Player Matchup

Horus
Horus
BoogieJonesJr
Horus
Level 139
God Stats
20W - 11L
1,815 SR
Queue Stats
389W - 293L
1,702 Elo+
Party 1
Medusa
Medusa
iBeFrostyyy
Medusa
Level 40
God Stats
6W - 4L
1,600 SR
Queue Stats
72W - 86L
1,496 Elo+
Party 1
Agni
Agni
srfastidio
Agni
Level 87
God Stats
2W - 5L
1,386 SR
Queue Stats
158W - 193L
1,457 Elo+
Solo
Team Averages
Level 89
1,600 SR
1,552 Elo+

VS

Team Averages
Level 80
1,515 SR
1,511 Elo+
Janus
Janus
Sinderan
Janus
Level 122
God Stats
3W - 3L
1,572 SR
Queue Stats
103W - 108L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
engendros1
Gilgamesh
Level 61
God Stats
7W - 2L
1,561 SR
Queue Stats
199W - 215L
1,510 Elo+
Solo
Hachiman
Hachiman
smokenBeerorz
Hachiman
Level 58
God Stats
5W - 7L
1,413 SR
Queue Stats
128W - 142L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
13,304
634
14,547
22,883
20,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
16
4 / 3 / 9
12,995
619
13,411
13,724
5,464
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 9 / 5
13,360
636
16,142
18,544
6,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Sinderan
Janus
14
2 / 7 / 4
11,891
566
11,549
14,675
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
engendros1
Gilgamesh
17
5 / 9 / 7
14,479
689
14,672
26,604
15,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
smokenBeerorz
Hachiman
19
7 / 2 / 4
14,510
691
21,525
10,622
3,472
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
14
14
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
11
5.25
W
Janus
Sinderan
Janus
2
7
4
0.57
W
Gilgamesh
engendros1
Gilgamesh
5
9
7
0.94
L
Medusa
4
3
9
2.83
W
Hachiman
smokenBeerorz
Hachiman
7
2
4
4.5
L
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
47,746
55,151
Taken
51,901
32,967
Mitigated
23,593
15,204
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,547
6,287
2,690
6,161
22,883
20,888
521
4,833
18,050
0
36,596
W
Janus
Sinderan
Janus
11,549
901
165
1,740
14,675
5,091
171
5,921
8,256
48,069
0
W
Gilgamesh
engendros1
Gilgamesh
14,672
2,726
0
660
26,604
15,030
575
8,186
17,908
0
38,534
L
Medusa
13,411
7,383
0
3,943
13,724
5,464
1,572
3,516
10,208
0
54,262
W
Hachiman
smokenBeerorz
Hachiman
21,525
8,122
0
3,822
10,622
3,472
1,466
2,514
7,739
0
82,323
L
16,142
1,029
367
2,043
18,544
6,615
43
3,816
14,728
45,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,659
Gold Earned
40,880
211
Minions Killed
244
9
Camps Cleared
9
1,136,414
Distance Traveled
1,121,006
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,304
634
38
2
0
400,623
7
W
Janus
11,891
566
90
4
0
360,892
7
W
Gilgamesh
14,479
689
52
2
4
359,116
6
L
Medusa
12,995
619
105
5
5
390,563
4
W
Hachiman
14,510
691
102
5
5
400,998
7
L
Agni
13,360
636
68
3
4
345,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role