Player Matchup

Da Ji
Da Ji
FailedCupid
Da Ji
Level 29
God Stats
2W - 2L
1,577 SR
Queue Stats
33W - 33L
1,536 Elo+
Solo
Chaac
Chaac
NinjaBeh
Chaac
Level 14
God Stats
3W - 2L
1,632 SR
Queue Stats
18W - 15L
1,542 Elo+
Solo
Charybdis
Charybdis
direbelief
Charybdis
Level 16
God Stats
10W - 6L
1,706 SR
Queue Stats
279W - 264L
1,536 Elo+
Solo
Ares
Ares
theWheeldeal167
Ares
Level 16
God Stats
11W - 10L
1,406 SR
Queue Stats
65W - 75L
1,343 Elo+
Solo
Ra
Ra
wtfguy
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 89L
1,471 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,485 Elo+

VS

Team Averages
Level 24
1,561 SR
1,509 Elo+
Kukulkan
Kukulkan
Jubberjubs
Kukulkan
Level 27
God Stats
2W - 0L
1,735 SR
Queue Stats
62W - 74L
1,453 Elo+
Solo
Thanatos
Thanatos
ThanatosIsBusted
Thanatos
Level 29
God Stats
7W - 9L
1,526 SR
Queue Stats
163W - 189L
1,588 Elo+
Solo
Ymir
Ymir
Vanjoggen
Ymir
Level 27
God Stats
24W - 19L
1,545 SR
Queue Stats
41W - 46L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
artemiswulfgar
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 119L
1,701 Elo+
Solo
Hou Yi
Hou Yi
sjörnsson
Hou Yi
Level 27
God Stats
9W - 9L
1,499 SR
Queue Stats
35W - 46L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
7,838
413
9,373
14,836
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
NinjaBeh
Chaac
14
2 / 6 / 2
9,313
490
12,642
21,676
20,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
direbelief
Charybdis
13
0 / 3 / 3
8,263
435
10,925
8,601
3,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 0
7,551
397
2,370
16,311
10,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
18
4 / 2 / 1
10,822
570
9,124
9,011
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jubberjubs
Kukulkan
15
0 / 0 / 4
8,837
465
3,751
7,373
3,610
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 3 / 5
10,451
550
13,515
16,322
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 2 / 4
7,632
402
3,737
10,822
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
artemiswulfgar
Gilgamesh
19
12 / 3 / 5
11,911
627
21,458
22,855
21,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
sjörnsson
Hou Yi
14
2 / 0 / 5
8,060
424
9,645
10,631
3,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
23
23
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Kukulkan
Jubberjubs
Kukulkan
0
0
4
2
L
Chaac
NinjaBeh
Chaac
2
6
2
0.5
W
9
3
5
3.83
W
Ymir
0
2
4
1
W
Gilgamesh
artemiswulfgar
Gilgamesh
12
3
5
4.83
L
Charybdis
direbelief
Charybdis
0
3
3
0.5
W
Hou Yi
sjörnsson
Hou Yi
2
0
5
4.5
L
0
3
0
0
L
Ra
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,434
Damage
52,106
70,435
Taken
68,003
44,620
Mitigated
47,204
20,896
Healing
37,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,373
3,254
0
998
14,836
6,160
0
1,674
12,839
0
38,158
W
Kukulkan
Jubberjubs
Kukulkan
3,751
546
168
3,874
7,373
3,610
0
3,006
4,367
59,409
0
L
Chaac
NinjaBeh
Chaac
12,642
2,646
0
7,625
21,676
20,605
127
2,494
18,098
7,530
44,445
W
13,515
4,521
0
15,782
16,322
8,154
178
2,448
13,671
0
86,247
W
Ymir
3,737
912
0
2,875
10,822
10,338
0
1,737
9,041
13,859
0
W
Gilgamesh
artemiswulfgar
Gilgamesh
21,458
5,645
0
9,490
22,855
21,155
0
5,956
16,008
15,691
64,124
L
Charybdis
direbelief
Charybdis
10,925
4,619
0
1,477
8,601
3,093
1,709
1,253
7,295
0
53,580
W
Hou Yi
sjörnsson
Hou Yi
9,645
4,400
0
5,016
10,631
3,947
0
1,088
9,543
0
55,713
L
2,370
265
1,183
3,409
16,311
10,162
396
4,216
12,042
25,050
0
L
Ra
9,124
1,145
2,176
4,028
9,011
4,600
1,989
1,315
7,540
83,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,787
Gold Earned
46,891
437
Minions Killed
497
0
Camps Cleared
0
1,664,857
Distance Traveled
1,780,418
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,838
413
44
2
0
330,710
4
W
Kukulkan
8,837
465
123
6
0
336,324
10
L
Chaac
9,313
490
97
5
0
340,152
5
W
Thanatos
10,451
550
130
7
0
371,594
4
W
Ymir
7,632
402
10
1
0
354,762
6
W
Gilgamesh
11,911
627
136
7
0
354,106
8
L
Charybdis
8,263
435
90
5
0
302,974
5
W
Hou Yi
8,060
424
98
5
0
363,632
5
L
Ares
7,551
397
32
2
0
337,281
4
L
Ra
10,822
570
174
9
0
353,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role