Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DzejDi14
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,223 Elo+
Party 2
Baron Samedi
Baron Samedi
PoolDead
Baron Samedi
Level 29
God Stats
8W - 11L
1,375 SR
Queue Stats
60W - 109L
1,277 Elo+
Party 2
Team Averages
Level 39
1,458 SR
1,333 Elo+

VS

Team Averages
Level 59
1,457 SR
1,523 Elo+
Ullr
Ullr
Dyrax
Ullr
Level 126
God Stats
94W - 94L
1,589 SR
Queue Stats
1,214W - 1,222L
1,617 Elo+
Solo
Anubis
Anubis
Ignisdeis
Anubis
Level 45
God Stats
16W - 15L
1,596 SR
Queue Stats
192W - 133L
1,556 Elo+
Party 1
Hercules
Hercules
QuantumSoap
Hercules
Level 6
God Stats
1W - 5L
1,188 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 10 / 2
7,025
639
4,152
10,779
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
DzejDi14
Nemesis
11
2 / 5 / 1
7,795
709
3,757
8,170
2,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
PoolDead
Baron Samedi
9
0 / 8 / 3
6,571
597
4,819
12,038
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dyrax
Ullr
14
14 / 0 / 9
10,184
926
14,505
6,413
2,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Ignisdeis
Anubis
13
8 / 3 / 13
9,063
824
9,666
8,801
4,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
QuantumSoap
Hercules
12
1 / 0 / 21
8,360
760
2,292
4,608
3,014
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
3
Kills
23
23
Deaths
3
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
10
2
0.2
W
Ullr
Dyrax
Ullr
14
0
9
18.5
L
Nemesis
DzejDi14
Nemesis
2
5
1
0.5
W
Anubis
Ignisdeis
Anubis
8
3
13
4.83
L
Baron Samedi
PoolDead
Baron Samedi
0
8
3
0.19
W
Hercules
QuantumSoap
Hercules
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,728
Damage
26,463
30,987
Taken
19,822
8,829
Mitigated
10,504
3,972
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,152
2,267
0
560
10,779
3,172
0
2,629
8,150
0
20,640
W
Ullr
Dyrax
Ullr
14,505
4,506
0
776
6,413
2,583
1,958
1,822
4,591
0
49,227
L
Nemesis
DzejDi14
Nemesis
3,757
1,496
0
1,466
8,170
2,174
0
2,924
5,246
0
12,832
W
Anubis
Ignisdeis
Anubis
9,666
365
0
3,411
8,801
4,907
493
2,450
6,351
30,760
0
L
Baron Samedi
PoolDead
Baron Samedi
4,819
63
592
1,354
12,038
3,483
0
4,653
7,385
16,915
0
W
Hercules
QuantumSoap
Hercules
2,292
570
501
1,565
4,608
3,014
256
961
3,647
0
6,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,391
Gold Earned
27,607
84
Minions Killed
138
2
Camps Cleared
8
535,192
Distance Traveled
632,723
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,025
639
35
3
1
159,085
4
W
Ullr
10,184
926
74
7
4
213,360
3
L
Nemesis
7,795
709
22
2
1
225,773
4
W
Anubis
9,063
824
53
5
4
167,651
0
L
Baron Samedi
6,571
597
27
2
0
150,334
1
W
Hercules
8,360
760
11
1
0
251,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role