Cthulhu
Vegito00974
Cthulhu
1
4
3
0.63
W
Discordia
4
4
4
1.5
W
Awilix
beak bama
Awilix
5
2
9
4.75
W
3
1
4
5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
40,878
57,592
Taken
52,049
33,210
Mitigated
25,800
17,708
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Finchiiee
Athena
5,630
1,252
1,098
4,203
12,962
9,981
0
2,669
10,113
17,801
0
L
3,705
1,624
1,378
3,343
12,047
8,110
0
2,408
9,394
0
22,620
W
Chaac
Mr_Fenz-
Chaac
5,834
691
0
6,049
10,838
8,103
1,236
4,598
5,567
0
46,111
L
Hun Batz
4,673
705
0
1,388
9,445
4,109
0
1,182
8,091
0
42,027
L
Charybdis
Swagni72
Charybdis
6,981
3,479
288
2,066
10,565
3,089
120
2,447
8,094
0
39,861
L
Cthulhu
Vegito00974
Cthulhu
9,877
785
468
4,095
12,937
11,933
0
2,094
10,177
41,404
0
W
Discordia
9,435
428
0
1,787
8,104
2,037
404
4,178
3,836
48,552
0
W
Awilix
beak bama
Awilix
8,481
3,097
0
3,002
12,245
3,635
116
3,996
7,934
0
47,072
W
11,498
3,476
531
2,765
7,900
2,044
1,320
361
7,539
0
59,812
L
7,183
925
0
4,682
12,598
5,969
0
6,109
5,848
56,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
41,604
372
Minions Killed
409
0
Camps Cleared
0
1,307,107
Distance Traveled
1,441,888
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,729
515
27
2
0
310,050
5
L
Horus
6,961
464
39
3
0
278,852
2
W
Chaac
8,748
583
94
6
0
273,441
6
L
Hun Batz
6,660
444
70
5
0
276,306
2
L
Charybdis
6,172
411
62
4
0
228,142
1
L
Cthulhu
7,222
481
90
6
0
282,013
4
W
Discordia
8,491
566
101
7
0
259,360
2
W
Awilix
8,824
588
77
5
0
332,401
2
W
Chiron
7,812
521
110
7
0
266,636
3
L
Anubis
8,046
536
111
7
0
241,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role