Player Matchup

Pele
Pele
Delicious007627
Pele
Level 26
God Stats
14W - 16L
1,473 SR
Queue Stats
98W - 99L
1,331 Elo+
Party 2
Olorun
Olorun
Dollaz550
Olorun
Level 15
God Stats
10W - 26L
1,297 SR
Queue Stats
43W - 98L
1,215 Elo+
Party 2
Merlin
Merlin
Leatholian
Merlin
Level 50
God Stats
31W - 53L
1,343 SR
Queue Stats
298W - 430L
1,334 Elo+
Party 2
Chaac
Chaac
Nightwolf216651
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,707 Elo+
Solo
Sol
Sol
RYTY Kami
Sol
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 24L
1,487 Elo+
Solo
Team Averages
Level 22
1,422 SR
1,415 Elo+

VS

Team Averages
Level 22
1,558 SR
1,541 Elo+
Geb
Geb
Adam_IXIX
Geb
Level 14
God Stats
1W - 0L
1,673 SR
Queue Stats
9W - 3L
1,615 Elo+
Party 1
Artemis
Artemis
BadderElk661504
Artemis
Level 29
God Stats
120W - 106L
1,525 SR
Queue Stats
144W - 145L
1,499 Elo+
Solo
Chang'e
Chang'e
Blackened-Sol
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,602 Elo+
Party 1
Anhur
Anhur
crazy519glass
Anhur
Level 24
God Stats
5W - 2L
1,609 SR
Queue Stats
108W - 117L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
majinBur
Baron Samedi
Level 29
God Stats
17W - 18L
1,482 SR
Queue Stats
182W - 197L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 14 / 3
12,858
1,072
26,983
31,494
11,419
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Dollaz550
Olorun
18
3 / 16 / 1
11,516
960
12,423
26,873
10,120
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Leatholian
Merlin
18
0 / 8 / 7
10,714
893
6,189
12,239
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 3 / 1
9,038
753
1,060
3,132
1,204
17
2 / 0 / 3
10,980
915
12,375
2,263
2,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 22
11,906
992
3,722
9,881
11,588
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 3 / 16
13,058
1,088
17,764
9,217
4,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
19
14 / 3 / 13
12,891
1,074
19,906
18,973
8,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
12 / 1 / 16
12,893
1,074
14,084
11,704
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
majinBur
Baron Samedi
20
2 / 1 / 27
12,105
1,009
14,862
14,034
8,828
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
135
9
Kills
41
41
Deaths
9
15
Assists
94
Player
Kills
Deaths
Assists
KDA
W
1
1
22
12
W
12
3
16
6.67
W
Chang'e
14
3
13
6.83
L
4
14
3
0.39
L
Olorun
Dollaz550
Olorun
3
16
1
0.22
L
Merlin
Leatholian
Merlin
0
8
7
0.44
L
0
3
1
0.17
L
2
0
3
3.5
W
12
1
16
20
W
Baron Samedi
majinBur
Baron Samedi
2
1
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,030
Damage
70,338
76,001
Taken
63,809
29,648
Mitigated
39,151
8,029
Healing
20,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,722
257
0
1,281
9,881
11,588
0
2,851
6,976
8,569
0
W
17,764
11,986
0
2,050
9,217
4,388
0
3,833
5,306
0
40,712
W
Chang'e
19,906
2,359
4,604
5,628
18,973
8,875
0
10,553
8,316
44,491
0
L
26,983
9,543
298
1,457
31,494
11,419
0
15,243
16,170
0
55,725
L
Olorun
Dollaz550
Olorun
12,423
7,739
332
5,172
26,873
10,120
0
15,203
11,608
33,621
0
L
Merlin
Leatholian
Merlin
6,189
477
0
0
12,239
4,715
0
6,291
5,948
14,734
0
L
1,060
281
0
131
3,132
1,204
0
1,001
2,131
0
3,785
L
12,375
766
0
639
2,263
2,190
0
752
1,374
34,699
0
W
14,084
6,513
0
1,312
11,704
5,472
0
5,380
6,222
0
31,641
W
Baron Samedi
majinBur
Baron Samedi
14,862
528
2,666
3,291
14,034
8,828
0
7,948
6,002
37,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
62,853
191
Minions Killed
212
5
Camps Cleared
9
686,865
Distance Traveled
1,049,115
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,906
992
8
1
1
202,407
0
W
Artemis
13,058
1,088
60
5
2
201,508
0
W
Chang'e
12,891
1,074
52
4
4
226,948
0
L
Pele
12,858
1,072
64
5
2
200,012
0
L
Olorun
11,516
960
41
3
0
136,781
3
L
Merlin
10,714
893
21
2
0
86,027
2
L
Chaac
9,038
753
10
1
1
39,061
1
L
Sol
10,980
915
55
5
2
224,984
1
W
Anhur
12,893
1,074
39
3
2
196,103
1
W
Baron Samedi
12,105
1,009
53
4
0
222,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role