Player Matchup

Thor
Thor
ApRyzZe
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 132L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Dgilbert80
Guan Yu
Level 7
God Stats
2W - 3L
1,587 SR
Queue Stats
4W - 8L
1,457 Elo+
Solo
Ares
Ares
Fastpenguin420
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,450 Elo+
Solo
Chernobog
Chernobog
Flower_Cummies
Chernobog
Level 17
God Stats
1W - 1L
1,650 SR
Queue Stats
64W - 90L
1,400 Elo+
Solo
Nox
Nox
mephestus21
Nox
Level 29
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,593 SR
1,457 Elo+

VS

Team Averages
Level 16
1,449 SR
1,547 Elo+
Cupid
Cupid
DeleteSkadi
Cupid
Level 22
God Stats
2W - 1L
1,319 SR
Queue Stats
42W - 36L
1,633 Elo+
Solo
Neith
Neith
Jacovitch
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Solo
Guan Yu
Guan Yu
NaughtyGAMER686
Guan Yu
Level 6
God Stats
2W - 2L
1,347 SR
Queue Stats
33W - 58L
1,564 Elo+
Solo
Terra
Terra
Pittsy2015
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Solo
Izanami
Izanami
manuelojeda12
Izanami
Level 22
God Stats
137W - 134L
1,578 SR
Queue Stats
218W - 227L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ApRyzZe
Thor
16
7 / 6 / 3
10,771
513
12,056
20,392
7,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Dgilbert80
Guan Yu
16
3 / 4 / 6
9,902
472
7,736
18,759
20,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 9 / 5
8,630
411
10,690
19,249
16,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Flower_Cummies
Chernobog
13
2 / 10 / 3
8,037
383
10,561
17,303
5,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 9
9,299
443
8,134
13,565
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 4
12,847
612
11,912
13,942
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Jacovitch
Neith
18
21 / 1 / 6
12,642
602
26,398
15,993
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 8
8,745
416
6,602
18,057
16,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
15
4 / 2 / 22
11,527
549
11,221
21,155
33,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
17
3 / 3 / 2
11,490
547
12,934
11,258
4,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
17
Kills
34
35
Deaths
17
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
ApRyzZe
Thor
7
6
3
1.42
W
5
4
4
1.75
L
Guan Yu
Dgilbert80
Guan Yu
3
4
6
1.5
L
2
9
5
0.5
L
Chernobog
Flower_Cummies
Chernobog
2
10
3
0.35
W
Neith
Jacovitch
Neith
21
1
6
24
W
1
7
8
0.71
W
Terra
4
2
22
7.5
W
Izanami
3
3
2
1.33
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,177
Damage
69,067
89,268
Taken
80,405
55,831
Mitigated
67,988
15,516
Healing
26,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ApRyzZe
Thor
12,056
4,397
663
4,060
20,392
7,893
0
2,805
17,587
0
51,152
W
11,912
5,396
1,834
2,587
13,942
6,118
7,190
3,191
10,751
0
119,057
L
Guan Yu
Dgilbert80
Guan Yu
7,736
1,292
1,642
4,215
18,759
20,908
325
948
17,811
0
52,414
L
10,690
1,044
0
360
19,249
16,655
101
1,685
17,564
37,311
0
L
Chernobog
Flower_Cummies
Chernobog
10,561
4,220
369
1,107
17,303
5,659
0
3,924
13,379
0
38,326
W
Neith
Jacovitch
Neith
26,398
12,490
0
6,187
15,993
7,555
2,370
6,245
9,748
0
67,080
W
6,602
1,919
818
4,387
18,057
16,542
1,414
4,065
13,992
0
24,098
W
Terra
11,221
2,105
2,515
5,935
21,155
33,647
1,492
4,100
17,055
35,875
0
W
Izanami
12,934
7,632
0
2,630
11,258
4,126
3,212
1,223
10,035
0
84,525
L
8,134
738
0
3,100
13,565
4,716
518
1,859
11,706
36,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
57,251
331
Minions Killed
546
0
Camps Cleared
0
1,875,575
Distance Traveled
1,793,133
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,771
513
84
4
0
386,653
0
W
Cupid
12,847
612
198
9
0
335,591
1
L
Guan Yu
9,902
472
86
4
0
393,609
1
L
Ares
8,630
411
48
2
0
377,789
0
L
Chernobog
8,037
383
57
3
0
341,851
2
W
Neith
12,642
602
80
4
0
333,228
2
W
Guan Yu
8,745
416
45
2
0
358,861
0
W
Terra
11,527
549
53
3
0
416,870
3
W
Izanami
11,490
547
170
8
0
348,583
0
L
Nox
9,299
443
56
3
0
375,673
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role