Player Matchup

Nemesis
Nemesis
HYUGAvntAOI
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,086 Elo+
Solo
Izanami
Izanami
Lennethh
Izanami
Level 28
God Stats
8W - 6L
1,438 SR
Queue Stats
21W - 12L
1,513 Elo+
Party 1
Scylla
Scylla
Orochimaru92
Scylla
Level 15
God Stats
7W - 3L
1,745 SR
Queue Stats
83W - 72L
1,576 Elo+
Solo
Cernunnos
Cernunnos
PanConDulce
Cernunnos
Level 26
God Stats
9W - 4L
1,450 SR
Queue Stats
63W - 44L
1,559 Elo+
Solo
Sylvanus
Sylvanus
QueroSaguadim
Sylvanus
Level 27
God Stats
3W - 0L
1,848 SR
Queue Stats
20W - 14L
1,482 Elo+
Party 1
Team Averages
Level 21
1,596 SR
1,443 Elo+

VS

Team Averages
Level 9
1,536 SR
1,552 Elo+
Tiamat
Tiamat
FlreF0x
Tiamat
Level 8
God Stats
2W - 1L
1,587 SR
Queue Stats
11W - 14L
1,685 Elo+
Solo
Loki
Loki
Fr4nc3s3423
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,307 Elo+
Solo
Cthulhu
Cthulhu
benjaXD131
Cthulhu
Level 10
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 14L
1,625 Elo+
Party 2
Rama
Rama
eNuuu
Rama
Level 13
God Stats
1W - 1L
1,810 SR
Queue Stats
10W - 14L
1,418 Elo+
Solo
Athena
Athena
iZzDoD0
Athena
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 56L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HYUGAvntAOI
Nemesis
12
0 / 4 / 6
8,456
352
3,175
9,599
5,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Lennethh
Izanami
16
3 / 5 / 8
10,576
441
9,304
13,500
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
20
11 / 5 / 3
12,876
537
20,957
16,271
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
PanConDulce
Cernunnos
20
5 / 2 / 2
14,290
595
21,396
17,578
6,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
QueroSaguadim
Sylvanus
17
7 / 2 / 9
10,999
458
11,320
19,773
22,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlreF0x
Tiamat
16
4 / 9 / 3
10,789
450
12,765
16,531
9,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 2
9,321
388
7,410
16,408
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
benjaXD131
Cthulhu
20
4 / 1 / 3
13,604
567
15,678
20,490
22,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rama
eNuuu
Rama
14
2 / 7 / 3
9,614
401
7,247
14,790
4,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
iZzDoD0
Athena
16
3 / 4 / 4
10,745
448
12,840
23,990
30,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
26
Kills
17
18
Deaths
26
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FlreF0x
Tiamat
4
9
3
0.61
L
4
5
2
1
W
Nemesis
HYUGAvntAOI
Nemesis
0
4
6
0.75
W
Izanami
Lennethh
Izanami
3
5
8
1.4
W
Scylla
11
5
3
2.5
W
Cernunnos
PanConDulce
Cernunnos
5
2
2
3
W
Sylvanus
QueroSaguadim
Sylvanus
7
2
9
5.75
L
Cthulhu
benjaXD131
Cthulhu
4
1
3
5.5
L
Rama
eNuuu
Rama
2
7
3
0.5
L
Athena
iZzDoD0
Athena
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,152
Damage
55,940
76,721
Taken
92,209
45,940
Mitigated
71,283
26,600
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FlreF0x
Tiamat
12,765
781
0
3,592
16,531
9,316
506
7,845
8,412
55,056
0
L
7,410
1,405
0
2,558
16,408
4,919
0
5,210
11,081
0
52,835
W
Nemesis
HYUGAvntAOI
Nemesis
3,175
1,280
0
393
9,599
5,118
214
2,884
6,578
0
14,363
W
Izanami
Lennethh
Izanami
9,304
6,118
0
2,011
13,500
4,878
1,126
7,043
6,266
0
66,781
W
Scylla
20,957
3,436
0
2,871
16,271
6,105
0
7,938
7,815
103,566
0
W
Cernunnos
PanConDulce
Cernunnos
21,396
14,784
0
7,830
17,578
6,900
938
12,838
3,422
0
140,758
W
Sylvanus
QueroSaguadim
Sylvanus
11,320
2,837
4,404
9,091
19,773
22,939
242
8,331
11,035
38,572
11,549
L
Cthulhu
benjaXD131
Cthulhu
15,678
644
348
9,553
20,490
22,164
282
2,893
17,511
101,006
0
L
Rama
eNuuu
Rama
7,247
5,774
0
3,616
14,790
4,814
141
7,416
7,252
0
69,441
L
Athena
iZzDoD0
Athena
12,840
1,653
735
4,988
23,990
30,070
0
7,030
16,750
38,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,197
Gold Earned
54,073
625
Minions Killed
578
0
Camps Cleared
0
2,231,822
Distance Traveled
2,080,497
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,789
450
105
4
0
391,598
3
L
Loki
9,321
388
79
3
0
454,697
0
W
Nemesis
8,456
352
25
1
0
496,835
1
W
Izanami
10,576
441
119
5
0
406,540
2
W
Scylla
12,876
537
167
7
0
423,785
9
W
Cernunnos
14,290
595
242
10
0
449,236
5
W
Sylvanus
10,999
458
72
3
0
455,426
6
L
Cthulhu
13,604
567
220
9
0
459,753
5
L
Rama
9,614
401
119
5
0
336,765
0
L
Athena
10,745
448
55
2
0
437,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role