Player Matchup

Yemoja
Yemoja
EbertchJ
Yemoja
Level 28
God Stats
85W - 93L
1,459 SR
Queue Stats
89W - 106L
1,302 Elo+
Solo
Guan Yu
Guan Yu
Fakeshadow8
Guan Yu
Level 11
God Stats
2W - 1L
1,784 SR
Queue Stats
13W - 34L
1,032 Elo+
Solo
Hachiman
Hachiman
SALvadoorB2
Hachiman
Level 24
God Stats
18W - 18L
1,277 SR
Queue Stats
59W - 77L
1,147 Elo+
Solo
Bellona
Bellona
Young_jj318
Bellona
Level 16
God Stats
6W - 3L
1,207 SR
Queue Stats
7W - 7L
1,156 Elo+
Solo
Merlin
Merlin
Zinogre2891
Merlin
Level 22
God Stats
0W - 5L
1,032 SR
Queue Stats
22W - 41L
1,285 Elo+
Solo
Team Averages
Level 20
1,352 SR
1,184 Elo+

VS

Team Averages
Level 22
1,471 SR
1,157 Elo+
Da Ji
Da Ji
AjarIsland59256
Da Ji
Level 30
God Stats
24W - 20L
1,413 SR
Queue Stats
143W - 179L
1,254 Elo+
Solo
Achilles
Achilles
Flam3ForYou
Achilles
Level 24
God Stats
24W - 22L
1,414 SR
Queue Stats
45W - 59L
1,329 Elo+
Solo
Bacchus
Bacchus
Joe hogan5833
Bacchus
Level 29
God Stats
13W - 4L
1,527 SR
Queue Stats
42W - 56L
1,152 Elo+
Party 1
Sol
Sol
TotallyaToad
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 34L
924 Elo+
Party 1
Horus
Horus
xRoyalLeeX
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 40L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EbertchJ
Yemoja
18
5 / 17 / 10
13,416
433
20,484
40,392
42,305
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Fakeshadow8
Guan Yu
18
3 / 9 / 2
12,699
410
4,511
31,123
19,179
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
SALvadoorB2
Hachiman
18
6 / 14 / 6
13,094
422
19,122
28,283
10,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Young_jj318
Bellona
20
9 / 9 / 4
15,435
498
18,815
29,905
31,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
3 / 11 / 8
13,304
429
9,708
19,966
8,676
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 15
18,547
598
33,581
24,913
16,047
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Flam3ForYou
Achilles
20
22 / 5 / 17
16,334
527
36,964
24,936
16,617
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
20
11 / 6 / 14
15,589
503
26,197
28,378
46,721
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
4 / 6 / 12
13,112
423
14,381
24,267
10,853
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
5
0 / 8 / 1
8,714
281
24
6,100
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
26
Kills
58
60
Deaths
28
30
Assists
59
Player
Kills
Deaths
Assists
KDA
W
21
3
15
9.5
L
Yemoja
EbertchJ
Yemoja
5
17
10
0.59
L
Guan Yu
Fakeshadow8
Guan Yu
3
9
2
0.44
W
Achilles
Flam3ForYou
Achilles
22
5
17
6.1
W
Bacchus
11
6
14
3
L
Hachiman
SALvadoorB2
Hachiman
6
14
6
0.64
W
4
6
12
1.67
L
Bellona
Young_jj318
Bellona
9
9
4
1.22
L
Merlin
3
11
8
0.64
W
Horus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,640
Damage
111,147
149,669
Taken
108,594
111,463
Mitigated
92,028
24,084
Healing
27,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,581
16,257
0
10,211
24,913
16,047
5,746
4,700
20,213
0
170,992
L
Yemoja
EbertchJ
Yemoja
20,484
2,088
1,368
5,778
40,392
42,305
400
14,085
25,746
59,412
0
L
Guan Yu
Fakeshadow8
Guan Yu
4,511
857
720
6,939
31,123
19,179
2,586
5,048
25,436
0
64,944
W
Achilles
Flam3ForYou
Achilles
36,964
14,443
0
6,427
24,936
16,617
1,245
6,854
18,082
0
77,171
W
Bacchus
26,197
2,890
1,109
5,042
28,378
46,721
536
11,174
17,204
78,209
0
L
Hachiman
SALvadoorB2
Hachiman
19,122
12,203
0
6,100
28,283
10,108
3,584
11,660
16,401
285
71,297
W
14,381
8,510
0
4,196
24,267
10,853
4,329
7,453
16,814
40,472
0
L
Bellona
Young_jj318
Bellona
18,815
5,660
0
1,985
29,905
31,195
0
7,078
22,185
0
87,616
L
Merlin
9,708
1,487
0
1,194
19,966
8,676
852
2,707
17,033
49,946
0
W
Horus
24
24
98
60
6,100
1,790
0
280
5,820
0
1,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,948
Gold Earned
72,296
455
Minions Killed
428
0
Camps Cleared
0
2,255,801
Distance Traveled
2,558,518
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
18,547
598
216
7
0
629,802
0
L
Yemoja
13,416
433
52
2
0
411,849
0
L
Guan Yu
12,699
410
100
3
0
508,886
0
W
Achilles
16,334
527
69
2
0
612,176
2
W
Bacchus
15,589
503
91
3
0
568,818
0
L
Hachiman
13,094
422
114
4
0
431,039
3
W
Sol
13,112
423
52
2
0
557,839
0
L
Bellona
15,435
498
106
3
0
459,876
1
L
Merlin
13,304
429
83
3
0
444,151
1
W
Horus
8,714
281
0
0
0
189,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role