Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
IceKitsune5604
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Sickarow
Baron Samedi
Level 11
God Stats
4W - 6L
1,394 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 2
Chernobog
Chernobog
keystormbear
Chernobog
Level 18
God Stats
27W - 21L
1,435 SR
Queue Stats
90W - 102L
1,299 Elo+
Solo
Yemoja
Yemoja
teaheecup
Yemoja
Level 7
God Stats
3W - 4L
1,350 SR
Queue Stats
3W - 7L
1,190 Elo+
Party 2
Team Averages
Level 18
1,436 SR
1,342 Elo+

VS

Team Averages
Level 12
1,490 SR
1,390 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Okayron
Jing Wei
Level 18
God Stats
2W - 2L
1,591 SR
Queue Stats
5W - 7L
1,420 Elo+
Solo
Neith
Neith
RTXlost
Neith
Level 6
God Stats
1W - 1L
1,358 SR
Queue Stats
2W - 4L
1,123 Elo+
Solo
Ymir
Ymir
feijonx
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
thom-y-
Kukulkan
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 116L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 1 / 5
7,032
586
3,593
5,309
1,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
13
6 / 0 / 3
7,369
614
5,266
7,684
2,691
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sickarow
Baron Samedi
11
2 / 0 / 2
6,757
563
2,038
3,260
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
keystormbear
Chernobog
9
2 / 1 / 1
5,954
496
5,053
5,566
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
teaheecup
Yemoja
9
1 / 0 / 2
6,269
522
2,765
1,811
1,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 4 / 0
4,958
413
2,322
5,460
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Okayron
Jing Wei
8
2 / 3 / 0
5,851
488
4,230
8,707
2,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
RTXlost
Neith
6
0 / 1 / 0
4,280
357
589
2,242
556
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
feijonx
Ymir
7
0 / 4 / 0
4,936
411
1,006
7,722
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
thom-y-
Kukulkan
9
0 / 3 / 1
5,837
486
1,798
4,986
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
2
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
5
6.5
L
Ra
 
Ra
0
4
0
0
W
Bakasura
6
0
3
7.5
L
Jing Wei
Okayron
Jing Wei
2
3
0
0.67
L
Neith
RTXlost
Neith
0
1
0
0
W
Baron Samedi
Sickarow
Baron Samedi
2
0
2
3
L
Ymir
feijonx
Ymir
0
4
0
0
W
Chernobog
keystormbear
Chernobog
2
1
1
2.5
W
Yemoja
teaheecup
Yemoja
1
0
2
2
L
Kukulkan
thom-y-
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,715
Damage
9,945
23,630
Taken
29,117
8,442
Mitigated
10,730
10,868
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,593
1,030
24
2,684
5,309
1,418
501
1,544
3,511
31,489
0
L
Ra
 
Ra
2,322
264
149
1,411
5,460
1,244
1,192
1,694
3,571
25,665
0
W
Bakasura
5,266
3,701
0
2,808
7,684
2,691
0
481
7,203
0
40,615
L
Jing Wei
Okayron
Jing Wei
4,230
3,650
0
1,068
8,707
2,406
0
2,294
6,009
0
28,160
L
Neith
RTXlost
Neith
589
198
0
262
2,242
556
0
712
1,530
0
10,039
W
Baron Samedi
Sickarow
Baron Samedi
2,038
307
0
1,594
3,260
1,134
272
0
3,260
30,093
0
L
Ymir
feijonx
Ymir
1,006
0
0
1,284
7,722
5,110
0
2,232
5,450
11,626
0
W
Chernobog
keystormbear
Chernobog
5,053
2,698
0
1,042
5,566
2,124
1,371
2,260
3,306
0
37,042
W
Yemoja
teaheecup
Yemoja
2,765
359
2,135
581
1,811
1,075
536
587
1,224
8,619
0
L
Kukulkan
thom-y-
Kukulkan
1,798
119
0
0
4,986
1,414
494
1,326
3,213
27,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
25,862
329
Minions Killed
193
0
Camps Cleared
0
1,147,459
Distance Traveled
978,546
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,032
586
69
6
0
242,307
2
L
Ra
4,958
413
52
4
0
181,904
0
W
Bakasura
7,369
614
96
8
0
284,531
0
L
Jing Wei
5,851
488
58
5
0
255,867
0
L
Neith
4,280
357
13
1
0
158,774
1
W
Baron Samedi
6,757
563
73
6
0
220,173
0
L
Ymir
4,936
411
8
1
0
192,938
0
W
Chernobog
5,954
496
75
6
0
194,797
1
W
Yemoja
6,269
522
16
1
0
205,651
0
L
Kukulkan
5,837
486
62
5
0
189,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role