Player Matchup

Susano
Susano
BigSnare
Susano
Level 111
God Stats
0W - 1L
1,657 SR
Queue Stats
17W - 26L
1,532 Elo+
Party 2
Ymir
Ymir
Monsteronimous
Ymir
Level 78
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 3L
1,760 Elo+
Solo
Hel
Hel
Phil_solid
Hel
Level 147
God Stats
126W - 88L
1,561 SR
Queue Stats
555W - 541L
1,454 Elo+
Party 3
Tyr
Tyr
Styrofaom
Tyr
Level 122
God Stats
13W - 21L
1,409 SR
Queue Stats
401W - 365L
1,481 Elo+
Party 3
Jing Wei
Jing Wei
TouchyUncleWolf
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,324 Elo+
Party 2
Team Averages
Level 117
1,571 SR
1,510 Elo+

VS

Team Averages
Level 78
1,456 SR
1,471 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
EA-HD223
Chaac
Level 94
God Stats
1W - 4L
1,220 SR
Queue Stats
368W - 357L
1,478 Elo+
Party 1
Ymir
Ymir
Exiled_Beast_
Ymir
Level 53
God Stats
71W - 49L
1,667 SR
Queue Stats
157W - 152L
1,520 Elo+
Party 1
Izanami
Izanami
seamus356
Izanami
Level 62
God Stats
24W - 15L
1,549 SR
Queue Stats
117W - 115L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
xkillXswitchXx1
Zhong Kui
Level 75
God Stats
2W - 2L
1,344 SR
Queue Stats
68W - 75L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BigSnare
Susano
20
3 / 4 / 3
11,647
506
11,488
20,556
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 5 / 5
9,348
406
6,928
21,791
18,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 7 / 1
10,889
473
17,564
18,397
8,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 2
11,072
481
14,721
23,084
32,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
18
2 / 4 / 3
10,966
477
10,486
20,033
7,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 6 / 8
11,570
503
11,689
15,835
9,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
EA-HD223
Chaac
19
6 / 1 / 5
11,920
518
16,884
19,837
12,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 2 / 6
9,376
408
9,294
17,099
16,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
seamus356
Izanami
18
4 / 2 / 5
12,166
529
13,960
10,891
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
xkillXswitchXx1
Zhong Kui
20
4 / 2 / 3
12,435
541
22,490
24,109
18,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
13
Kills
20
21
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
6
8
1.33
L
Susano
BigSnare
Susano
3
4
3
1.13
W
Chaac
EA-HD223
Chaac
6
1
5
8.5
W
2
2
6
2.5
L
0
5
5
0.5
L
6
7
1
0.93
L
2
1
2
3
L
Jing Wei
2
4
3
0.88
W
Izanami
seamus356
Izanami
4
2
5
3.25
W
Zhong Kui
xkillXswitchXx1
Zhong Kui
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,187
Damage
74,317
103,861
Taken
87,771
75,243
Mitigated
61,189
38,941
Healing
39,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,689
1,078
1,729
5,703
15,835
9,113
144
7,708
7,743
86,911
0
L
Susano
BigSnare
Susano
11,488
1,561
0
7,247
20,556
8,547
596
7,777
12,779
0
89,672
W
Chaac
EA-HD223
Chaac
16,884
3,437
0
13,092
19,837
12,590
0
4,586
15,067
0
90,562
W
9,294
1,170
248
982
17,099
16,587
48
5,441
11,510
29,451
0
L
6,928
1,329
2,576
1,269
21,791
18,767
388
9,651
12,140
32,264
0
L
17,564
86
2,659
7,245
18,397
8,509
601
10,161
8,236
71,803
0
L
14,721
1,858
0
10,453
23,084
32,295
0
13,378
9,706
628
73,977
L
Jing Wei
10,486
5,912
0
7,492
20,033
7,125
638
3,162
16,871
0
95,421
W
Izanami
seamus356
Izanami
13,960
10,738
0
1,421
10,891
3,914
632
1,945
8,914
0
88,734
W
Zhong Kui
xkillXswitchXx1
Zhong Kui
22,490
4,347
0
15,883
24,109
18,985
5,581
4,716
19,167
100,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,922
Gold Earned
57,467
585
Minions Killed
674
0
Camps Cleared
0
2,199,630
Distance Traveled
2,210,187
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,570
503
137
6
0
440,507
12
L
Susano
11,647
506
131
6
0
476,081
4
W
Chaac
11,920
518
133
6
0
530,718
6
W
Ymir
9,376
408
36
2
0
451,961
4
L
Ymir
9,348
406
44
2
0
404,234
1
L
Hel
10,889
473
130
6
0
444,002
7
L
Tyr
11,072
481
122
5
0
444,598
8
L
Jing Wei
10,966
477
158
7
0
430,715
4
W
Izanami
12,166
529
165
7
0
429,313
3
W
Zhong Kui
12,435
541
203
9
0
357,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role