Player Matchup

Nemesis
Nemesis
LightBringer47
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 110L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MAXXXoneMILLIAN
Kukulkan
Level 7
God Stats
13W - 16L
1,167 SR
Queue Stats
266W - 245L
1,238 Elo+
Party 2
Ymir
Ymir
Mr Easterr
Ymir
Level 64
God Stats
9W - 17L
1,387 SR
Queue Stats
269W - 289L
1,428 Elo+
Party 2
Team Averages
Level 26
1,351 SR
1,389 Elo+

VS

Team Averages
Level 76
1,486 SR
1,324 Elo+
Izanami
Izanami
TheBurner11233
Izanami
Level 14
God Stats
14W - 11L
1,334 SR
Queue Stats
230W - 160L
1,151 Elo+
Party 1
Chaac
Chaac
Wilsack_21
Chaac
Level 116
God Stats
5W - 1L
1,500 SR
Queue Stats
201W - 132L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
wrestling_stud28
Zhong Kui
Level 97
God Stats
8W - 5L
1,623 SR
Queue Stats
229W - 171L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,458
574
2,896
10,716
3,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
12
1 / 6 / 1
7,888
607
6,446
9,428
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 1
9,037
695
6,841
15,619
16,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,772
675
5,162
6,927
2,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
13
7 / 1 / 6
9,437
726
13,474
12,971
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
13
5 / 1 / 9
9,591
738
13,448
9,038
6,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Kukulkan
1
6
1
0.25
L
2
3
1
0.83
W
2
1
10
7
W
Chaac
7
1
6
10
W
Zhong Kui
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
32,084
35,763
Taken
28,936
23,908
Mitigated
19,483
3,051
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,896
1,290
0
392
10,716
3,711
0
3,934
6,528
0
7,016
L
Kukulkan
6,446
1,050
0
0
9,428
3,651
0
4,086
5,026
32,110
0
L
6,841
437
172
2,487
15,619
16,546
0
5,682
9,214
24,149
0
W
5,162
2,830
0
1,886
6,927
2,519
692
4,028
2,899
0
39,026
W
Chaac
13,474
1,927
682
7,853
12,971
10,149
252
4,836
8,135
0
27,040
W
Zhong Kui
13,448
711
0
4,778
9,038
6,815
1,230
4,885
4,153
25,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
27,800
116
Minions Killed
143
6
Camps Cleared
5
650,292
Distance Traveled
654,878
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,458
574
7
1
0
211,865
0
L
Kukulkan
7,888
607
91
7
4
219,802
0
L
Ymir
9,037
695
18
1
2
218,625
1
W
Izanami
8,772
675
79
6
3
199,716
0
W
Chaac
9,437
726
30
2
1
236,921
2
W
Zhong Kui
9,591
738
34
3
1
218,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role