Player Matchup

Tsukuyomi
Tsukuyomi
Deathwing7356
Tsukuyomi
Level 13
God Stats
3W - 0L
1,817 SR
Queue Stats
19W - 18L
1,399 Elo+
Solo
Merlin
Merlin
ballsyAF
Merlin
Level 6
God Stats
8W - 9L
1,412 SR
Queue Stats
8W - 10L
1,338 Elo+
Solo
Raijin
Raijin
brayan659
Raijin
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 82L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
drozus
Morgan Le Fay
Level 28
God Stats
7W - 0L
1,513 SR
Queue Stats
94W - 81L
1,458 Elo+
Party 2
Hel
Hel
ignil65988
Hel
Level 23
God Stats
1W - 2L
1,218 SR
Queue Stats
16W - 13L
1,457 Elo+
Party 2
Team Averages
Level 19
1,492 SR
1,418 Elo+

VS

Team Averages
Level 18
1,363 SR
1,359 Elo+
Hun Batz
Hun Batz
Denmister
Hun Batz
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 110L
1,436 Elo+
Party 3
Cabrakan
Cabrakan
HERC4391
Cabrakan
Level 25
God Stats
8W - 8L
1,639 SR
Queue Stats
93W - 118L
1,377 Elo+
Solo
Neith
Neith
THEHONOR
Neith
Level 4
God Stats
8W - 9L
1,026 SR
Queue Stats
64W - 66L
1,098 Elo+
Party 1
Ra
Ra
alisallom00100
Ra
Level 6
God Stats
0W - 2L
1,249 SR
Queue Stats
6W - 12L
1,321 Elo+
Party 1
Zhong Kui
Zhong Kui
delta1e
Zhong Kui
Level 24
God Stats
4W - 7L
1,398 SR
Queue Stats
45W - 32L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deathwing7356
Tsukuyomi
20
14 / 9 / 17
14,760
1,135
25,814
23,342
11,679
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
ballsyAF
Merlin
20
7 / 7 / 33
14,694
1,130
25,401
20,557
7,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
brayan659
Raijin
20
11 / 8 / 18
14,037
1,080
18,678
19,119
7,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
drozus
Morgan Le Fay
20
18 / 5 / 22
16,144
1,242
35,014
17,668
6,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 5 / 28
13,736
1,057
11,036
16,485
16,905
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Denmister
Hun Batz
20
17 / 6 / 9
16,960
1,305
24,492
21,528
9,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
HERC4391
Cabrakan
20
1 / 8 / 22
13,412
1,032
8,772
27,241
39,741
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
THEHONOR
Neith
20
2 / 15 / 16
12,886
991
12,146
23,691
8,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 19 / 11
12,247
942
5,924
24,437
9,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
delta1e
Zhong Kui
20
13 / 8 / 11
16,440
1,265
39,589
32,079
22,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
103
56
Kills
34
34
Deaths
56
118
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Deathwing7356
Tsukuyomi
14
9
17
2.5
L
Hun Batz
Denmister
Hun Batz
17
6
9
3.58
L
Cabrakan
HERC4391
Cabrakan
1
8
22
1.5
L
Neith
THEHONOR
Neith
2
15
16
0.67
L
1
19
11
0.34
W
Merlin
ballsyAF
Merlin
7
7
33
3.36
W
Raijin
brayan659
Raijin
11
8
18
2.5
L
Zhong Kui
delta1e
Zhong Kui
13
8
11
2.31
W
Morgan Le Fay
drozus
Morgan Le Fay
18
5
22
5.8
W
6
5
28
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,943
Damage
90,923
97,171
Taken
128,976
49,784
Mitigated
89,149
15,749
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Deathwing7356
Tsukuyomi
25,814
11,914
0
106
23,342
11,679
0
14,125
9,217
0
33,488
L
Hun Batz
Denmister
Hun Batz
24,492
3,376
0
235
21,528
9,030
0
13,840
7,688
0
46,844
L
Cabrakan
HERC4391
Cabrakan
8,772
791
0
0
27,241
39,741
0
17,570
9,671
27,777
0
L
Neith
THEHONOR
Neith
12,146
8,363
0
1,212
23,691
8,744
0
19,039
4,652
0
34,028
L
5,924
854
161
661
24,437
9,041
0
16,939
7,498
32,582
0
W
Merlin
ballsyAF
Merlin
25,401
2,567
228
1,668
20,557
7,851
0
11,538
9,019
59,666
0
W
Raijin
brayan659
Raijin
18,678
3,019
356
532
19,119
7,227
0
7,428
11,691
35,263
0
L
Zhong Kui
delta1e
Zhong Kui
39,589
4,256
0
13,083
32,079
22,593
0
22,741
9,338
85,465
0
W
Morgan Le Fay
drozus
Morgan Le Fay
35,014
5,401
399
1,295
17,668
6,122
0
10,145
7,523
61,172
0
W
11,036
1,454
6,721
4,444
16,485
16,905
0
11,049
5,436
19,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,371
Gold Earned
71,945
188
Minions Killed
271
5
Camps Cleared
11
1,063,981
Distance Traveled
1,125,580
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,760
1,135
13
1
2
206,069
0
L
Hun Batz
16,960
1,305
52
4
1
283,023
0
L
Cabrakan
13,412
1,032
35
3
1
232,783
2
L
Neith
12,886
991
48
4
1
190,593
1
L
Ra
12,247
942
41
3
6
188,908
0
W
Merlin
14,694
1,130
75
6
1
198,486
1
W
Raijin
14,037
1,080
36
3
2
176,906
0
L
Zhong Kui
16,440
1,265
95
7
2
230,273
0
W
Morgan Le Fay
16,144
1,242
49
4
0
232,972
0
W
Hel
13,736
1,057
15
1
0
249,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role