Player Matchup

Sol
Sol
Curry_Ninja17
Sol
Level 27
God Stats
2W - 6L
1,443 SR
Queue Stats
44W - 53L
1,384 Elo+
Solo
Bellona
Bellona
GordotheBeast231
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
Prolong23
Tsukuyomi
Level 25
God Stats
14W - 7L
1,510 SR
Queue Stats
94W - 120L
1,358 Elo+
Solo
Hou Yi
Hou Yi
Xtinct-_-Farts
Hou Yi
Level 24
God Stats
0W - 1L
1,393 SR
Queue Stats
31W - 33L
1,428 Elo+
Solo
Achilles
Achilles
reallytalldrawf
Achilles
Level 7
God Stats
3W - 4L
1,832 SR
Queue Stats
4W - 9L
1,439 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,400 Elo+

VS

Team Averages
Level 22
1,491 SR
1,435 Elo+
Artemis
Artemis
BeastlyShiva
Artemis
Level 14
God Stats
23W - 13L
1,476 SR
Queue Stats
46W - 40L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
BlondeBishx11x
Kukulkan
Level 26
God Stats
46W - 31L
1,529 SR
Queue Stats
60W - 53L
1,492 Elo+
Solo
Horus
Horus
KittenBard
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,446 Elo+
Solo
Ymir
Ymir
MJPR17-_-
Ymir
Level 16
God Stats
4W - 1L
1,278 SR
Queue Stats
41W - 34L
1,479 Elo+
Party 1
Nemesis
Nemesis
Natakui
Nemesis
Level 29
God Stats
5W - 3L
1,673 SR
Queue Stats
129W - 139L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,414
492
1,942
5,841
1,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 0
5,527
502
4,412
7,727
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Prolong23
Tsukuyomi
9
2 / 2 / 0
5,552
505
2,565
7,515
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 2 / 2
4,912
447
3,466
5,684
975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
8
1 / 5 / 3
5,153
468
2,749
8,793
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeastlyShiva
Artemis
8
3 / 3 / 3
5,594
509
5,604
5,736
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
10
0 / 1 / 3
6,007
546
3,560
3,562
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
2 / 2 / 1
5,502
500
1,419
6,839
4,229
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
8
1 / 2 / 4
5,255
478
3,054
6,286
2,402
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Natakui
Nemesis
12
8 / 0 / 0
7,241
658
5,948
6,267
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
14
14
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
BeastlyShiva
Artemis
3
3
3
1.5
W
Kukulkan
0
1
3
1.5
L
1
2
0
0.5
L
2
3
0
0.67
W
Horus
2
2
1
1.25
W
Ymir
1
2
4
1.5
W
Nemesis
Natakui
Nemesis
8
0
0
8
L
Tsukuyomi
Prolong23
Tsukuyomi
2
2
0
1
L
2
2
2
1.5
L
Achilles
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,134
Damage
19,585
35,560
Taken
28,690
13,881
Mitigated
11,207
9,726
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BeastlyShiva
Artemis
5,604
2,775
0
964
5,736
1,459
0
0
5,736
0
18,719
W
Kukulkan
3,560
679
0
1,757
3,562
1,132
1,126
1,405
2,157
35,422
0
L
1,942
1,231
0
2,045
5,841
1,951
0
2,468
3,373
24,127
0
L
4,412
1,982
0
2,297
7,727
5,305
231
1,092
6,635
0
26,832
W
Horus
1,419
609
238
1,222
6,839
4,229
427
0
6,839
0
7,910
W
Ymir
3,054
1,400
0
0
6,286
2,402
0
0
6,286
13,515
0
W
Nemesis
Natakui
Nemesis
5,948
3,161
0
2,316
6,267
1,985
0
537
5,730
0
39,881
L
Tsukuyomi
Prolong23
Tsukuyomi
2,565
838
0
3,703
7,515
2,200
0
0
7,515
0
29,121
L
3,466
1,730
128
607
5,684
975
203
1,569
4,115
0
16,609
L
Achilles
2,749
989
0
946
8,793
3,450
110
1,485
7,308
0
11,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
29,599
222
Minions Killed
225
0
Camps Cleared
0
949,502
Distance Traveled
934,237
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,594
509
32
3
0
170,036
1
W
Kukulkan
6,007
546
70
6
0
178,584
2
L
Sol
5,414
492
53
5
0
166,360
0
L
Bellona
5,527
502
51
5
0
207,588
0
W
Horus
5,502
500
14
1
0
180,095
2
W
Ymir
5,255
478
21
2
0
189,958
1
W
Nemesis
7,241
658
88
8
0
215,564
2
L
Tsukuyomi
5,552
505
68
6
0
223,730
1
L
Hou Yi
4,912
447
32
3
0
177,594
1
L
Achilles
5,153
468
18
2
0
174,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role