Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Cléééstooon
Cupid
Level 28
God Stats
11W - 2L
2,066 SR
Queue Stats
100W - 11L
1,991 Elo+
Party 1
Thoth
Thoth
Rheydragneel
Thoth
Level 154
God Stats
3W - 0L
1,585 SR
Queue Stats
26W - 26L
1,486 Elo+
Party 1
Team Averages
Level 102
1,717 SR
1,659 Elo+

VS

Team Averages
Level 81
1,494 SR
1,443 Elo+
Charybdis
Charybdis
DaryunSenki
Charybdis
Level 116
God Stats
0W - 3L
1,313 SR
Queue Stats
188W - 193L
1,460 Elo+
Solo
Sylvanus
Sylvanus
JM00-001
Sylvanus
Level 102
God Stats
3W - 5L
1,392 SR
Queue Stats
124W - 141L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Pawervazinga
Baron Samedi
Level 24
God Stats
4W - 6L
1,778 SR
Queue Stats
34W - 48L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 5
4,798
800
3,106
4,317
3,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
5 / 0 / 1
5,603
934
4,304
3,746
1,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 1 / 5
4,850
808
5,825
1,903
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaryunSenki
Charybdis
8
1 / 3 / 0
4,636
773
1,901
4,857
1,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
JM00-001
Sylvanus
6
0 / 3 / 0
4,010
668
1,104
7,082
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Pawervazinga
Baron Samedi
6
0 / 1 / 0
4,070
678
1,687
4,019
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
7
Kills
1
1
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
5
3.5
W
5
0
1
5.5
L
Charybdis
DaryunSenki
Charybdis
1
3
0
0.33
L
Sylvanus
JM00-001
Sylvanus
0
3
0
0
L
Baron Samedi
Pawervazinga
Baron Samedi
0
1
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,235
Damage
4,692
9,966
Taken
15,958
5,246
Mitigated
5,305
4,084
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,106
177
0
1,622
4,317
3,052
0
1,711
2,606
8,198
0
W
4,304
1,793
344
1,858
3,746
1,678
201
846
2,900
0
9,532
L
Charybdis
DaryunSenki
Charybdis
1,901
797
0
1,009
4,857
1,406
0
1,689
2,846
0
12,707
L
Sylvanus
JM00-001
Sylvanus
1,104
324
457
1,240
7,082
2,513
0
4,440
2,249
3,088
767
L
Baron Samedi
Pawervazinga
Baron Samedi
1,687
160
398
1,392
4,019
1,386
0
2,558
1,198
9,749
0
W
5,825
82
0
260
1,903
516
210
381
1,522
21,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,251
Gold Earned
12,716
71
Minions Killed
53
3
Camps Cleared
2
371,747
Distance Traveled
283,032
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,798
800
16
3
1
132,613
0
W
Cupid
5,603
934
20
3
2
113,033
1
L
Charybdis
4,636
773
24
4
1
100,154
1
L
Sylvanus
4,010
668
10
2
0
95,804
1
L
Baron Samedi
4,070
678
19
3
1
87,074
1
W
Thoth
4,850
808
35
6
0
126,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role