Player Matchup

Chang'e
Chang'e
Forgotten_Cosmos
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 167L
1,414 Elo+
Solo
Chiron
Chiron
Sam102195
Chiron
Level 68
God Stats
5W - 2L
1,548 SR
Queue Stats
129W - 133L
1,460 Elo+
Solo
Geb
Geb
SinTech47
Geb
Level 135
God Stats
18W - 19L
1,433 SR
Queue Stats
218W - 252L
1,493 Elo+
Solo
Team Averages
Level 104
1,493 SR
1,455 Elo+

VS

Team Averages
Level 72
1,528 SR
1,495 Elo+
Bastet
Bastet
Bellona Vs4533
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,646 Elo+
Solo
Nu Wa
Nu Wa
HollowJester378
Nu Wa
Level 102
God Stats
2W - 2L
1,575 SR
Queue Stats
345W - 415L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
ScorpionHaze
Gilgamesh
Level 99
God Stats
65W - 69L
1,510 SR
Queue Stats
366W - 420L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
7,903
659
4,723
8,372
6,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Sam102195
Chiron
12
7 / 1 / 2
8,791
733
7,603
6,290
2,670
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 8
8,280
690
4,153
10,875
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
8,187
682
7,142
5,726
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 4
7,178
598
5,850
5,689
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ScorpionHaze
Gilgamesh
12
3 / 3 / 2
8,098
675
5,570
9,901
8,114
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
6
6
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
2
1
4
4
L
0
4
4
0.5
W
Chiron
Sam102195
Chiron
7
1
2
8
L
Gilgamesh
ScorpionHaze
Gilgamesh
3
3
2
1.33
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
18,562
25,537
Taken
21,316
20,783
Mitigated
12,249
10,494
Healing
1,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,142
1,219
0
437
5,726
2,629
0
2,986
2,740
0
20,571
W
4,723
325
2,181
4,524
8,372
6,653
0
2,600
5,515
24,088
0
L
5,850
1,385
0
455
5,689
1,506
0
2,019
3,670
24,085
0
W
Chiron
Sam102195
Chiron
7,603
4,308
1,015
2,104
6,290
2,670
181
865
5,254
0
32,777
L
Gilgamesh
ScorpionHaze
Gilgamesh
5,570
757
168
748
9,901
8,114
0
5,051
4,850
0
23,507
W
4,153
580
0
670
10,875
11,460
0
2,651
8,081
18,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
23,463
141
Minions Killed
109
7
Camps Cleared
5
593,229
Distance Traveled
538,337
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,187
682
26
2
4
155,597
2
W
Chang'e
7,903
659
45
4
1
207,564
5
L
Nu Wa
7,178
598
41
3
1
146,192
0
W
Chiron
8,791
733
68
6
6
199,479
3
L
Gilgamesh
8,098
675
42
4
0
236,548
1
W
Geb
8,280
690
28
2
0
186,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role