Player Matchup

Osiris
Osiris
GuinxGod
Osiris
Level 24
God Stats
6W - 7L
1,452 SR
Queue Stats
28W - 30L
1,418 Elo+
Party 1
Janus
Janus
MerKSXX
Janus
Level 98
God Stats
1W - 5L
1,265 SR
Queue Stats
125W - 151L
1,423 Elo+
Party 1
Ymir
Ymir
TheAlamoSurvivor
Ymir
Level 21
God Stats
47W - 70L
1,380 SR
Queue Stats
51W - 80L
1,347 Elo+
Party 3
Mercury
Mercury
Wizard101Pro22
Mercury
Level 83
God Stats
15W - 18L
1,470 SR
Queue Stats
467W - 475L
1,432 Elo+
Party 3
Neith
Neith
legroot
Neith
Level 33
God Stats
6W - 13L
1,411 SR
Queue Stats
65W - 70L
1,403 Elo+
Party 1
Team Averages
Level 52
1,396 SR
1,405 Elo+

VS

Team Averages
Level 81
1,590 SR
1,494 Elo+
Anhur
Anhur
Ifufffy
Anhur
Level 153
God Stats
2W - 3L
1,588 SR
Queue Stats
147W - 86L
1,657 Elo+
Party 4
Kuzenbo
Kuzenbo
Steezmcdeeze
Kuzenbo
Level 88
God Stats
5W - 9L
1,598 SR
Queue Stats
187W - 212L
1,410 Elo+
Party 2
Bastet
Bastet
TheJoegy
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 27L
1,748 Elo+
Party 4
Kukulkan
Kukulkan
bleezeycatz
Kukulkan
Level 29
God Stats
7W - 7L
1,598 SR
Queue Stats
33W - 44L
1,279 Elo+
Party 2
Danzaburou
Danzaburou
nzoLogix
Danzaburou
Level 124
God Stats
3W - 6L
1,666 SR
Queue Stats
58W - 80L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GuinxGod
Osiris
8
0 / 6 / 2
5,012
501
2,510
7,781
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
MerKSXX
Janus
8
1 / 5 / 0
4,820
482
1,937
4,771
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 2
4,311
431
1,115
6,322
2,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 4 / 2
6,076
608
4,957
8,297
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
legroot
Neith
6
1 / 3 / 1
4,325
433
2,196
6,254
1,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ifufffy
Anhur
11
5 / 2 / 5
6,621
662
5,049
5,963
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Steezmcdeeze
Kuzenbo
9
0 / 1 / 6
5,501
550
4,032
4,586
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
TheJoegy
Bastet
13
8 / 0 / 2
7,449
745
7,643
6,367
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
bleezeycatz
Kukulkan
10
2 / 2 / 1
6,037
604
2,394
4,081
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
nzoLogix
Danzaburou
9
6 / 1 / 0
5,854
585
5,059
4,517
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
21
21
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
GuinxGod
Osiris
0
6
2
0.17
W
Anhur
Ifufffy
Anhur
5
2
5
3.75
L
Janus
MerKSXX
Janus
1
5
0
0.2
W
Kuzenbo
Steezmcdeeze
Kuzenbo
0
1
6
3
L
0
3
2
0.33
W
Bastet
TheJoegy
Bastet
8
0
2
9
L
4
4
2
1.25
W
Kukulkan
bleezeycatz
Kukulkan
2
2
1
1.25
L
Neith
legroot
Neith
1
3
1
0.5
W
Danzaburou
nzoLogix
Danzaburou
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,715
Damage
24,177
33,425
Taken
25,514
12,827
Mitigated
10,523
9,706
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
GuinxGod
Osiris
2,510
1,124
9
1,533
7,781
4,831
0
0
7,094
0
19,060
W
Anhur
Ifufffy
Anhur
5,049
3,002
0
2,338
5,963
1,683
320
469
5,414
0
34,193
L
Janus
MerKSXX
Janus
1,937
265
0
392
4,771
865
0
925
3,846
20,275
0
W
Kuzenbo
Steezmcdeeze
Kuzenbo
4,032
1,610
373
1,632
4,586
3,515
10
678
3,908
20,757
0
L
1,115
260
665
1,521
6,322
2,964
0
2,155
4,167
3,176
0
W
Bastet
TheJoegy
Bastet
7,643
2,476
0
1,478
6,367
2,944
192
550
5,775
0
31,049
L
4,957
3,130
0
2,856
8,297
2,845
0
1,262
6,898
0
27,513
W
Kukulkan
bleezeycatz
Kukulkan
2,394
0
52
1,367
4,081
1,286
782
548
3,485
32,011
0
L
Neith
legroot
Neith
2,196
1,034
216
2,514
6,254
1,322
15
2,084
4,170
0
19,259
W
Danzaburou
nzoLogix
Danzaburou
5,059
2,577
0
1,807
4,517
1,095
0
862
3,615
0
26,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
31,462
198
Minions Killed
283
0
Camps Cleared
0
856,057
Distance Traveled
909,876
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,012
501
50
5
0
170,233
3
W
Anhur
6,621
662
67
7
0
185,428
2
L
Janus
4,820
482
45
5
0
173,282
2
W
Kuzenbo
5,501
550
19
2
0
178,749
1
L
Ymir
4,311
431
6
1
0
157,478
4
W
Bastet
7,449
745
74
7
0
216,202
0
L
Mercury
6,076
608
59
6
0
201,518
1
W
Kukulkan
6,037
604
69
7
0
177,489
3
L
Neith
4,325
433
38
4
0
153,546
2
W
Danzaburou
5,854
585
54
5
0
152,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role