Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BuySouls
Bellona
Level 106
God Stats
10W - 6L
1,500 SR
Queue Stats
306W - 279L
1,440 Elo+
Party 3
Izanami
Izanami
Flour-Ranger
Izanami
Level 12
God Stats
1W - 2L
1,317 SR
Queue Stats
15W - 12L
1,440 Elo+
Party 1
Ra
Ra
Mkth101
Ra
Level 47
God Stats
50W - 52L
1,524 SR
Queue Stats
213W - 264L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
wiskerusmaximus-
Ao Kuang
Level 103
God Stats
12W - 12L
1,434 SR
Queue Stats
509W - 596L
1,351 Elo+
Party 1
Team Averages
Level 63
1,455 SR
1,420 Elo+

VS

Team Averages
Level 58
1,474 SR
1,478 Elo+
Erlang Shen
Erlang Shen
AHeroBladeTV
Erlang Shen
Level 83
God Stats
137W - 102L
1,570 SR
Queue Stats
643W - 565L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
FireAura4259
Sylvanus
Level 45
God Stats
15W - 10L
1,559 SR
Queue Stats
201W - 172L
1,472 Elo+
Party 2
Skadi
Skadi
ForestalBlock58
Skadi
Level 106
God Stats
2W - 3L
1,452 SR
Queue Stats
105W - 101L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
SoGxARIIES
Sun Wukong
Level 35
God Stats
4W - 9L
1,289 SR
Queue Stats
52W - 56L
1,463 Elo+
Solo
Raijin
Raijin
Wolly Willy
Raijin
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 108L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 3
3,779
630
2,158
4,576
1,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
BuySouls
Bellona
7
1 / 0 / 0
4,299
717
1,215
2,428
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Flour-Ranger
Izanami
6
1 / 1 / 1
3,763
627
1,814
3,279
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,564
594
189
2,547
1,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 1 / 1
3,812
635
862
2,901
662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AHeroBladeTV
Erlang Shen
6
2 / 0 / 0
3,842
640
1,852
3,091
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
FireAura4259
Sylvanus
5
0 / 2 / 0
3,289
548
2,148
2,778
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

5
0 / 1 / 0
3,370
562
864
2,611
522
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
SoGxARIIES
Sun Wukong
5
1 / 1 / 0
3,610
602
1,029
2,163
844
Raijin
7
0 / 0 / 0
4,015
669
1,905
2,209
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
3
3
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
3
1.5
L
Erlang Shen
AHeroBladeTV
Erlang Shen
2
0
0
2
W
Bellona
BuySouls
Bellona
1
0
0
1
L
Sylvanus
FireAura4259
Sylvanus
0
2
0
0
W
Izanami
Flour-Ranger
Izanami
1
1
1
1.5
L
0
1
0
0
W
0
0
0
0
L
Sun Wukong
SoGxARIIES
Sun Wukong
1
1
0
1
L
Raijin
0
0
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,238
Damage
7,798
15,731
Taken
12,852
5,277
Mitigated
4,074
6,006
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,158
514
620
1,312
4,576
1,568
0
1,509
3,041
6,740
0
L
Erlang Shen
AHeroBladeTV
Erlang Shen
1,852
924
0
2,127
3,091
975
0
552
2,539
0
11,113
W
Bellona
BuySouls
Bellona
1,215
366
0
1,899
2,428
1,192
0
0
2,428
0
17,939
L
Sylvanus
FireAura4259
Sylvanus
2,148
714
229
411
2,778
1,160
0
1,503
1,275
7,315
2,630
W
Izanami
Flour-Ranger
Izanami
1,814
1,299
0
1,026
3,279
719
0
587
2,628
0
19,349
L
864
169
0
522
2,611
522
0
612
1,999
0
12,865
W
189
0
0
957
2,547
1,136
0
1,053
1,324
14,491
0
L
Sun Wukong
SoGxARIIES
Sun Wukong
1,029
238
0
750
2,163
844
0
0
2,163
0
7,357
L
Raijin
1,905
153
0
734
2,209
573
0
542
1,667
20,929
0
W
862
169
0
192
2,901
662
0
283
2,578
8,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,217
Gold Earned
18,126
151
Minions Killed
138
0
Camps Cleared
0
597,697
Distance Traveled
547,407
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,779
630
8
1
0
117,926
2
L
Erlang Shen
3,842
640
30
5
0
142,091
1
W
Bellona
4,299
717
48
8
0
132,817
2
L
Sylvanus
3,289
548
18
3
0
101,130
0
W
Izanami
3,763
627
46
8
0
106,778
3
L
Skadi
3,370
562
30
5
0
110,439
0
W
Ra
3,564
594
27
5
0
117,763
0
L
Sun Wukong
3,610
602
19
3
0
65,685
0
L
Raijin
4,015
669
41
7
0
128,062
0
W
Ao Kuang
3,812
635
22
4
0
122,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role