Player Matchup

Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
KiloxDLx3078
Arachne
Level 119
God Stats
21W - 15L
1,582 SR
Queue Stats
31W - 37L
1,455 Elo+
Party 1
Anubis
Anubis
KronicGuy3
Anubis
Level 32
God Stats
1W - 0L
1,474 SR
Queue Stats
9W - 2L
1,771 Elo+
Party 1
Chaac
Chaac
Noob Cthulhu
Chaac
Level 147
God Stats
1W - 2L
1,630 SR
Queue Stats
76W - 82L
1,540 Elo+
Party 1
Team Averages
Level 106
1,537 SR
1,553 Elo+

VS

Team Averages
Level 79
1,564 SR
1,497 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
SML_booney
Scylla
Level 42
God Stats
3W - 3L
1,269 SR
Queue Stats
108W - 114L
1,497 Elo+
Party 3
Zhong Kui
Zhong Kui
ZEROTWOBHADIIE5
Zhong Kui
Level 109
God Stats
0W - 2L
1,642 SR
Queue Stats
184W - 183L
1,456 Elo+
Party 3
Thanatos
Thanatos
chase383
Thanatos
Level 107
God Stats
1W - 2L
1,853 SR
Queue Stats
284W - 233L
1,572 Elo+
Party 2
Hachiman
Hachiman
eSQUAREDsmith
Hachiman
Level 18
God Stats
5W - 6L
1,555 SR
Queue Stats
8W - 10L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 1 / 0
10,306
736
9,112
8,457
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
 
Ganesha
13
0 / 1 / 5
8,172
584
3,375
11,893
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
KiloxDLx3078
Arachne
14
1 / 2 / 5
7,993
571
3,307
8,278
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
KronicGuy3
Anubis
15
5 / 3 / 0
9,463
676
6,392
8,885
3,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 5 / 2
7,601
543
10,646
14,932
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 1 / 2
7,995
571
8,588
12,560
10,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
SML_booney
Scylla
8
1 / 1 / 3
5,879
420
4,355
4,562
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ZEROTWOBHADIIE5
Zhong Kui
10
1 / 3 / 2
6,208
443
6,057
10,928
6,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
chase383
Thanatos
13
5 / 2 / 1
8,183
585
7,520
10,795
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
eSQUAREDsmith
Hachiman
9
0 / 9 / 0
5,759
411
3,944
9,893
950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
12
12
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
0
9
W
Ganesha
 
Ganesha
0
1
5
2.5
L
Sun Wukong
 
Sun Wukong
5
1
2
6
W
Arachne
KiloxDLx3078
Arachne
1
2
5
1.75
W
Anubis
KronicGuy3
Anubis
5
3
0
1.67
W
1
5
2
0.4
L
Scylla
SML_booney
Scylla
1
1
3
2.5
L
Zhong Kui
ZEROTWOBHADIIE5
Zhong Kui
1
3
2
0.67
L
Thanatos
chase383
Thanatos
5
2
1
2.75
L
Hachiman
eSQUAREDsmith
Hachiman
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,832
Damage
30,464
52,445
Taken
48,738
29,351
Mitigated
22,126
23,865
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,112
7,090
0
4,788
8,457
3,301
4,460
141
8,316
0
86,339
W
Ganesha
 
Ganesha
3,375
417
0
5,946
11,893
6,313
835
5,117
6,532
28,363
0
L
Sun Wukong
 
Sun Wukong
8,588
2,400
0
4,759
12,560
10,900
0
3,019
8,222
0
50,549
W
Arachne
KiloxDLx3078
Arachne
3,307
2,359
0
3,561
8,278
3,392
808
437
7,841
0
56,662
W
Anubis
KronicGuy3
Anubis
6,392
641
181
4,221
8,885
3,224
317
2,567
6,102
60,463
0
W
10,646
1,725
0
5,168
14,932
13,121
0
1,733
13,175
8,974
33,782
L
Scylla
SML_booney
Scylla
4,355
647
112
263
4,562
1,212
189
2,104
2,410
22,754
0
L
Zhong Kui
ZEROTWOBHADIIE5
Zhong Kui
6,057
914
127
3,531
10,928
6,232
157
3,599
7,142
30,192
0
L
Thanatos
chase383
Thanatos
7,520
2,799
0
9,464
10,795
2,832
0
3,594
7,201
0
52,013
L
Hachiman
eSQUAREDsmith
Hachiman
3,944
1,933
0
1,085
9,893
950
0
156
9,737
0
24,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,535
Gold Earned
34,024
510
Minions Killed
351
0
Camps Cleared
0
1,319,606
Distance Traveled
1,185,539
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,306
736
185
13
0
254,336
2
W
Ganesha
8,172
584
19
1
0
271,268
3
L
Sun Wukong
7,995
571
111
8
0
270,674
1
W
Arachne
7,993
571
95
7
0
292,245
1
W
Anubis
9,463
676
121
9
0
258,744
2
W
Chaac
7,601
543
90
6
0
243,013
2
L
Scylla
5,879
420
38
3
0
191,520
1
L
Zhong Kui
6,208
443
61
4
0
217,596
0
L
Thanatos
8,183
585
97
7
0
299,935
3
L
Hachiman
5,759
411
44
3
0
205,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role