Player Matchup

Zeus
Zeus
FrankenYahoodie
Zeus
Level 61
God Stats
67W - 42L
1,616 SR
Queue Stats
96W - 84L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
JOHNSOULS
Cthulhu
Level 42
God Stats
28W - 26L
1,591 SR
Queue Stats
180W - 162L
1,508 Elo+
Solo
Aphrodite
Aphrodite
crustwizard
Aphrodite
Level 44
God Stats
117W - 106L
1,601 SR
Queue Stats
328W - 294L
1,516 Elo+
Solo
Cernunnos
Cernunnos
itsDank
Cernunnos
Level 17
God Stats
37W - 34L
1,634 SR
Queue Stats
38W - 36L
1,534 Elo+
Party 2
Chaac
Chaac
lumberjackson
Chaac
Level 75
God Stats
11W - 14L
1,407 SR
Queue Stats
39W - 38L
1,452 Elo+
Party 2
Team Averages
Level 48
1,570 SR
1,501 Elo+

VS

Team Averages
Level 102
1,577 SR
1,634 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Balisticbananas
Ah Puch
Level 146
God Stats
7W - 3L
1,576 SR
Queue Stats
175W - 114L
1,706 Elo+
Party 1
Jing Wei
Jing Wei
IssaOni
Jing Wei
Level 18
God Stats
12W - 5L
1,726 SR
Queue Stats
30W - 12L
1,750 Elo+
Party 1
Bastet
Bastet
Juliana23
Bastet
Level 87
God Stats
1W - 0L
1,462 SR
Queue Stats
174W - 158L
1,511 Elo+
Solo
Scylla
Scylla
Lyrràh
Scylla
Level 155
God Stats
10W - 9L
1,621 SR
Queue Stats
168W - 112L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,723
960
8,123
6,579
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
JOHNSOULS
Cthulhu
11
0 / 0 / 0
5,720
817
0
0
0
Aphrodite
crustwizard
Aphrodite
12
0 / 1 / 1
6,455
922
1,308
4,073
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
itsDank
Cernunnos
12
0 / 7 / 1
6,618
945
4,946
9,628
3,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 0
6,394
913
6,640
12,752
8,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

267

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 11
6,922
989
4,507
7,437
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 12
7,519
1,074
9,126
4,407
2,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IssaOni
Jing Wei
13
2 / 0 / 8
7,422
1,060
2,309
2,825
936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Juliana23
Bastet
13
3 / 1 / 5
7,121
1,017
4,651
6,195
2,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Lyrràh
Scylla
13
9 / 0 / 5
8,568
1,224
9,529
3,272
1,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
16
16
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
11
6.5
W
1
0
12
7
L
1
4
0
0.25
W
Jing Wei
IssaOni
Jing Wei
2
0
8
6
L
Cthulhu
JOHNSOULS
Cthulhu
0
0
0
0
W
Bastet
Juliana23
Bastet
3
1
5
5.5
W
Scylla
Lyrràh
Scylla
9
0
5
11.5
L
Aphrodite
crustwizard
Aphrodite
0
1
1
0.5
L
Cernunnos
itsDank
Cernunnos
0
7
1
0.07
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
30,122
33,032
Taken
24,136
15,818
Mitigated
11,962
7,114
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,507
813
0
2,182
7,437
5,675
0
2,984
4,140
0
7,339
W
9,126
448
0
1,837
4,407
2,153
0
1,100
3,175
20,326
0
L
8,123
100
0
0
6,579
2,323
0
4,183
2,208
21,022
0
W
Jing Wei
IssaOni
Jing Wei
2,309
1,864
0
802
2,825
936
0
1,323
1,502
0
21,116
L
Cthulhu
JOHNSOULS
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Juliana23
Bastet
4,651
1,208
0
0
6,195
2,118
0
2,786
3,243
0
10,943
W
Scylla
Lyrràh
Scylla
9,529
949
0
475
3,272
1,080
0
1,662
1,518
16,858
0
L
Aphrodite
crustwizard
Aphrodite
1,308
133
2,598
1,135
4,073
2,044
0
3,344
624
10,259
0
L
Cernunnos
itsDank
Cernunnos
4,946
2,314
0
279
9,628
3,268
0
6,001
3,459
0
21,261
L
6,640
1,436
0
3,102
12,752
8,183
0
4,861
7,475
444
17,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
37,552
129
Minions Killed
115
6
Camps Cleared
5
488,071
Distance Traveled
726,186
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,922
989
6
1
1
147,892
0
W
Ah Puch
7,519
1,074
22
3
0
138,345
2
L
Zeus
6,723
960
27
4
0
118,196
1
W
Jing Wei
7,422
1,060
57
8
0
144,140
0
L
Cthulhu
5,720
817
0
0
0
0
0
W
Bastet
7,121
1,017
18
3
1
143,923
0
W
Scylla
8,568
1,224
12
2
3
151,886
0
L
Aphrodite
6,455
922
25
4
3
127,078
0
L
Cernunnos
6,618
945
49
7
3
113,681
0
L
Chaac
6,394
913
28
4
0
129,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role