Player Matchup

Susano
Susano
Brahm
Susano
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 110L
1,402 Elo+
Solo
Nike
Nike
Freshcuts
Nike
Level 50
God Stats
4W - 8L
1,387 SR
Queue Stats
5W - 15L
1,276 Elo+
Party 2
Ullr
Ullr
Kucked
Ullr
Level 42
God Stats
1W - 3L
1,529 SR
Queue Stats
9W - 16L
1,491 Elo+
Party 2
Ymir
Ymir
NatsuDeuz
Ymir
Level 47
God Stats
19W - 21L
1,432 SR
Queue Stats
549W - 618L
1,396 Elo+
Solo
Sylvanus
Sylvanus
Nuggl3z
Sylvanus
Level 66
God Stats
0W - 2L
1,655 SR
Queue Stats
0W - 13L
1,022 Elo+
Party 2
Team Averages
Level 50
1,501 SR
1,317 Elo+

VS

Team Averages
Level 53
1,468 SR
1,397 Elo+
Ra
Ra
Tocoslayer
Ra
Level 108
God Stats
13W - 7L
1,346 SR
Queue Stats
160W - 126L
1,451 Elo+
Party 3
Hercules
Hercules
UNVLegend
Hercules
Level 48
God Stats
2W - 1L
1,439 SR
Queue Stats
80W - 79L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
ZachSandwhich
Gilgamesh
Level 16
God Stats
2W - 2L
1,353 SR
Queue Stats
88W - 63L
1,350 Elo+
Party 3
Cthulhu
Cthulhu
baggedfruit
Cthulhu
Level 48
God Stats
14W - 14L
1,553 SR
Queue Stats
273W - 362L
1,346 Elo+
Party 1
Chiron
Chiron
baggedfruta
Chiron
Level 46
God Stats
1W - 2L
1,648 SR
Queue Stats
246W - 317L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Brahm
Susano
9
0 / 5 / 0
6,278
369
2,296
11,633
3,535
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
11
0 / 3 / 0
6,294
370
2,968
9,124
5,558
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
Kucked
Ullr
11
0 / 1 / 0
6,630
390
3,867
9,537
3,178
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
0 / 5 / 0
6,381
375
4,788
16,397
12,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Nuggl3z
Sylvanus
13
2 / 6 / 0
8,187
482
9,394
15,530
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
10,600
624
12,949
14,300
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
UNVLegend
Hercules
17
7 / 0 / 2
10,610
624
10,057
12,916
12,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
ZachSandwhich
Gilgamesh
14
2 / 1 / 3
8,868
522
2,480
10,440
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
baggedfruit
Cthulhu
13
0 / 0 / 5
8,983
528
5,957
6,575
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
14
5 / 0 / 1
9,091
535
11,693
6,756
2,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
20
20
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
Brahm
Susano
0
5
0
0
L
Nike
0
3
0
0
L
Ullr
Kucked
Ullr
0
1
0
0
L
Ymir
0
5
0
0
L
Sylvanus
Nuggl3z
Sylvanus
2
6
0
0.33
W
6
1
2
7
W
Hercules
UNVLegend
Hercules
7
0
2
8
W
Gilgamesh
ZachSandwhich
Gilgamesh
2
1
3
3.5
W
Cthulhu
baggedfruit
Cthulhu
0
0
5
2.5
W
Chiron
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
43,136
62,221
Taken
50,987
33,259
Mitigated
32,222
18,236
Healing
29,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Brahm
Susano
2,296
764
0
2,376
11,633
3,535
0
0
11,633
0
30,211
L
Nike
2,968
713
0
2,588
9,124
5,558
31
2,399
6,725
0
23,194
L
Ullr
Kucked
Ullr
3,867
1,862
0
5,253
9,537
3,178
0
2,448
7,089
0
40,009
L
Ymir
4,788
419
0
2,493
16,397
12,558
0
4,629
11,768
23,948
0
L
Sylvanus
Nuggl3z
Sylvanus
9,394
2,774
279
5,247
15,530
8,430
0
9,430
6,100
46,383
9,186
W
12,949
2,283
1,237
9,249
14,300
6,399
1,390
5,710
8,590
85,155
0
W
Hercules
UNVLegend
Hercules
10,057
4,838
0
7,694
12,916
12,961
316
1,980
10,936
0
58,479
W
Gilgamesh
ZachSandwhich
Gilgamesh
2,480
1,115
0
3,647
10,440
5,018
0
1,540
8,900
0
66,529
W
Cthulhu
baggedfruit
Cthulhu
5,957
566
312
2,265
6,575
5,616
621
1,467
5,108
35,365
0
W
Chiron
11,693
4,957
673
4,342
6,756
2,228
2,211
2,600
4,156
0
48,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
48,152
314
Minions Killed
533
0
Camps Cleared
0
1,404,072
Distance Traveled
1,578,251
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,278
369
57
3
0
296,991
4
L
Nike
6,294
370
40
2
0
283,147
3
L
Ullr
6,630
390
73
4
0
295,120
2
L
Ymir
6,381
375
34
2
0
290,738
3
L
Sylvanus
8,187
482
110
6
0
238,076
1
W
Ra
10,600
624
140
8
0
351,403
0
W
Hercules
10,610
624
149
9
0
331,305
2
W
Gilgamesh
8,868
522
98
6
0
260,931
0
W
Cthulhu
8,983
528
55
3
0
318,401
5
W
Chiron
9,091
535
91
5
0
316,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role