Player Matchup

Hel
Hel
Adrianxthez
Hel
Level 79
God Stats
44W - 51L
1,548 SR
Queue Stats
297W - 383L
1,497 Elo+
Party 1
Yemoja
Yemoja
D1G1T4l F4NT4SY
Yemoja
Level 29
God Stats
3W - 5L
1,587 SR
Queue Stats
27W - 47L
1,314 Elo+
Party 3
Bastet
Bastet
RAFACQ
Bastet
Level 83
God Stats
9W - 7L
1,651 SR
Queue Stats
432W - 568L
1,437 Elo+
Party 1
Izanami
Izanami
S3CSCreator
Izanami
Level 17
God Stats
10W - 7L
1,667 SR
Queue Stats
14W - 9L
1,567 Elo+
Party 1
Mulan
Mulan
tehpuertoric4n
Mulan
Level 46
God Stats
9W - 6L
1,182 SR
Queue Stats
161W - 166L
1,503 Elo+
Party 3
Team Averages
Level 51
1,527 SR
1,464 Elo+

VS

Team Averages
Level 69
1,458 SR
1,386 Elo+
Bakasura
Bakasura
BADCA7
Bakasura
Level 29
God Stats
15W - 29L
1,413 SR
Queue Stats
27W - 52L
1,300 Elo+
Party 2
Izanami
Izanami
Clayboy94
Izanami
Level 42
God Stats
45W - 22L
1,644 SR
Queue Stats
219W - 205L
1,384 Elo+
Solo
Sol
Sol
CurryKure
Sol
Level 69
God Stats
4W - 6L
1,345 SR
Queue Stats
41W - 59L
1,376 Elo+
Party 2
King Arthur
King Arthur
DadBodStoner
King Arthur
Level 106
God Stats
15W - 16L
1,379 SR
Queue Stats
160W - 182L
1,413 Elo+
Party 2
Ymir
Ymir
DeWezzingGopher
Ymir
Level 98
God Stats
16W - 23L
1,512 SR
Queue Stats
168W - 175L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
7,387
616
9,794
7,117
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 8
5,703
475
1,778
7,219
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
RAFACQ
Bastet
11
4 / 3 / 6
7,056
588
6,018
8,995
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
S3CSCreator
Izanami
12
3 / 4 / 2
7,076
590
2,450
6,958
1,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 3
7,673
639
9,646
7,818
3,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BADCA7
Bakasura
10
5 / 6 / 3
6,580
548
5,428
9,950
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Clayboy94
Izanami
11
2 / 2 / 6
6,954
580
5,081
7,098
2,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 1
5,564
464
3,675
8,710
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
DadBodStoner
King Arthur
7
1 / 6 / 0
5,058
422
1,985
9,556
4,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
6 / 3 / 5
6,402
534
6,292
8,428
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
21
Kills
15
15
Deaths
21
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Bakasura
BADCA7
Bakasura
5
6
3
1.08
L
Izanami
Clayboy94
Izanami
2
2
6
2.5
L
1
4
1
0.38
W
1
4
8
1.25
L
King Arthur
DadBodStoner
King Arthur
1
6
0
0.17
L
6
3
5
2.83
W
Bastet
RAFACQ
Bastet
4
3
6
2.33
W
Izanami
S3CSCreator
Izanami
3
4
2
1
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
22,461
38,107
Taken
43,742
14,808
Mitigated
18,545
15,570
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,794
776
1,906
3,665
7,117
2,798
765
3,784
3,333
44,265
0
L
Bakasura
BADCA7
Bakasura
5,428
3,712
0
1,929
9,950
4,002
408
3,712
6,081
0
25,539
L
Izanami
Clayboy94
Izanami
5,081
2,983
0
2,312
7,098
2,389
1,020
1,349
5,721
0
44,167
L
3,675
1,355
0
3,017
8,710
2,316
994
3,826
4,468
25,412
0
W
1,778
682
2,261
1,164
7,219
3,693
1,194
1,385
5,541
10,129
0
L
King Arthur
DadBodStoner
King Arthur
1,985
321
0
1,538
9,556
4,705
0
862
8,662
0
13,152
L
6,292
1,390
0
827
8,428
5,133
0
1,452
6,912
17,814
0
W
Bastet
RAFACQ
Bastet
6,018
1,155
0
3,142
8,995
2,802
0
2,393
6,562
0
35,757
W
Izanami
S3CSCreator
Izanami
2,450
1,235
0
1,076
6,958
1,756
732
1,071
5,887
0
48,327
W
9,646
2,039
0
2,356
7,818
3,759
472
1,398
6,274
1,949
36,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
30,558
364
Minions Killed
253
0
Camps Cleared
0
1,182,322
Distance Traveled
1,059,088
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,387
616
93
8
0
252,938
3
L
Bakasura
6,580
548
55
5
0
258,706
3
L
Izanami
6,954
580
91
8
0
191,066
1
L
Sol
5,564
464
57
5
0
217,879
2
W
Yemoja
5,703
475
19
2
0
209,824
0
L
King Arthur
5,058
422
25
2
0
193,722
2
L
Ymir
6,402
534
25
2
0
197,715
2
W
Bastet
7,056
588
66
6
0
274,593
1
W
Izanami
7,076
590
103
9
0
224,410
2
W
Mulan
7,673
639
83
7
0
220,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role