Player Matchup

Neith
Neith
IA0 Satan
Neith
Level 3
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Arachne
Arachne
Secluded II
Arachne
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 39L
1,456 Elo+
Party 2
Tiamat
Tiamat
xXChaosEonXx
Tiamat
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 8L
1,249 Elo+
Solo
Team Averages
Level 25
1,349 SR
1,402 Elo+

VS

Team Averages
Level 53
1,385 SR
1,331 Elo+
Ah Puch
Ah Puch
NecroniousGrey13
Ah Puch
Level 108
God Stats
1W - 2L
1,173 SR
Queue Stats
5W - 8L
1,324 Elo+
Party 1
Thor
Thor
RKOFIFA1999
Thor
Level 49
God Stats
20W - 35L
1,265 SR
Queue Stats
48W - 61L
1,371 Elo+
Solo
Ares
Ares
magnumoverlord_
Ares
Level 3
God Stats
1W - 0L
1,717 SR
Queue Stats
3W - 4L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IA0 Satan
Neith
9
1 / 13 / 0
7,115
593
3,167
12,795
4,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Secluded II
Arachne
9
2 / 7 / 0
7,256
605
4,140
13,270
4,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
0 / 7 / 2
7,215
601
3,626
10,489
5,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 0 / 9
11,222
935
20,624
7,051
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 2 / 10
10,122
844
7,550
10,121
5,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 19
9,831
819
3,967
5,730
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
3
Kills
27
27
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
IA0 Satan
Neith
1
13
0
0.08
W
16
0
9
20.5
W
9
2
10
7
L
Arachne
Secluded II
Arachne
2
7
0
0.29
W
2
1
19
11.5
L
Tiamat
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,933
Damage
32,141
36,554
Taken
22,902
13,707
Mitigated
15,004
2,921
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
IA0 Satan
Neith
3,167
782
0
363
12,795
4,307
105
9,473
3,322
0
11,730
W
20,624
472
400
2,395
7,051
3,096
882
1,462
5,589
57,570
0
W
7,550
2,486
0
1,556
10,121
5,747
94
1,660
8,461
0
34,798
L
Arachne
Secluded II
Arachne
4,140
2,856
0
1,337
13,270
4,320
0
8,358
4,912
0
10,982
W
3,967
671
0
712
5,730
6,161
542
1,236
4,494
8,746
0
L
Tiamat
3,626
425
0
1,221
10,489
5,080
265
7,208
3,281
24,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,586
Gold Earned
31,175
84
Minions Killed
159
1
Camps Cleared
10
489,730
Distance Traveled
683,483
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,115
593
23
2
0
135,072
0
W
Ah Puch
11,222
935
97
8
1
231,031
1
W
Thor
10,122
844
48
4
8
218,399
2
L
Arachne
7,256
605
19
2
1
182,190
0
W
Ares
9,831
819
14
1
1
234,053
4
L
Tiamat
7,215
601
42
4
0
172,468
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role