Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Cmon_YuKnow
Zeus
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 8L
1,652 Elo+
Party 1
Amaterasu
Amaterasu
R-W-H-R
Amaterasu
Level 127
God Stats
4W - 2L
1,615 SR
Queue Stats
220W - 162L
1,662 Elo+
Party 1
Team Averages
Level 102
1,538 SR
1,605 Elo+

VS

Team Averages
Level 80
1,520 SR
1,436 Elo+
Nu Wa
Nu Wa
DawnEZ
Nu Wa
Level 50
God Stats
3W - 6L
1,368 SR
Queue Stats
60W - 90L
1,338 Elo+
Solo
Pele
Pele
Lxviir
Pele
Level 86
God Stats
5W - 5L
1,550 SR
Queue Stats
196W - 180L
1,500 Elo+
Solo
Chaac
Chaac
wasemo_0
Chaac
Level 104
God Stats
4W - 4L
1,643 SR
Queue Stats
80W - 87L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 1 / 9
8,498
773
8,486
11,009
7,274
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 0 / 8
8,551
777
9,436
4,324
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
R-W-H-R
Amaterasu
12
6 / 1 / 5
8,623
784
10,901
10,867
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DawnEZ
Nu Wa
10
1 / 4 / 0
6,731
612
4,337
7,259
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Lxviir
Pele
9
0 / 5 / 1
6,366
579
4,676
10,020
2,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
wasemo_0
Chaac
10
1 / 6 / 1
6,923
629
7,902
15,474
12,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
2
2
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
9
8.5
W
5
0
8
9
L
Nu Wa
DawnEZ
Nu Wa
1
4
0
0.25
L
Pele
Lxviir
Pele
0
5
1
0.1
W
Amaterasu
R-W-H-R
Amaterasu
6
1
5
8.5
L
Chaac
wasemo_0
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,823
Damage
16,915
26,200
Taken
32,753
17,023
Mitigated
17,340
6,328
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,486
1,085
0
2,690
11,009
7,274
488
2,500
8,509
26,404
0
W
9,436
1,313
0
1,397
4,324
1,568
909
633
3,691
27,425
0
L
Nu Wa
DawnEZ
Nu Wa
4,337
818
0
688
7,259
2,225
0
4,968
2,291
18,667
0
L
Pele
Lxviir
Pele
4,676
530
0
963
10,020
2,408
0
5,057
4,963
0
18,892
W
Amaterasu
R-W-H-R
Amaterasu
10,901
4,764
0
2,241
10,867
8,181
1,134
1,586
9,281
0
32,239
L
Chaac
wasemo_0
Chaac
7,902
1,276
272
3,314
15,474
12,707
0
8,281
7,193
0
18,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
20,020
155
Minions Killed
87
7
Camps Cleared
3
637,646
Distance Traveled
594,642
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,498
773
50
5
3
217,591
5
W
Zeus
8,551
777
53
5
4
189,874
2
L
Nu Wa
6,731
612
24
2
0
188,177
2
L
Pele
6,366
579
29
3
3
196,247
4
W
Amaterasu
8,623
784
52
5
0
230,181
1
L
Chaac
6,923
629
34
3
0
210,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role