Player Matchup

Eset
Eset
 
Eset
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ArconteMX
Geb
Level 138
God Stats
4W - 0L
1,730 SR
Queue Stats
134W - 114L
1,582 Elo+
Party 1
Charybdis
Charybdis
nekoyasha
Charybdis
Level 128
God Stats
11W - 13L
1,354 SR
Queue Stats
48W - 44L
1,414 Elo+
Solo
Bellona
Bellona
shades9000
Bellona
Level 104
God Stats
12W - 8L
1,571 SR
Queue Stats
157W - 184L
1,435 Elo+
Solo
Loki
Loki
xXSuffer2DayXx
Loki
Level 141
God Stats
33W - 41L
1,433 SR
Queue Stats
591W - 642L
1,432 Elo+
Solo
Team Averages
Level 115
1,518 SR
1,473 Elo+

VS

Team Averages
Level 129
1,582 SR
1,490 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ayan_419
Chang'e
Level 152
God Stats
78W - 77L
1,492 SR
Queue Stats
330W - 372L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Devul--
Nu Wa
Level 104
God Stats
6W - 4L
1,656 SR
Queue Stats
341W - 327L
1,541 Elo+
Solo
Loki
Loki
elijo9998
Loki
Level 156
God Stats
3W - 2L
1,566 SR
Queue Stats
157W - 174L
1,421 Elo+
Solo
King Arthur
King Arthur
honneycombs
King Arthur
Level 86
God Stats
1W - 1L
1,695 SR
Queue Stats
58W - 49L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 2 / 11
6,989
998
8,292
5,463
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 11
7,207
1,030
5,345
5,413
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
nekoyasha
Charybdis
12
0 / 0 / 14
6,590
941
5,450
4,156
1,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
shades9000
Bellona
12
5 / 1 / 3
7,717
1,102
5,174
6,115
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 2 / 5
7,764
1,109
3,191
7,232
3,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 2 / 1
5,846
835
4,233
8,064
2,823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
Ayan_419
Chang'e
9
1 / 1 / 1
5,129
733
1,252
3,079
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Devul--
Nu Wa
11
2 / 3 / 0
5,913
845
7,583
6,645
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
0 / 7 / 6
5,776
825
2,940
8,355
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
honneycombs
King Arthur
10
1 / 5 / 0
5,288
755
3,000
7,915
4,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
18
Kills
6
6
Deaths
18
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
11
4.25
L
Jing Wei
 
Jing Wei
2
2
1
1.25
W
4
1
11
9.5
L
Chang'e
Ayan_419
Chang'e
1
1
1
1.5
L
Nu Wa
Devul--
Nu Wa
2
3
0
0.67
L
Loki
0
7
6
0.43
L
King Arthur
honneycombs
King Arthur
1
5
0
0.2
W
Charybdis
nekoyasha
Charybdis
0
0
14
7
W
Bellona
shades9000
Bellona
5
1
3
6.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
19,008
28,379
Taken
34,058
15,255
Mitigated
13,757
7,612
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,292
556
374
454
5,463
1,788
260
1,739
3,570
19,715
0
L
Jing Wei
 
Jing Wei
4,233
3,106
0
1,400
8,064
2,823
0
3,109
4,776
0
15,058
W
5,345
552
0
1,534
5,413
3,882
272
2,011
3,204
9,615
0
L
Chang'e
Ayan_419
Chang'e
1,252
0
229
351
3,079
936
59
1,058
1,931
5,809
0
L
Nu Wa
Devul--
Nu Wa
7,583
1,092
0
421
6,645
2,107
1
2,192
4,227
18,246
0
L
Loki
2,940
666
0
579
8,355
3,357
0
4,217
3,975
0
7,866
L
King Arthur
honneycombs
King Arthur
3,000
486
0
763
7,915
4,534
0
2,415
5,352
0
10,336
W
Charybdis
nekoyasha
Charybdis
5,450
2,192
0
214
4,156
1,330
195
1,831
2,128
0
24,196
W
Bellona
shades9000
Bellona
5,174
1,263
1,171
2,173
6,115
4,677
855
1,976
3,852
0
17,511
W
3,191
155
0
1,692
7,232
3,578
224
1,063
6,006
0
17,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
27,952
147
Minions Killed
111
7
Camps Cleared
4
737,545
Distance Traveled
615,835
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,989
998
25
4
0
149,754
0
L
Jing Wei
5,846
835
29
4
1
145,172
0
W
Geb
7,207
1,030
10
1
2
153,692
0
L
Chang'e
5,129
733
16
2
1
83,630
1
L
Nu Wa
5,913
845
44
6
0
125,529
2
L
Loki
5,776
825
12
2
1
121,997
0
L
King Arthur
5,288
755
10
1
1
139,507
1
W
Charybdis
6,590
941
53
8
2
134,214
4
W
Bellona
7,717
1,102
26
4
0
142,865
2
W
Loki
7,764
1,109
33
5
3
157,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role