Player Matchup

Nemesis
Nemesis
Alouqa
Nemesis
Level 4
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 3L
979 Elo+
Party 1
Thanatos
Thanatos
JaimeTaMaman737
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
979 Elo+
Party 1
Cthulhu
Cthulhu
Pyroenthused
Cthulhu
Level 29
God Stats
0W - 2L
1,542 SR
Queue Stats
23W - 31L
1,253 Elo+
Solo
Team Averages
Level 13
1,398 SR
1,071 Elo+

VS

Team Averages
Level 15
1,573 SR
1,276 Elo+
Izanami
Izanami
BDVince
Izanami
Level 26
God Stats
28W - 23L
1,543 SR
Queue Stats
92W - 78L
1,461 Elo+
Solo
Guan Yu
Guan Yu
Baddayman
Guan Yu
Level 7
God Stats
1W - 0L
1,758 SR
Queue Stats
1W - 4L
998 Elo+
Solo
Vulcan
Vulcan
RunRabbittt
Vulcan
Level 13
God Stats
5W - 8L
1,417 SR
Queue Stats
6W - 16L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alouqa
Nemesis
9
0 / 7 / 2
6,280
571
4,048
10,661
2,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
9
1 / 7 / 1
6,704
609
4,649
10,585
4,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Pyroenthused
Cthulhu
9
1 / 3 / 1
6,700
609
7,250
12,148
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BDVince
Izanami
13
9 / 0 / 6
8,847
804
11,565
5,455
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Baddayman
Guan Yu
11
2 / 0 / 13
7,730
703
3,190
7,891
5,297
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
12
6 / 2 / 8
8,451
768
12,212
8,552
3,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
17
17
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alouqa
Nemesis
0
7
2
0.14
W
Izanami
BDVince
Izanami
9
0
6
12
W
Guan Yu
Baddayman
Guan Yu
2
0
13
8.5
L
Thanatos
1
7
1
0.21
L
Cthulhu
Pyroenthused
Cthulhu
1
3
1
0.5
W
Vulcan
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,947
Damage
26,967
33,394
Taken
21,898
15,794
Mitigated
10,525
8,370
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alouqa
Nemesis
4,048
1,531
0
1,000
10,661
2,882
0
4,206
6,455
0
15,642
W
Izanami
BDVince
Izanami
11,565
7,396
0
2,616
5,455
2,183
979
1,353
3,898
0
30,590
W
Guan Yu
Baddayman
Guan Yu
3,190
282
3,111
2,633
7,891
5,297
324
2,285
5,228
0
8,688
L
Thanatos
4,649
659
0
3,246
10,585
4,346
0
3,302
7,283
0
10,635
L
Cthulhu
Pyroenthused
Cthulhu
7,250
292
313
3,811
12,148
8,566
0
4,833
7,315
21,463
0
W
Vulcan
12,212
2,879
0
2,585
8,552
3,045
0
2,728
5,371
28,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,684
Gold Earned
25,028
68
Minions Killed
108
1
Camps Cleared
6
572,155
Distance Traveled
615,957
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,280
571
31
3
1
199,465
0
W
Izanami
8,847
804
53
5
4
182,866
5
W
Guan Yu
7,730
703
12
1
0
223,085
4
L
Thanatos
6,704
609
15
1
0
175,398
0
L
Cthulhu
6,700
609
22
2
0
197,292
2
W
Vulcan
8,451
768
43
4
2
210,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role