Player Matchup

Nemesis
Nemesis
AbdielPunisher
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Nu Wa
Nu Wa
Cytay
Nu Wa
Level 34
God Stats
0W - 2L
1,211 SR
Queue Stats
94W - 86L
1,328 Elo+
Party 3
Yemoja
Yemoja
Gr8xOdinsRaven
Yemoja
Level 18
God Stats
52W - 46L
1,483 SR
Queue Stats
58W - 59L
1,317 Elo+
Party 2
Thoth
Thoth
JunichiTazawa3
Thoth
Level 24
God Stats
1W - 5L
1,211 SR
Queue Stats
89W - 95L
1,333 Elo+
Party 2
Aphrodite
Aphrodite
Vex Salem
Aphrodite
Level 18
God Stats
0W - 3L
1,297 SR
Queue Stats
20W - 26L
1,356 Elo+
Party 3
Team Averages
Level 19
1,340 SR
1,306 Elo+

VS

Team Averages
Level 40
1,476 SR
1,345 Elo+
Erlang Shen
Erlang Shen
A_Raging_Dragon
Erlang Shen
Level 115
God Stats
20W - 16L
1,550 SR
Queue Stats
732W - 690L
1,454 Elo+
Party 1
Vulcan
Vulcan
Brees069
Vulcan
Level 27
God Stats
29W - 34L
1,362 SR
Queue Stats
294W - 344L
1,287 Elo+
Party 1
Artemis
Artemis
Friggai
Artemis
Level 28
God Stats
31W - 28L
1,425 SR
Queue Stats
231W - 278L
1,331 Elo+
Solo
Bellona
Bellona
Joker-unmasked
Bellona
Level 11
God Stats
22W - 19L
1,451 SR
Queue Stats
99W - 126L
1,346 Elo+
Party 1
Medusa
Medusa
ironmanss50
Medusa
Level 18
God Stats
6W - 5L
1,589 SR
Queue Stats
35W - 40L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 3 / 1
3,546
591
1,494
2,570
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
Cytay
Nu Wa
5
3 / 2 / 0
4,138
690
2,294
2,540
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 0 / 0
2,843
474
143
866
272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 4 / 0
3,505
584
740
3,675
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Vex Salem
Aphrodite
5
0 / 2 / 2
3,261
544
770
2,557
585
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A_Raging_Dragon
Erlang Shen
9
6 / 1 / 0
5,309
885
3,402
4,081
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Brees069
Vulcan
6
1 / 1 / 1
4,112
685
1,858
1,915
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Friggai
Artemis
6
1 / 1 / 1
3,822
637
862
2,052
440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 1 / 1
3,716
619
1,186
3,894
2,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
6
1 / 1 / 0
3,998
666
574
2,154
493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
10
11
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
A_Raging_Dragon
Erlang Shen
6
1
0
6
L
2
3
1
0.83
W
Vulcan
Brees069
Vulcan
1
1
1
1.5
L
Nu Wa
Cytay
Nu Wa
3
2
0
1.5
W
Artemis
Friggai
Artemis
1
1
1
1.5
L
0
0
0
0
W
1
1
1
1.5
L
0
4
0
0
L
Aphrodite
Vex Salem
Aphrodite
0
2
2
0.5
W
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,441
Damage
7,882
12,208
Taken
14,096
2,664
Mitigated
5,912
1,879
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
A_Raging_Dragon
Erlang Shen
3,402
1,557
0
1,651
4,081
2,086
0
768
3,313
0
26,433
L
1,494
673
0
477
2,570
750
0
289
2,224
0
4,637
W
Vulcan
Brees069
Vulcan
1,858
139
0
250
1,915
531
473
784
1,131
13,942
0
L
Nu Wa
Cytay
Nu Wa
2,294
1,045
0
0
2,540
395
9
0
2,348
7,161
0
W
Artemis
Friggai
Artemis
862
438
50
197
2,052
440
509
370
1,682
0
12,029
L
143
0
0
277
866
272
0
174
644
1,753
0
W
1,186
168
0
864
3,894
2,362
0
1,932
1,962
0
8,093
L
740
203
0
330
3,675
662
0
487
3,106
13,201
0
L
Aphrodite
Vex Salem
Aphrodite
770
378
239
556
2,557
585
24
694
1,799
7,160
0
W
Medusa
574
261
0
399
2,154
493
1,282
93
2,061
0
14,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,293
Gold Earned
20,957
50
Minions Killed
174
0
Camps Cleared
0
479,267
Distance Traveled
593,889
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,309
885
58
10
0
137,412
0
L
Nemesis
3,546
591
5
1
0
94,783
0
W
Vulcan
4,112
685
35
6
0
109,330
1
L
Nu Wa
4,138
690
10
2
0
123,731
1
W
Artemis
3,822
637
25
4
0
105,887
2
L
Yemoja
2,843
474
4
1
0
48,909
1
W
Bellona
3,716
619
22
4
0
131,772
1
L
Thoth
3,505
584
24
4
0
100,904
0
L
Aphrodite
3,261
544
7
1
0
110,940
0
W
Medusa
3,998
666
34
6
0
109,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role