Player Matchup

Cerberus
Cerberus
Silver I
Aguilar SG
Cerberus
Silver I
Level 112
God Stats
16W - 16L
1,627 SR
Queue Stats
347W - 329L
1,139 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Lark_Lion
Cu Chulainn
Silver III
Level 107
God Stats
4W - 6L
1,600 SR
Queue Stats
72W - 73L
1,133 MMR
Solo
Janus
Janus
Silver I
MrCheese424
Janus
Silver I
Level 70
God Stats
3W - 11L
1,742 SR
Queue Stats
180W - 190L
1,155 MMR
Solo
Neith
Neith
Silver I
Ori0n_sh
Neith
Silver I
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 306L
1,119 MMR
Solo
Arachne
Arachne
Bronze I
ReallyDankMemes
Arachne
Bronze I
Level 80
God Stats
2W - 2L
1,506 SR
Queue Stats
9W - 17L
1,162 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,595 SR
1,142 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,382 SR
1,141 MMR
Cabrakan
Cabrakan
Silver I
Death_Legions001
Cabrakan
Silver I
Level 123
God Stats
40W - 29L
1,572 SR
Queue Stats
360W - 366L
1,163 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Rapiiz-
Danzaburou
Gold IV
Level 148
God Stats
1W - 0L
1,453 SR
Queue Stats
261W - 274L
1,350 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
SchemaTheClique
Tsukuyomi
Silver III
Level 78
God Stats
2W - 8L
1,238 SR
Queue Stats
228W - 253L
883 MMR
Party 1
Artio
Artio
Silver I
iago180
Artio
Silver I
Level 160
God Stats
2W - 5L
1,149 SR
Queue Stats
639W - 644L
1,145 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
xicero
Zhong Kui
Silver I
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 77L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aguilar SG
Cerberus
15
7 / 7 / 2
10,038
436
13,492
22,390
11,863
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Lark_Lion
Cu Chulainn
17
1 / 3 / 1
10,182
443
7,884
21,432
18,126
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 10 / 7
9,508
413
12,402
16,061
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ori0n_sh
Neith
17
1 / 4 / 5
10,704
465
9,475
14,532
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 9 / 3
10,150
441
6,855
20,472
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaMorgan Le FayKing ArthurAthenaTiamat

VS

Bans
ArtemisGilgameshCthulhuYmirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 4
14,615
635
18,152
15,578
20,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Rapiiz-
Danzaburou
20
10 / 2 / 10
14,485
630
19,024
14,317
6,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SchemaTheClique
Tsukuyomi
18
8 / 5 / 11
12,334
536
15,618
16,618
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artio
iago180
Artio
16
3 / 2 / 17
11,001
478
3,832
21,733
27,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
xicero
Zhong Kui
17
4 / 5 / 16
12,039
523
12,880
16,644
14,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
14
Kills
33
33
Deaths
14
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aguilar SG
Cerberus
7
7
2
1.14
W
8
0
4
10
L
Cu Chulainn
Lark_Lion
Cu Chulainn
1
3
1
0.5
L
0
10
7
0.35
L
Neith
Ori0n_sh
Neith
1
4
5
0.88
W
Danzaburou
Rapiiz-
Danzaburou
10
2
10
7.5
L
5
9
3
0.72
W
Tsukuyomi
SchemaTheClique
Tsukuyomi
8
5
11
2.7
W
Artio
iago180
Artio
3
2
17
5.75
W
Zhong Kui
xicero
Zhong Kui
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,108
Damage
69,506
94,887
Taken
84,890
48,120
Mitigated
76,314
18,984
Healing
30,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aguilar SG
Cerberus
13,492
878
0
5,247
22,390
11,863
57
5,565
16,825
55,772
0
W
18,152
1,970
0
8,184
15,578
20,683
1,048
3,271
12,163
111,817
0
L
Cu Chulainn
Lark_Lion
Cu Chulainn
7,884
711
0
3,938
21,432
18,126
0
9,079
12,353
6,793
67,843
L
12,402
1,043
63
1,817
16,061
4,258
0
8,073
7,988
61,286
0
L
Neith
Ori0n_sh
Neith
9,475
555
0
4,146
14,532
5,061
64
4,050
10,482
0
87,166
W
Danzaburou
Rapiiz-
Danzaburou
19,024
10,094
0
7,724
14,317
6,542
6,436
2,128
12,175
0
130,500
L
6,855
3,726
0
3,773
20,472
8,812
0
8,097
12,375
0
66,888
W
Tsukuyomi
SchemaTheClique
Tsukuyomi
15,618
4,628
0
3,737
16,618
6,524
900
7,863
8,599
0
80,178
W
Artio
iago180
Artio
3,832
65
1,033
3,818
21,733
27,636
142
5,703
15,882
39,204
0
W
Zhong Kui
xicero
Zhong Kui
12,880
598
0
5,550
16,644
14,929
1,119
6,986
9,320
65,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,582
Gold Earned
64,474
634
Minions Killed
693
0
Camps Cleared
0
2,061,291
Distance Traveled
2,170,965
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,038
436
113
5
0
370,894
5
W
Cabrakan
14,615
635
223
10
0
441,258
6
L
Cu Chulainn
10,182
443
145
6
0
454,122
12
L
Janus
9,508
413
114
5
0
385,145
4
L
Neith
10,704
465
163
7
0
379,740
3
W
Danzaburou
14,485
630
197
9
0
436,221
3
L
Arachne
10,150
441
99
4
0
471,390
0
W
Tsukuyomi
12,334
536
93
4
0
498,114
0
W
Artio
11,001
478
58
3
0
370,282
9
W
Zhong Kui
12,039
523
122
5
0
425,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role