Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DozenEagleClaw
Ah Muzen Cab
Level 158
God Stats
11W - 7L
1,620 SR
Queue Stats
848W - 895L
1,509 Elo+
Solo
Khepri
Khepri
Inferno415
Khepri
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 62L
1,670 Elo+
Solo
Artemis
Artemis
Maverick_SS93
Artemis
Level 124
God Stats
3W - 1L
1,559 SR
Queue Stats
155W - 120L
1,603 Elo+
Solo
Nox
Nox
Rantique
Nox
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 128
1,536 SR
1,556 Elo+

VS

Team Averages
Level 117
1,598 SR
1,548 Elo+
Khepri
Khepri
DarkDaxDexmon
Khepri
Level 147
God Stats
10W - 6L
1,742 SR
Queue Stats
206W - 175L
1,552 Elo+
Party 1
Raijin
Raijin
Gigilbert
Raijin
Level 89
God Stats
1W - 2L
1,788 SR
Queue Stats
59W - 68L
1,519 Elo+
Solo
Chiron
Chiron
Jahfeel
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,585 Elo+
Solo
King Arthur
King Arthur
uhappymf
King Arthur
Level 78
God Stats
0W - 2L
1,295 SR
Queue Stats
172W - 135L
1,530 Elo+
Party 1
Hel
Hel
zamyrocs
Hel
Level 153
God Stats
7W - 7L
1,666 SR
Queue Stats
918W - 952L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 3 / 10
9,561
797
15,423
9,833
5,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
DozenEagleClaw
Ah Muzen Cab
18
7 / 2 / 12
10,297
858
16,852
10,555
8,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Inferno415
Khepri
17
3 / 2 / 17
10,384
865
6,770
12,087
13,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
18
8 / 2 / 15
10,939
912
22,000
9,947
5,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 4 / 14
9,500
792
9,851
9,451
5,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
9,229
769
4,097
19,432
19,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Gigilbert
Raijin
14
3 / 7 / 7
8,742
729
8,592
10,714
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Jahfeel
Chiron
17
4 / 3 / 5
9,713
809
12,673
12,236
5,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
uhappymf
King Arthur
12
1 / 9 / 6
7,858
655
6,420
18,073
17,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 6
9,368
781
9,062
14,245
9,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
28
Kills
13
13
Deaths
28
68
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
10
3.67
L
2
6
6
0.83
W
Ah Muzen Cab
DozenEagleClaw
Ah Muzen Cab
7
2
12
6.5
L
Raijin
Gigilbert
Raijin
3
7
7
0.93
W
Khepri
Inferno415
Khepri
3
2
17
5.75
L
Chiron
Jahfeel
Chiron
4
3
5
2.17
W
Artemis
8
2
15
7.75
W
4
4
14
2.75
L
King Arthur
uhappymf
King Arthur
1
9
6
0.44
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,896
Damage
40,844
51,873
Taken
74,700
38,626
Mitigated
56,138
21,421
Healing
24,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,423
199
2,445
3,282
9,833
5,258
240
4,840
4,993
23,462
0
L
4,097
209
1,356
1,874
19,432
19,575
73
6,728
12,508
15,492
0
W
Ah Muzen Cab
DozenEagleClaw
Ah Muzen Cab
16,852
7,094
508
3,719
10,555
8,190
2,041
3,844
6,711
0
37,526
L
Raijin
Gigilbert
Raijin
8,592
549
649
336
10,714
3,669
0
5,107
5,391
20,638
0
W
Khepri
Inferno415
Khepri
6,770
601
1,362
3,330
12,087
13,417
0
5,110
6,977
9,343
0
L
Chiron
Jahfeel
Chiron
12,673
3,444
1,206
2,767
12,236
5,241
867
5,464
6,602
0
27,856
W
Artemis
22,000
10,982
1,474
3,143
9,947
5,936
3,360
4,414
5,533
0
36,220
W
9,851
610
638
1,520
9,451
5,825
1,499
3,543
5,908
26,475
0
L
King Arthur
uhappymf
King Arthur
6,420
899
289
645
18,073
17,974
0
6,981
10,816
0
9,000
L
9,062
633
8,001
7,246
14,245
9,679
609
6,648
7,339
17,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,681
Gold Earned
44,910
125
Minions Killed
140
0
Camps Cleared
0
1,112,544
Distance Traveled
968,593
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,561
797
14
1
0
233,689
4
L
Khepri
9,229
769
22
2
0
196,973
3
W
Ah Muzen Cab
10,297
858
36
3
0
207,925
0
L
Raijin
8,742
729
29
2
0
154,823
0
W
Khepri
10,384
865
10
1
0
230,755
4
L
Chiron
9,713
809
51
4
0
211,807
0
W
Artemis
10,939
912
25
2
0
215,054
0
W
Nox
9,500
792
40
3
0
225,121
0
L
King Arthur
7,858
655
21
2
0
187,613
0
L
Hel
9,368
781
17
1
0
217,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role