Player Matchup

Fenrir
Fenrir
LtLewis
Fenrir
Level 7
God Stats
3W - 3L
1,286 SR
Queue Stats
13W - 10L
1,448 Elo+
Party 2
Anubis
Anubis
SaintDevil67
Anubis
Level 23
God Stats
21W - 19L
1,548 SR
Queue Stats
47W - 53L
1,375 Elo+
Solo
Danzaburou
Danzaburou
TaroSunflower
Danzaburou
Level 29
God Stats
92W - 98L
1,427 SR
Queue Stats
110W - 125L
1,345 Elo+
Party 1
Thor
Thor
ThunderBudgie
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,398 Elo+
Party 2
Hel
Hel
yukirun
Hel
Level 20
God Stats
19W - 18L
1,447 SR
Queue Stats
79W - 86L
1,342 Elo+
Party 1
Team Averages
Level 16
1,441 SR
1,382 Elo+

VS

Team Averages
Level 19
1,438 SR
1,360 Elo+
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DeepTreep
Geb
Level 7
God Stats
7W - 15L
1,298 SR
Queue Stats
33W - 53L
1,242 Elo+
Solo
King Arthur
King Arthur
DeltaForce81
King Arthur
Level 15
God Stats
4W - 6L
1,391 SR
Queue Stats
6W - 12L
1,367 Elo+
Solo
Eset
Eset
PocaHunters
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 106L
1,448 Elo+
Solo
Guan Yu
Guan Yu
dancasti02
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LtLewis
Fenrir
18
8 / 2 / 15
11,964
1,088
17,457
14,378
12,116
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
19
7 / 0 / 20
12,502
1,137
18,080
7,936
3,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TaroSunflower
Danzaburou
19
10 / 1 / 19
12,747
1,159
22,026
5,314
1,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 15
10,715
974
14,695
13,879
5,623
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
18
4 / 1 / 22
11,077
1,007
12,347
8,825
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

221

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 3 / 3
11,852
1,077
17,053
13,534
5,900
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 6
9,570
870
7,271
23,200
18,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
DeltaForce81
King Arthur
16
1 / 5 / 4
9,910
901
5,101
21,603
19,086
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 8 / 1
9,334
849
5,213
12,632
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
dancasti02
Guan Yu
16
2 / 11 / 6
10,030
912
11,446
22,420
22,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
29
34
Kills
9
9
Deaths
34
91
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
3
3
2.5
L
0
7
6
0.43
L
King Arthur
DeltaForce81
King Arthur
1
5
4
0.6
W
Fenrir
LtLewis
Fenrir
8
2
15
7.75
L
0
8
1
0.06
W
Anubis
7
0
20
17
W
Danzaburou
TaroSunflower
Danzaburou
10
1
19
19.5
W
5
5
15
2.5
L
Guan Yu
dancasti02
Guan Yu
2
11
6
0.45
W
Hel
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,605
Damage
46,084
50,332
Taken
93,389
27,234
Mitigated
69,874
21,193
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
17,053
2,154
0
250
13,534
5,900
0
4,027
9,507
0
44,824
L
7,271
895
0
2,607
23,200
18,111
0
7,534
15,666
18,046
0
L
King Arthur
DeltaForce81
King Arthur
5,101
729
363
645
21,603
19,086
0
7,181
14,422
0
28,045
W
Fenrir
LtLewis
Fenrir
17,457
5,075
0
1,127
14,378
12,116
0
2,654
11,724
0
23,000
L
5,213
268
378
149
12,632
4,246
0
3,353
9,279
31,113
0
W
Anubis
18,080
2,356
289
3,287
7,936
3,897
0
1,730
6,206
67,950
0
W
Danzaburou
TaroSunflower
Danzaburou
22,026
11,232
0
1,353
5,314
1,991
0
1,713
3,601
0
32,541
W
14,695
3,861
0
0
13,879
5,623
0
3,825
10,054
0
23,126
L
Guan Yu
dancasti02
Guan Yu
11,446
952
317
2,312
22,420
22,531
0
8,332
14,088
0
25,686
W
Hel
12,347
1,822
9,941
5,196
8,825
3,607
0
2,562
6,263
18,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,005
Gold Earned
50,696
205
Minions Killed
211
6
Camps Cleared
7
1,030,245
Distance Traveled
1,040,723
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,852
1,077
55
5
5
204,709
1
L
Geb
9,570
870
21
2
1
201,063
0
L
King Arthur
9,910
901
51
5
1
214,265
0
W
Fenrir
11,964
1,088
9
1
2
231,776
1
L
Eset
9,334
849
57
5
0
194,106
0
W
Anubis
12,502
1,137
113
10
1
186,954
0
W
Danzaburou
12,747
1,159
34
3
0
195,561
0
W
Thor
10,715
974
18
2
3
186,895
2
L
Guan Yu
10,030
912
27
2
0
226,580
0
W
Hel
11,077
1,007
31
3
0
229,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role