Player Matchup

Merlin
Merlin
BenDaPleb
Merlin
Level 79
God Stats
25W - 22L
1,550 SR
Queue Stats
185W - 190L
1,536 Elo+
Party 1
Bakasura
Bakasura
Bluddrinkr
Bakasura
Level 147
God Stats
2W - 4L
1,777 SR
Queue Stats
202W - 187L
1,574 Elo+
Party 2
Anubis
Anubis
Mustachaa
Anubis
Level 145
God Stats
14W - 4L
1,783 SR
Queue Stats
156W - 139L
1,570 Elo+
Party 2
Xbalanque
Xbalanque
TheCooliest69
Xbalanque
Level 86
God Stats
6W - 8L
1,450 SR
Queue Stats
220W - 242L
1,528 Elo+
Party 1
Cerberus
Cerberus
topazluck
Cerberus
Level 55
God Stats
16W - 9L
1,655 SR
Queue Stats
58W - 50L
1,601 Elo+
Party 2
Team Averages
Level 102
1,643 SR
1,562 Elo+

VS

Team Averages
Level 80
1,495 SR
1,473 Elo+
Baron Samedi
Baron Samedi
Caboose04
Baron Samedi
Level 144
God Stats
11W - 15L
1,565 SR
Queue Stats
204W - 173L
1,544 Elo+
Solo
Jormungandr
Jormungandr
DOWlS
Jormungandr
Level 24
God Stats
0W - 1L
1,489 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 3
Kukulkan
Kukulkan
KDPAN
Kukulkan
Level 129
God Stats
5W - 3L
1,422 SR
Queue Stats
172W - 172L
1,518 Elo+
Solo
Hercules
Hercules
Meezee829
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,299 Elo+
Party 3
Ne Zha
Ne Zha
cjlopez036
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BenDaPleb
Merlin
19
4 / 1 / 19
12,251
1,021
12,907
7,378
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Bluddrinkr
Bakasura
19
5 / 2 / 14
11,837
986
14,091
12,410
5,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Mustachaa
Anubis
19
7 / 1 / 17
12,589
1,049
16,460
7,745
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
TheCooliest69
Xbalanque
18
7 / 2 / 13
12,135
1,011
24,706
12,375
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
topazluck
Cerberus
19
6 / 0 / 19
12,516
1,043
8,220
10,519
10,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

218

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caboose04
Baron Samedi
17
1 / 6 / 3
10,486
874
10,291
12,801
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
DOWlS
Jormungandr
17
1 / 3 / 3
10,490
874
7,333
14,540
13,935
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
KDPAN
Kukulkan
17
1 / 3 / 4
11,004
917
16,515
11,653
3,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Meezee829
Hercules
17
2 / 9 / 4
10,782
899
7,115
28,641
14,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
cjlopez036
Ne Zha
17
1 / 8 / 2
10,527
877
7,496
16,591
4,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
29
Kills
6
6
Deaths
29
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
BenDaPleb
Merlin
4
1
19
13.5
W
Bakasura
Bluddrinkr
Bakasura
5
2
14
6
L
Baron Samedi
Caboose04
Baron Samedi
1
6
3
0.42
L
Jormungandr
DOWlS
Jormungandr
1
3
3
0.83
L
Kukulkan
KDPAN
Kukulkan
1
3
4
1
L
Hercules
Meezee829
Hercules
2
9
4
0.44
W
Anubis
Mustachaa
Anubis
7
1
17
15.5
W
Xbalanque
TheCooliest69
Xbalanque
7
2
13
6.75
L
Ne Zha
cjlopez036
Ne Zha
1
8
2
0.25
W
Cerberus
topazluck
Cerberus
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,384
Damage
48,750
50,427
Taken
84,226
27,686
Mitigated
41,522
10,639
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BenDaPleb
Merlin
12,907
304
204
1,400
7,378
3,194
0
5,227
2,043
50,940
0
W
Bakasura
Bluddrinkr
Bakasura
14,091
9,905
0
3,499
12,410
5,663
0
6,350
5,932
0
17,033
L
Baron Samedi
Caboose04
Baron Samedi
10,291
675
1,481
1,135
12,801
5,045
0
7,796
4,889
28,712
0
L
Jormungandr
DOWlS
Jormungandr
7,333
1,522
0
462
14,540
13,935
0
5,024
8,834
28,365
0
L
Kukulkan
KDPAN
Kukulkan
16,515
641
0
858
11,653
3,750
0
5,558
5,801
55,089
0
L
Hercules
Meezee829
Hercules
7,115
2,221
0
4,616
28,641
14,352
0
11,623
16,126
0
15,244
W
Anubis
Mustachaa
Anubis
16,460
739
692
1,235
7,745
3,806
0
5,241
2,444
35,010
0
W
Xbalanque
TheCooliest69
Xbalanque
24,706
16,316
0
1,151
12,375
4,848
0
9,480
2,814
0
48,881
L
Ne Zha
cjlopez036
Ne Zha
7,496
2,243
0
573
16,591
4,440
0
7,586
8,431
0
30,098
W
Cerberus
topazluck
Cerberus
8,220
428
779
1,679
10,519
10,175
0
7,220
3,055
19,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,328
Gold Earned
53,289
255
Minions Killed
251
10
Camps Cleared
8
1,158,469
Distance Traveled
1,096,821
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,251
1,021
78
7
1
228,839
0
W
Bakasura
11,837
986
20
2
6
267,412
2
L
Baron Samedi
10,486
874
56
5
0
184,845
0
L
Jormungandr
10,490
874
36
3
1
230,709
0
L
Kukulkan
11,004
917
88
7
5
251,835
1
L
Hercules
10,782
899
11
1
0
208,772
0
W
Anubis
12,589
1,049
47
4
1
228,739
0
W
Xbalanque
12,135
1,011
66
6
2
198,099
0
L
Ne Zha
10,527
877
60
5
2
220,660
1
W
Cerberus
12,516
1,043
44
4
0
235,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role