Player Matchup

Ymir
Ymir
Daaki5
Ymir
Level 7
God Stats
2W - 1L
1,722 SR
Queue Stats
8W - 7L
1,832 Elo+
Party 3
Charybdis
Charybdis
Emoglan
Charybdis
Level 13
God Stats
2W - 1L
1,294 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3
Fenrir
Fenrir
TheeOriginalSage
Fenrir
Level 149
God Stats
1W - 1L
1,739 SR
Queue Stats
265W - 258L
1,527 Elo+
Party 3
King Arthur
King Arthur
Vesperal18
King Arthur
Level 24
God Stats
13W - 9L
1,628 SR
Queue Stats
68W - 49L
1,576 Elo+
Solo
Olorun
Olorun
nezuko-chan16
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,865 Elo+
Solo
Team Averages
Level 40
1,577 SR
1,660 Elo+

VS

Team Averages
Level 40
1,652 SR
1,549 Elo+
Thanatos
Thanatos
AlphaDog11111
Thanatos
Level 4
God Stats
5W - 1L
1,671 SR
Queue Stats
14W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Azvzx
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,452 Elo+
Party 1
He Bo
He Bo
LordLoganCuz
He Bo
Level 8
God Stats
7W - 5L
1,618 SR
Queue Stats
84W - 81L
1,589 Elo+
Solo
Izanami
Izanami
QueueDodge
Izanami
Level 38
God Stats
37W - 21L
1,774 SR
Queue Stats
457W - 474L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
Tigertuxy
The Morrigan
Level 128
God Stats
4W - 3L
1,699 SR
Queue Stats
184W - 95L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daaki5
Ymir
16
1 / 9 / 13
11,248
450
4,994
29,429
38,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Emoglan
Charybdis
17
8 / 11 / 4
12,401
496
9,421
19,910
7,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 7 / 7
12,464
499
15,092
26,447
12,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Vesperal18
King Arthur
18
9 / 9 / 6
12,351
494
20,266
31,764
27,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 15 / 6
9,410
376
4,328
23,167
8,908
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaDog11111
Thanatos
17
4 / 5 / 8
11,747
470
9,347
19,824
7,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Azvzx
Bellona
19
2 / 9 / 4
11,692
468
12,480
21,772
18,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 6 / 13
13,700
548
18,990
18,556
9,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
QueueDodge
Izanami
20
14 / 4 / 9
14,703
588
27,289
13,601
5,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Tigertuxy
The Morrigan
20
19 / 5 / 12
15,255
610
40,359
14,150
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
28
Kills
51
51
Deaths
29
36
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlphaDog11111
Thanatos
4
5
8
1.6
W
Bellona
Azvzx
Bellona
2
9
4
0.44
L
Ymir
Daaki5
Ymir
1
9
13
0.83
L
Charybdis
Emoglan
Charybdis
8
11
4
0.91
W
12
6
13
3.08
W
Izanami
QueueDodge
Izanami
14
4
9
4.63
L
9
7
7
1.79
W
The Morrigan
Tigertuxy
The Morrigan
19
5
12
5
L
King Arthur
Vesperal18
King Arthur
9
9
6
1.33
L
1
15
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,101
Damage
108,465
130,717
Taken
87,903
95,549
Mitigated
48,361
17,973
Healing
25,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlphaDog11111
Thanatos
9,347
3,218
0
10,740
19,824
7,822
924
1,489
18,335
0
62,434
W
Bellona
Azvzx
Bellona
12,480
6,421
0
3,121
21,772
18,595
3,275
1,207
20,565
0
71,700
L
Ymir
Daaki5
Ymir
4,994
1,244
0
1,431
29,429
38,774
120
9,484
19,607
28,722
0
L
Charybdis
Emoglan
Charybdis
9,421
5,302
0
1,763
19,910
7,853
78
9,998
9,760
0
58,292
W
18,990
765
335
5,823
18,556
9,253
2,519
1,569
16,987
78,799
0
W
Izanami
QueueDodge
Izanami
27,289
18,482
0
3,749
13,601
5,764
3,299
3,179
10,422
0
135,011
L
15,092
4,324
0
5,079
26,447
12,410
394
9,666
16,641
0
51,478
W
The Morrigan
Tigertuxy
The Morrigan
40,359
9,887
0
1,650
14,150
6,927
1,232
1,966
12,184
115,750
11,305
L
King Arthur
Vesperal18
King Arthur
20,266
3,002
0
6,556
31,764
27,604
0
8,855
22,769
88
79,120
L
4,328
2,391
84
3,060
23,167
8,908
360
10,944
11,899
41,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,874
Gold Earned
67,097
335
Minions Killed
683
0
Camps Cleared
0
2,006,902
Distance Traveled
2,098,193
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,747
470
97
4
0
432,939
1
W
Bellona
11,692
468
116
5
0
376,899
1
L
Ymir
11,248
450
33
1
0
440,020
4
L
Charybdis
12,401
496
73
3
0
363,918
1
W
He Bo
13,700
548
99
4
0
412,265
7
W
Izanami
14,703
588
203
8
0
426,761
0
L
Fenrir
12,464
499
69
3
0
461,861
4
W
The Morrigan
15,255
610
168
7
0
449,329
0
L
King Arthur
12,351
494
104
4
0
406,598
8
L
Olorun
9,410
376
56
2
0
334,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role