Player Matchup

Cthulhu
Cthulhu
ItsTheBadLarry3
Cthulhu
Level 56
God Stats
20W - 25L
1,450 SR
Queue Stats
234W - 263L
1,352 Elo+
Party 2
Zeus
Zeus
ItsTheSlickRick
Zeus
Level 107
God Stats
1W - 0L
1,681 SR
Queue Stats
36W - 34L
1,532 Elo+
Party 2
Anubis
Anubis
MerKaDynasty
Anubis
Level 45
God Stats
39W - 25L
1,537 SR
Queue Stats
235W - 245L
1,345 Elo+
Party 2
Nemesis
Nemesis
SincereIyDj
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,405 Elo+
Party 2
Chiron
Chiron
Toxic_Ghost590
Chiron
Level 61
God Stats
32W - 24L
1,513 SR
Queue Stats
309W - 328L
1,350 Elo+
Party 2
Team Averages
Level 67
1,536 SR
1,397 Elo+

VS

Team Averages
Level 65
1,471 SR
1,218 Elo+
Danzaburou
Danzaburou
CookTheCrook15
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Nu Wa
Nu Wa
L8trnlife
Nu Wa
Level 102
God Stats
0W - 4L
1,448 SR
Queue Stats
3W - 5L
1,145 Elo+
Party 1
Kumbhakarna
Kumbhakarna
carrmex
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,145 Elo+
Party 1
Tyr
Tyr
olwhitey
Tyr
Level 44
God Stats
9W - 14L
1,385 SR
Queue Stats
225W - 273L
1,348 Elo+
Solo
Loki
Loki
rookieangel
Loki
Level 57
God Stats
1W - 2L
1,521 SR
Queue Stats
106W - 123L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 8
5,826
583
5,087
5,847
3,516
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 0 / 1
6,506
651
4,493
5,151
1,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
1 / 1 / 0
6,403
640
3,399
3,206
1,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SincereIyDj
Nemesis
11
3 / 0 / 7
6,320
632
3,359
5,780
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 0 / 4
5,886
589
4,430
4,522
1,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CookTheCrook15
Danzaburou
6
0 / 6 / 0
4,177
418
2,256
6,731
1,917
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
L8trnlife
Nu Wa
9
1 / 2 / 0
5,202
520
4,667
4,737
1,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
carrmex
Kumbhakarna
6
1 / 5 / 0
4,507
451
1,457
7,192
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 1 / 0
4,705
471
1,193
7,714
3,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 0
4,483
448
2,221
6,649
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
18
Kills
2
2
Deaths
18
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CookTheCrook15
Danzaburou
0
6
0
0
W
4
1
8
8
W
4
0
1
4.5
L
Nu Wa
L8trnlife
Nu Wa
1
2
0
0.5
W
Anubis
1
1
0
1
W
Nemesis
SincereIyDj
Nemesis
3
0
7
6.5
W
6
0
4
8
L
Kumbhakarna
carrmex
Kumbhakarna
1
5
0
0.2
L
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
11,794
24,506
Taken
33,023
9,433
Mitigated
11,985
12,342
Healing
8,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CookTheCrook15
Danzaburou
2,256
911
0
1,521
6,731
1,917
0
1,930
4,801
0
16,860
W
5,087
285
0
1,658
5,847
3,516
799
1,189
4,570
18,845
0
W
4,493
524
0
3,236
5,151
1,607
33
2,077
2,904
32,499
0
L
Nu Wa
L8trnlife
Nu Wa
4,667
891
0
500
4,737
1,418
0
2,961
1,776
27,757
0
W
Anubis
3,399
516
0
1,173
3,206
1,503
569
196
2,966
37,062
0
W
Nemesis
SincereIyDj
Nemesis
3,359
587
0
3,164
5,780
1,628
0
471
5,177
0
33,044
W
4,430
1,872
871
2,240
4,522
1,179
1,840
1,892
2,522
0
28,417
L
Kumbhakarna
carrmex
Kumbhakarna
1,457
122
176
1,096
7,192
3,940
0
2,827
4,365
8,495
0
L
1,193
126
0
3,426
7,714
3,077
0
3,197
4,517
0
20,397
L
2,221
620
0
2,221
6,649
1,633
0
2,064
4,585
0
18,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
23,074
307
Minions Killed
168
0
Camps Cleared
0
903,360
Distance Traveled
893,713
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,177
418
27
3
0
168,065
0
W
Cthulhu
5,826
583
31
3
0
193,710
2
W
Zeus
6,506
651
65
7
0
172,350
2
L
Nu Wa
5,202
520
45
5
0
185,668
0
W
Anubis
6,403
640
88
9
0
154,206
0
W
Nemesis
6,320
632
74
7
0
226,114
0
W
Chiron
5,886
589
49
5
0
156,980
3
L
Kumbhakarna
4,507
451
10
1
0
159,468
0
L
Tyr
4,705
471
51
5
0
203,473
0
L
Loki
4,483
448
35
4
0
177,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role