Player Matchup

Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BladedExponent
Sun Wukong
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 39L
1,025 Elo+
Solo
Thanatos
Thanatos
Danielsnowly
Thanatos
Level 62
God Stats
9W - 12L
1,141 SR
Queue Stats
505W - 519L
1,393 Elo+
Solo
Odin
Odin
ITZMIGUELL
Odin
Level 99
God Stats
4W - 3L
1,482 SR
Queue Stats
98W - 92L
1,423 Elo+
Solo
He Bo
He Bo
Knightgod78
He Bo
Level 148
God Stats
6W - 7L
1,586 SR
Queue Stats
224W - 230L
1,417 Elo+
Solo
Team Averages
Level 96
1,442 SR
1,352 Elo+

VS

Team Averages
Level 101
1,368 SR
1,377 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Haruna_Kaze
Jing Wei
Level 74
God Stats
5W - 11L
1,194 SR
Queue Stats
532W - 626L
1,348 Elo+
Party 1
Geb
Geb
MizuKofuku
Geb
Level 155
God Stats
2W - 6L
1,266 SR
Queue Stats
550W - 652L
1,348 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZameRo
Kumbhakarna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 118L
1,310 Elo+
Solo
Merlin
Merlin
ssdaybreak
Merlin
Level 104
God Stats
2W - 2L
1,382 SR
Queue Stats
45W - 55L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 2 / 10
11,861
659
11,426
7,989
3,247
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
BladedExponent
Sun Wukong
20
6 / 3 / 14
12,451
692
13,276
17,957
17,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Danielsnowly
Thanatos
20
9 / 7 / 14
13,323
740
17,253
19,427
8,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
1 / 2 / 18
11,762
653
7,091
21,038
25,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 13
12,550
697
19,385
12,136
5,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 9 / 7
11,727
652
17,303
18,673
7,319
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Haruna_Kaze
Jing Wei
15
0 / 3 / 8
10,074
560
8,569
7,628
2,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 9
10,340
574
4,250
13,177
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
ZameRo
Kumbhakarna
19
4 / 7 / 6
11,745
653
7,096
25,423
35,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ssdaybreak
Merlin
20
7 / 4 / 6
14,250
792
26,855
13,403
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
27
Kills
15
16
Deaths
27
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
10
5
L
Danzaburou
 
Danzaburou
4
9
7
0.83
W
Sun Wukong
BladedExponent
Sun Wukong
6
3
14
4.33
W
Thanatos
Danielsnowly
Thanatos
9
7
14
2.29
L
Jing Wei
Haruna_Kaze
Jing Wei
0
3
8
1.33
W
1
2
18
5
W
6
2
13
6.25
L
0
4
9
1.13
L
Kumbhakarna
ZameRo
Kumbhakarna
4
7
6
1
L
Merlin
ssdaybreak
Merlin
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,431
Damage
64,073
78,547
Taken
78,304
60,143
Mitigated
64,440
43,005
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,426
1,271
5,079
2,553
7,989
3,247
1,318
4,400
3,589
28,061
0
L
Danzaburou
 
Danzaburou
17,303
6,646
2,136
2,907
18,673
7,319
760
7,539
11,013
0
35,100
W
Sun Wukong
BladedExponent
Sun Wukong
13,276
2,653
2,462
4,495
17,957
17,733
1,837
9,118
8,839
0
30,173
W
Thanatos
Danielsnowly
Thanatos
17,253
4,000
2,607
11,477
19,427
8,299
1,247
8,755
10,672
0
27,613
L
Jing Wei
Haruna_Kaze
Jing Wei
8,569
5,505
1,090
924
7,628
2,736
1,160
2,501
5,000
0
21,556
W
7,091
1,068
2,689
5,318
21,038
25,462
523
8,910
12,128
0
16,275
W
19,385
1,447
3,103
3,222
12,136
5,402
517
7,018
5,118
44,124
0
L
4,250
391
394
1,365
13,177
12,617
0
3,631
9,405
9,091
0
L
Kumbhakarna
ZameRo
Kumbhakarna
7,096
940
1,096
1,459
25,423
35,453
558
12,129
12,819
11,487
0
L
Merlin
ssdaybreak
Merlin
26,855
704
694
1,559
13,403
6,315
386
5,011
8,043
64,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
58,136
156
Minions Killed
163
0
Camps Cleared
0
1,683,396
Distance Traveled
1,330,284
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,861
659
33
2
0
277,048
1
L
Danzaburou
11,727
652
35
2
0
247,699
0
W
Sun Wukong
12,451
692
28
2
0
346,797
0
W
Thanatos
13,323
740
25
1
0
333,529
1
L
Jing Wei
10,074
560
39
2
0
303,878
1
W
Odin
11,762
653
19
1
0
385,201
0
W
He Bo
12,550
697
51
3
0
340,821
0
L
Geb
10,340
574
5
0
0
177,484
2
L
Kumbhakarna
11,745
653
6
0
0
274,123
0
L
Merlin
14,250
792
78
4
0
327,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role