Player Matchup

Mulan
Mulan
Eloi4
Mulan
Level 117
God Stats
0W - 2L
1,313 SR
Queue Stats
52W - 41L
1,557 Elo+
Solo
Artio
Artio
FlyingPigDown
Artio
Level 135
God Stats
1W - 2L
1,587 SR
Queue Stats
97W - 86L
1,518 Elo+
Solo
Anhur
Anhur
Tefollo
Anhur
Level 65
God Stats
0W - 1L
1,338 SR
Queue Stats
11W - 16L
1,405 Elo+
Solo
Loki
Loki
ZzCRYPTOzZ
Loki
Level 159
God Stats
6W - 13L
1,474 SR
Queue Stats
566W - 553L
1,556 Elo+
Solo
Hun Batz
Hun Batz
Шеколдина
Hun Batz
Level 89
God Stats
4W - 3L
1,616 SR
Queue Stats
349W - 346L
1,505 Elo+
Solo
Team Averages
Level 113
1,466 SR
1,508 Elo+

VS

Team Averages
Level 103
1,359 SR
1,554 Elo+
King Arthur
King Arthur
Biiinx
King Arthur
Level 69
God Stats
8W - 4L
1,534 SR
Queue Stats
383W - 379L
1,536 Elo+
Solo
Sobek
Sobek
FoXFunTdR
Sobek
Level 101
God Stats
17W - 19L
1,435 SR
Queue Stats
417W - 422L
1,516 Elo+
Solo
Freya
Freya
Kandachary
Freya
Level 88
God Stats
1W - 1L
1,263 SR
Queue Stats
20W - 18L
1,530 Elo+
Solo
Zeus
Zeus
SarmauaDeOtel
Zeus
Level 116
God Stats
4W - 1L
1,433 SR
Queue Stats
126W - 68L
1,666 Elo+
Solo
Neith
Neith
xfuu
Neith
Level 139
God Stats
2W - 3L
1,132 SR
Queue Stats
378W - 352L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eloi4
Mulan
13
1 / 5 / 5
7,560
756
6,418
17,406
14,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 6 / 7
8,366
837
6,048
17,251
19,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Tefollo
Anhur
12
3 / 8 / 4
7,683
768
8,603
11,299
4,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 4
8,645
865
11,946
7,812
3,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 3 / 4
8,941
894
9,243
11,510
9,617
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Biiinx
King Arthur
15
1 / 4 / 17
8,744
874
7,467
13,874
20,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
FoXFunTdR
Sobek
15
2 / 2 / 15
8,686
869
5,913
16,770
18,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
14
5 / 4 / 13
8,894
889
10,235
9,993
3,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
4 / 2 / 16
9,235
924
20,505
8,067
3,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
xfuu
Neith
16
13 / 3 / 9
10,279
1,028
15,707
9,557
4,538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
15
Kills
25
25
Deaths
15
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Biiinx
King Arthur
1
4
17
2.38
L
Mulan
Eloi4
Mulan
1
5
5
0.7
L
4
6
7
1.25
W
Sobek
FoXFunTdR
Sobek
2
2
15
4.75
W
Freya
5
4
13
2.88
W
4
2
16
6
L
Anhur
Tefollo
Anhur
3
8
4
0.63
L
4
3
4
2
W
Neith
xfuu
Neith
13
3
9
5.83
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
59,827
65,278
Taken
58,261
50,240
Mitigated
51,174
21,183
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Biiinx
King Arthur
7,467
275
706
3,995
13,874
20,972
231
2,429
10,886
351
13,717
L
Mulan
Eloi4
Mulan
6,418
484
103
4,809
17,406
14,356
0
9,776
7,123
0
8,088
L
6,048
410
2,864
4,261
17,251
19,063
0
8,229
8,179
10,935
0
W
Sobek
FoXFunTdR
Sobek
5,913
205
873
4,324
16,770
18,404
342
2,021
14,029
14,268
0
W
Freya
10,235
3,372
384
2,577
9,993
3,975
971
685
9,171
14,397
0
W
20,505
1,988
2,327
2,006
8,067
3,285
1,201
832
7,104
38,980
0
L
Anhur
Tefollo
Anhur
8,603
4,765
1,388
537
11,299
4,080
94
6,508
4,520
0
13,617
L
11,946
539
2,643
938
7,812
3,124
0
5,103
2,301
0
28,428
W
Neith
xfuu
Neith
15,707
7,256
640
1,312
9,557
4,538
2,642
1,075
8,160
0
26,079
L
9,243
683
1,521
2,119
11,510
9,617
53
5,856
5,088
3,617
17,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
45,838
83
Minions Killed
103
0
Camps Cleared
0
961,798
Distance Traveled
987,635
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,744
874
10
1
0
205,198
2
L
Mulan
7,560
756
5
1
0
187,609
1
L
Artio
8,366
837
4
0
0
180,905
0
W
Sobek
8,686
869
7
1
0
233,503
0
W
Freya
8,894
889
17
2
0
186,290
1
W
Zeus
9,235
924
34
3
0
186,938
4
L
Anhur
7,683
768
20
2
0
161,534
0
L
Loki
8,645
865
19
2
0
221,724
1
W
Neith
10,279
1,028
35
4
0
175,706
5
L
Hun Batz
8,941
894
35
4
0
210,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role