Player Matchup

Heimdallr
Heimdallr
King Clampin
Heimdallr
Level 69
God Stats
0W - 2L
1,264 SR
Queue Stats
54W - 49L
1,571 Elo+
Party 1
Chaac
Chaac
RiggaaTony
Chaac
Level 109
God Stats
7W - 4L
1,764 SR
Queue Stats
144W - 115L
1,641 Elo+
Party 1
Thor
Thor
cleverpiggy
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,308 Elo+
Solo
Kukulkan
Kukulkan
kdrmelvo
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
uNicornnn5476
Ares
Level 8
God Stats
4W - 3L
1,687 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 1
Team Averages
Level 40
1,543 SR
1,522 Elo+

VS

Team Averages
Level 41
1,435 SR
1,407 Elo+
Ares
Ares
Aiolea6
Ares
Level 26
God Stats
2W - 1L
1,218 SR
Queue Stats
46W - 43L
1,394 Elo+
Party 2
Fenrir
Fenrir
Jiraiyasenseiii
Fenrir
Level 23
God Stats
3W - 2L
1,217 SR
Queue Stats
53W - 56L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Woo1999
Morgan Le Fay
Level 18
God Stats
14W - 12L
1,574 SR
Queue Stats
64W - 60L
1,412 Elo+
Party 3
Fafnir
Fafnir
hrtnstn281
Fafnir
Level 29
God Stats
26W - 17L
1,603 SR
Queue Stats
84W - 78L
1,452 Elo+
Party 2
Bellona
Bellona
zDiggster
Bellona
Level 109
God Stats
4W - 5L
1,563 SR
Queue Stats
59W - 71L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
King Clampin
Heimdallr
12
4 / 6 / 1
7,278
455
11,835
9,578
3,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
15
2 / 2 / 0
8,405
525
6,759
15,413
13,729
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 1
6,360
398
1,784
7,940
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
kdrmelvo
Kukulkan
10
0 / 8 / 0
5,813
363
4,639
8,152
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 2
6,801
425
6,584
11,477
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aiolea6
Ares
12
5 / 3 / 8
7,990
499
5,427
9,622
6,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 3 / 1
8,221
514
4,698
9,056
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Woo1999
Morgan Le Fay
14
8 / 1 / 2
9,384
587
7,830
9,224
3,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
hrtnstn281
Fafnir
13
4 / 1 / 5
8,443
528
5,965
12,789
13,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
zDiggster
Bellona
16
3 / 1 / 1
10,169
636
11,066
8,452
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
26
26
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
Aiolea6
Ares
5
3
8
3
W
6
3
1
2.17
L
Heimdallr
King Clampin
Heimdallr
4
6
1
0.75
L
Chaac
2
2
0
1
W
Morgan Le Fay
Woo1999
Morgan Le Fay
8
1
2
9
L
0
4
1
0.13
W
Fafnir
hrtnstn281
Fafnir
4
1
5
6.5
L
Kukulkan
kdrmelvo
Kukulkan
0
8
0
0
L
2
6
2
0.5
W
Bellona
zDiggster
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
34,986
52,560
Taken
49,143
30,379
Mitigated
35,886
12,653
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Aiolea6
Ares
5,427
422
860
934
9,622
6,817
1,497
2,823
6,765
17,855
0
W
4,698
1,035
0
480
9,056
4,779
392
715
8,307
0
40,236
L
Heimdallr
King Clampin
Heimdallr
11,835
5,617
0
1,064
9,578
3,061
0
5,677
3,901
0
47,724
L
Chaac
6,759
2,583
0
8,566
15,413
13,729
0
0
15,413
0
57,915
W
Morgan Le Fay
Woo1999
Morgan Le Fay
7,830
1,397
0
658
9,224
3,396
2,585
2,515
6,455
55,133
0
L
1,784
0
0
2,139
7,940
3,104
0
967
6,973
0
31,073
W
Fafnir
hrtnstn281
Fafnir
5,965
2,461
745
3,255
12,789
13,210
995
4,730
7,935
31,589
0
L
Kukulkan
kdrmelvo
Kukulkan
4,639
518
0
0
8,152
2,158
0
4,744
3,408
22,593
0
L
6,584
317
0
884
11,477
8,327
0
8,072
3,405
17,852
0
W
Bellona
zDiggster
Bellona
11,066
5,610
0
2,754
8,452
7,684
0
0
8,452
0
71,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
44,207
328
Minions Killed
416
0
Camps Cleared
0
1,225,508
Distance Traveled
1,538,151
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,990
499
34
2
0
255,397
3
W
Fenrir
8,221
514
74
5
0
325,963
0
L
Heimdallr
7,278
455
75
5
0
267,245
4
L
Chaac
8,405
525
128
8
0
292,473
2
W
Morgan Le Fay
9,384
587
95
6
0
325,791
0
L
Thor
6,360
398
61
4
0
207,660
0
W
Fafnir
8,443
528
45
3
0
326,736
5
L
Kukulkan
5,813
363
46
3
0
223,212
0
L
Ares
6,801
425
18
1
0
234,918
0
W
Bellona
10,169
636
168
11
0
304,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role