Player Matchup

Ymir
Ymir
MONEYTEAM2K
Ymir
Level 16
God Stats
5W - 3L
1,756 SR
Queue Stats
103W - 65L
1,820 Elo+
Party 1
Sylvanus
Sylvanus
Promortyus
Sylvanus
Level 16
God Stats
12W - 6L
1,704 SR
Queue Stats
117W - 82L
1,795 Elo+
Party 1
Thoth
Thoth
Washei
Thoth
Level 37
God Stats
2W - 6L
1,141 SR
Queue Stats
147W - 148L
1,579 Elo+
Party 1
Chernobog
Chernobog
eating1drywall
Chernobog
Level 17
God Stats
13W - 7L
1,732 SR
Queue Stats
93W - 63L
1,870 Elo+
Party 1
Bellona
Bellona
gutss777
Bellona
Level 6
God Stats
57W - 50L
1,799 SR
Queue Stats
369W - 351L
1,701 Elo+
Party 1
Team Averages
Level 18
1,626 SR
1,753 Elo+

VS

Team Averages
Level 26
1,518 SR
1,615 Elo+
Thanatos
Thanatos
Crolancelo
Thanatos
Level 28
God Stats
31W - 40L
1,429 SR
Queue Stats
105W - 107L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
HeavenBurnsRed
Gilgamesh
Level 29
God Stats
19W - 9L
1,692 SR
Queue Stats
122W - 104L
1,609 Elo+
Solo
Scylla
Scylla
HonestAbraham
Scylla
Level 26
God Stats
2W - 8L
1,198 SR
Queue Stats
110W - 112L
1,609 Elo+
Solo
Artio
Artio
Rotkill
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 152L
1,609 Elo+
Solo
Danzaburou
Danzaburou
TylenolTM
Danzaburou
Level 18
God Stats
1W - 1L
1,772 SR
Queue Stats
55W - 52L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 9
11,165
620
14,607
17,167
12,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Promortyus
Sylvanus
13
1 / 2 / 18
8,974
499
5,398
12,064
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Washei
Thoth
16
6 / 2 / 8
10,537
585
6,230
7,410
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
eating1drywall
Chernobog
17
9 / 2 / 9
10,767
598
14,334
12,410
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
gutss777
Bellona
15
2 / 2 / 8
9,130
507
4,747
11,111
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crolancelo
Thanatos
13
3 / 8 / 3
8,467
470
6,878
13,822
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
HeavenBurnsRed
Gilgamesh
15
1 / 5 / 3
9,118
507
9,270
11,982
10,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 6 / 2
9,587
533
6,545
10,457
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Rotkill
Artio
14
2 / 6 / 4
8,771
487
6,458
15,860
10,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TylenolTM
Danzaburou
13
1 / 5 / 2
8,323
462
9,379
12,647
2,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
30
Kills
9
9
Deaths
30
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Crolancelo
Thanatos
3
8
3
0.56
L
Gilgamesh
HeavenBurnsRed
Gilgamesh
1
5
3
0.5
L
2
6
2
0.5
W
12
1
9
16.5
W
Sylvanus
Promortyus
Sylvanus
1
2
18
5
L
Artio
Rotkill
Artio
2
6
4
0.67
L
Danzaburou
TylenolTM
Danzaburou
1
5
2
0.4
W
Thoth
Washei
Thoth
6
2
8
5
W
Chernobog
eating1drywall
Chernobog
9
2
9
6.75
W
Bellona
gutss777
Bellona
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,316
Damage
38,530
60,162
Taken
64,768
45,678
Mitigated
32,423
23,883
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Crolancelo
Thanatos
6,878
1,861
0
9,505
13,822
5,506
602
5,499
8,323
0
53,632
L
Gilgamesh
HeavenBurnsRed
Gilgamesh
9,270
1,083
0
211
11,982
10,379
358
4,035
7,435
8,326
46,565
L
6,545
890
0
1,359
10,457
3,204
0
4,524
5,933
57,861
0
W
14,607
4,860
0
7,564
17,167
12,789
444
3,601
13,566
69,926
6,205
W
Sylvanus
Promortyus
Sylvanus
5,398
1,292
3,311
3,669
12,064
14,840
296
3,693
8,371
10,368
0
L
Artio
Rotkill
Artio
6,458
203
840
3,622
15,860
10,395
0
5,986
9,824
24,763
0
L
Danzaburou
TylenolTM
Danzaburou
9,379
4,046
0
4,610
12,647
2,939
135
5,503
7,095
0
62,223
W
Thoth
Washei
Thoth
6,230
337
86
1,796
7,410
3,023
870
2,048
5,362
70,268
0
W
Chernobog
eating1drywall
Chernobog
14,334
9,136
0
5,610
12,410
5,027
1,824
2,722
9,688
0
76,123
W
Bellona
gutss777
Bellona
4,747
689
0
1,847
11,111
9,999
87
3,028
8,083
0
40,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,573
Gold Earned
44,266
514
Minions Killed
474
0
Camps Cleared
0
1,683,888
Distance Traveled
1,556,572
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,467
470
85
5
0
312,598
2
L
Gilgamesh
9,118
507
124
7
0
315,075
3
L
Scylla
9,587
533
105
6
0
306,737
6
W
Ymir
11,165
620
123
7
0
341,827
0
W
Sylvanus
8,974
499
9
1
0
340,755
4
L
Artio
8,771
487
51
3
0
334,841
2
L
Danzaburou
8,323
462
109
6
0
287,321
6
W
Thoth
10,537
585
142
8
0
361,798
5
W
Chernobog
10,767
598
155
9
0
300,331
2
W
Bellona
9,130
507
85
5
0
339,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role