Player Matchup

Osiris
Osiris
DASP00k
Osiris
Level 14
God Stats
22W - 13L
1,850 SR
Queue Stats
77W - 69L
1,591 Elo+
Solo
Odin
Odin
GoatLikeTryHard
Odin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,293 Elo+
Solo
Rama
Rama
JagJagJag
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,479 Elo+
Party 1
Yemoja
Yemoja
LordCholula
Yemoja
Level 17
God Stats
2W - 2L
1,423 SR
Queue Stats
19W - 23L
1,387 Elo+
Party 1
Bakasura
Bakasura
UziMauri 8c
Bakasura
Level 29
God Stats
18W - 28L
1,453 SR
Queue Stats
113W - 111L
1,448 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,440 Elo+

VS

Team Averages
Level 23
1,402 SR
1,418 Elo+
Horus
Horus
Ayvryy
Horus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 214L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElRobinhoo
Tsukuyomi
Level 25
God Stats
18W - 12L
1,368 SR
Queue Stats
33W - 23L
1,471 Elo+
Solo
Merlin
Merlin
FaZeReCrUiTrUsH
Merlin
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
122W - 106L
1,504 Elo+
Solo
Anubis
Anubis
Odeth18
Anubis
Level 25
God Stats
1W - 1L
1,237 SR
Queue Stats
11W - 9L
1,436 Elo+
Solo
Chernobog
Chernobog
StepUncleSam
Chernobog
Level 19
God Stats
15W - 22L
1,403 SR
Queue Stats
31W - 46L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DASP00k
Osiris
7
0 / 3 / 0
5,165
397
1,207
7,453
3,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 3 / 0
4,479
345
1,377
4,685
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rama
10
3 / 2 / 1
5,960
458
8,757
6,697
1,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
9
1 / 1 / 3
6,104
470
1,695
4,826
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
UziMauri 8c
Bakasura
9
1 / 2 / 0
5,491
422
1,780
7,532
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ayvryy
Horus
9
0 / 1 / 1
6,047
465
1,093
5,727
3,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ElRobinhoo
Tsukuyomi
13
4 / 2 / 2
7,448
573
4,742
6,326
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 0 / 2
7,834
603
3,500
4,574
1,516
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Odeth18
Anubis
14
5 / 0 / 0
8,576
660
6,312
5,891
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
StepUncleSam
Chernobog
9
0 / 2 / 0
5,824
448
2,794
8,184
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
11
11
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Ayvryy
Horus
0
1
1
0.5
L
Osiris
DASP00k
Osiris
0
3
0
0
W
Tsukuyomi
ElRobinhoo
Tsukuyomi
4
2
2
2.5
W
2
0
2
3
L
0
3
0
0
L
Rama
3
2
1
1.75
L
Yemoja
1
1
3
2.5
W
Anubis
Odeth18
Anubis
5
0
0
5
W
Chernobog
StepUncleSam
Chernobog
0
2
0
0
L
Bakasura
UziMauri 8c
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,816
Damage
18,441
31,193
Taken
30,702
11,304
Mitigated
12,009
9,182
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ayvryy
Horus
1,093
606
1,914
2,459
5,727
3,560
20
1,002
4,725
0
9,230
L
Osiris
DASP00k
Osiris
1,207
267
0
2,485
7,453
3,612
0
3,730
3,723
0
16,678
W
Tsukuyomi
ElRobinhoo
Tsukuyomi
4,742
1,660
0
3,250
6,326
1,842
322
149
6,157
0
42,364
W
3,500
499
179
847
4,574
1,516
0
63
4,446
57,200
0
L
1,377
587
0
642
4,685
1,019
0
2,704
1,981
0
7,189
L
Rama
8,757
5,546
0
2,666
6,697
1,567
0
541
6,156
0
40,749
L
Yemoja
1,695
610
471
1,410
4,826
3,273
0
1,111
3,715
11,006
0
W
Anubis
Odeth18
Anubis
6,312
662
0
4,787
5,891
3,011
258
0
5,791
55,869
0
W
Chernobog
StepUncleSam
Chernobog
2,794
1,362
0
2,159
8,184
2,080
506
716
7,468
0
32,018
L
Bakasura
UziMauri 8c
Bakasura
1,780
1,420
0
1,508
7,532
1,833
0
1,726
5,806
0
21,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
35,729
203
Minions Killed
416
0
Camps Cleared
0
1,013,970
Distance Traveled
1,225,524
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,047
465
18
1
0
237,955
1
L
Osiris
5,165
397
46
4
0
226,945
1
W
Tsukuyomi
7,448
573
82
6
0
289,605
3
W
Merlin
7,834
603
113
9
0
256,524
1
L
Odin
4,479
345
19
1
0
105,426
0
L
Rama
5,960
458
62
5
0
197,275
3
L
Yemoja
6,104
470
21
2
0
211,580
4
W
Anubis
8,576
660
140
11
0
222,705
0
W
Chernobog
5,824
448
63
5
0
218,735
0
L
Bakasura
5,491
422
55
4
0
272,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role