Player Matchup

Thanatos
Thanatos
JMBJ03
Thanatos
Level 135
God Stats
2W - 2L
1,416 SR
Queue Stats
37W - 63L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
KeseWho
Aphrodite
Level 22
God Stats
1W - 1L
1,574 SR
Queue Stats
3W - 5L
1,256 Elo+
Party 2
Neith
Neith
LaggingQueen
Neith
Level 146
God Stats
3W - 0L
1,560 SR
Queue Stats
10W - 3L
1,526 Elo+
Party 2
Hera
Hera
SnixxAtTheDisco
Hera
Level 29
God Stats
1W - 1L
1,581 SR
Queue Stats
2W - 3L
1,133 Elo+
Party 2
Team Averages
Level 83
1,533 SR
1,372 Elo+

VS

Team Averages
Level 104
1,538 SR
1,562 Elo+
Nike
Nike
BlazingDeman
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,588 Elo+
Party 1
Ganesha
Ganesha
OutlawTadpole14
Ganesha
Level 128
God Stats
0W - 1L
1,564 SR
Queue Stats
38W - 27L
1,728 Elo+
Party 1
Ra
Ra
RagingDeman
Ra
Level 17
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Neith
Neith
StPUrWorstEnemy
Neith
Level 147
God Stats
14W - 21L
1,376 SR
Queue Stats
77W - 98L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JMBJ03
Thanatos
15
6 / 2 / 6
9,476
861
9,806
10,551
3,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
KeseWho
Aphrodite
14
3 / 0 / 11
9,288
844
6,098
6,467
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 0 / 9
10,953
996
16,942
6,288
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 12
9,120
829
5,909
7,437
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,334
758
6,538
10,857
12,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 2
8,260
751
6,528
13,968
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 1
7,926
721
2,135
8,278
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 8 / 0
7,633
694
5,601
11,240
3,756
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
21
Kills
4
4
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Thanatos
JMBJ03
Thanatos
6
2
6
4.5
W
Aphrodite
KeseWho
Aphrodite
3
0
11
8.5
W
10
0
9
14.5
L
0
3
2
0.33
L
1
7
1
0.21
W
2
2
12
4
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,755
Damage
20,802
30,743
Taken
44,343
12,080
Mitigated
33,068
20,244
Healing
3,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,538
388
0
646
10,857
12,407
0
3,174
7,683
0
29,543
W
Thanatos
JMBJ03
Thanatos
9,806
1,898
0
4,857
10,551
3,998
591
3,097
7,454
0
25,258
W
Aphrodite
KeseWho
Aphrodite
6,098
568
6,817
4,846
6,467
2,677
806
1,630
4,837
19,921
0
W
16,942
7,281
0
2,488
6,288
3,207
4,477
868
5,420
0
56,497
L
6,528
227
0
1,105
13,968
14,229
0
5,489
8,479
24,727
0
L
2,135
391
334
540
8,278
2,676
0
2,385
5,893
10,879
0
W
5,909
1,602
0
1,236
7,437
2,198
651
3,389
4,048
19,289
0
L
5,601
1,540
0
971
11,240
3,756
592
1,488
9,752
0
27,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,837
Gold Earned
32,153
175
Minions Killed
153
9
Camps Cleared
7
893,030
Distance Traveled
690,641
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,334
758
51
5
2
222,145
0
W
Thanatos
9,476
861
25
2
1
256,087
2
W
Aphrodite
9,288
844
32
3
1
215,687
2
W
Neith
10,953
996
83
8
4
219,972
2
L
Ganesha
8,260
751
16
1
0
181,765
8
L
Ra
7,926
721
29
3
1
145,317
0
W
Hera
9,120
829
35
3
3
201,284
0
L
Neith
7,633
694
57
5
4
141,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role