Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
3W - 7L
1,389 SR
Queue Stats
117W - 113L
1,578 Elo+
Party 1
Ymir
Ymir
ALPHARROHZ
Ymir
Level 12
God Stats
4W - 1L
1,903 SR
Queue Stats
13W - 9L
1,628 Elo+
Party 1
Ratatoskr
Ratatoskr
Mcsalo100
Ratatoskr
Level 41
God Stats
7W - 5L
1,620 SR
Queue Stats
114W - 101L
1,614 Elo+
Party 1
Ra
Ra
Nepeless
Ra
Level 23
God Stats
1W - 1L
1,726 SR
Queue Stats
28W - 31L
1,521 Elo+
Party 1
Bellona
Bellona
Wonkal
Bellona
Level 8
God Stats
2W - 1L
1,846 SR
Queue Stats
2W - 1L
1,805 Elo+
Party 1
Team Averages
Level 30
1,697 SR
1,629 Elo+

VS

Team Averages
Level 22
1,618 SR
1,660 Elo+
Sylvanus
Sylvanus
Amanzo
Sylvanus
Level 26
God Stats
3W - 3L
1,593 SR
Queue Stats
154W - 132L
1,663 Elo+
Party 2
Persephone
Persephone
Amnkou
Persephone
Level 12
God Stats
2W - 0L
1,801 SR
Queue Stats
8W - 3L
1,690 Elo+
Solo
Heimdallr
Heimdallr
BloodIncantation
Heimdallr
Level 26
God Stats
5W - 1L
1,657 SR
Queue Stats
164W - 138L
1,658 Elo+
Party 2
Sun Wukong
Sun Wukong
MakeMeUnalivePlz
Sun Wukong
Level 18
God Stats
11W - 4L
1,540 SR
Queue Stats
118W - 42L
1,737 Elo+
Solo
Serqet
Serqet
ReconGator
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 214L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 2 / 4
8,165
430
5,975
10,019
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 2
8,314
438
5,478
15,626
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Mcsalo100
Ratatoskr
16
8 / 8 / 3
9,923
522
12,075
16,223
5,900
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 3
9,527
501
4,490
11,575
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Wonkal
Bellona
14
2 / 5 / 3
8,497
447
9,286
14,063
15,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amanzo
Sylvanus
15
5 / 0 / 7
9,670
509
7,128
9,272
9,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Amnkou
Persephone
17
8 / 3 / 5
12,181
641
12,695
10,071
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
18
5 / 3 / 4
10,987
578
12,081
13,095
5,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
MakeMeUnalivePlz
Sun Wukong
17
4 / 3 / 4
11,066
582
11,800
16,923
15,988
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
ReconGator
Serqet
16
2 / 5 / 7
10,187
536
7,748
17,211
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
24
24
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
4
1
L
1
4
2
0.5
W
Sylvanus
Amanzo
Sylvanus
5
0
7
8.5
W
Persephone
Amnkou
Persephone
8
3
5
3.5
W
Heimdallr
5
3
4
2.33
W
Sun Wukong
MakeMeUnalivePlz
Sun Wukong
4
3
4
2
L
Ratatoskr
Mcsalo100
Ratatoskr
8
8
3
1.19
L
3
5
3
0.9
W
Serqet
ReconGator
Serqet
2
5
7
1.1
L
Bellona
Wonkal
Bellona
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,304
Damage
51,452
67,506
Taken
66,572
41,741
Mitigated
40,677
13,417
Healing
23,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,975
2,530
0
3,124
10,019
2,653
0
1,991
7,708
0
59,825
L
5,478
1,043
0
4,268
15,626
14,405
0
5,446
10,014
25,961
0
W
Sylvanus
Amanzo
Sylvanus
7,128
2,349
2,094
3,616
9,272
9,003
613
2,655
6,525
23,508
9,023
W
Persephone
Amnkou
Persephone
12,695
1,723
0
2,879
10,071
3,872
680
1,905
7,947
86,154
0
W
Heimdallr
12,081
5,981
0
4,815
13,095
5,066
635
3,530
9,505
0
86,177
W
Sun Wukong
MakeMeUnalivePlz
Sun Wukong
11,800
1,933
0
4,034
16,923
15,988
93
2,223
14,684
0
68,545
L
Ratatoskr
Mcsalo100
Ratatoskr
12,075
3,829
0
239
16,223
5,900
0
2,941
12,741
0
73,572
L
4,490
140
911
2,733
11,575
3,539
0
6,061
4,778
55,209
0
W
Serqet
ReconGator
Serqet
7,748
957
0
6,540
17,211
6,748
0
1,941
15,236
0
69,801
L
Bellona
Wonkal
Bellona
9,286
2,340
0
2,142
14,063
15,244
708
1,931
11,890
9,805
36,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
54,091
480
Minions Killed
606
0
Camps Cleared
0
1,845,972
Distance Traveled
1,834,208
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,165
430
112
6
0
353,547
3
L
Ymir
8,314
438
34
2
0
390,950
6
W
Sylvanus
9,670
509
39
2
0
332,660
1
W
Persephone
12,181
641
153
8
0
386,862
7
W
Heimdallr
10,987
578
158
8
0
367,712
3
W
Sun Wukong
11,066
582
142
7
0
348,984
3
L
Ratatoskr
9,923
522
104
5
0
404,639
2
L
Ra
9,527
501
129
7
0
361,832
4
W
Serqet
10,187
536
114
6
0
397,990
9
L
Bellona
8,497
447
101
5
0
335,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role