Player Matchup

Ymir
Ymir
Silver IV
BR 1bielmito
Ymir
Silver IV
Level 69
God Stats
17W - 18L
1,523 SR
Queue Stats
166W - 194L
834 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Cali_Dreams310
Cernunnos
Bronze III
Level 123
God Stats
9W - 2L
1,714 SR
Queue Stats
117W - 140L
202 MMR
Solo
Loki
Loki
Silver III
GAMERGOLFYT
Loki
Silver III
Level 69
God Stats
8W - 6L
1,498 SR
Queue Stats
143W - 157L
841 MMR
Solo
Poseidon
Poseidon
Bronze III
KingMaster72498
Poseidon
Bronze III
Level 48
God Stats
6W - 8L
1,488 SR
Queue Stats
12W - 25L
791 MMR
Party 1
Chaac
Chaac
Silver III
Lonewolf3115
Chaac
Silver III
Level 88
God Stats
42W - 27L
1,578 SR
Queue Stats
530W - 519L
846 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,560 SR
703 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,401 SR
710 MMR
Scylla
Scylla
Silver III
Little_Sergei
Scylla
Silver III
Level 109
God Stats
4W - 8L
1,368 SR
Queue Stats
347W - 370L
826 MMR
Solo
Charybdis
Charybdis
Silver II
Lord_Touchme1400
Charybdis
Silver II
Level 157
God Stats
20W - 22L
1,309 SR
Queue Stats
473W - 466L
956 MMR
Solo
Artio
Artio
Silver II
Matador5461
Artio
Silver II
Level 44
God Stats
2W - 4L
1,515 SR
Queue Stats
31W - 37L
946 MMR
Solo
Vamana
Vamana
Bronze III
Sarah420Queen1
Vamana
Bronze III
Level 109
God Stats
34W - 22L
1,555 SR
Queue Stats
192W - 229L
-109 MMR
Solo
Fenrir
Fenrir
Silver III
rpgseann
Fenrir
Silver III
Level 146
God Stats
0W - 3L
1,259 SR
Queue Stats
1,180W - 1,177L
933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 21
13,444
480
7,690
28,495
40,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Cali_Dreams310
Cernunnos
20
5 / 2 / 12
14,659
524
18,371
15,434
8,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 3 / 8
14,203
507
18,265
22,386
11,788
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
20
11 / 2 / 8
15,766
563
30,932
19,893
9,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 1 / 9
14,926
533
21,250
29,141
30,839
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThanatosArachneMorgan Le FayErlang ShenGilgamesh

VS

Bans
ChironArtemisBellonaAthenaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
10,494
375
4,335
15,136
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
19
2 / 11 / 2
12,482
446
18,966
24,244
8,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 1
9,031
323
6,267
26,308
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 3 / 1
14,435
516
22,043
34,637
46,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
rpgseann
Fenrir
15
3 / 6 / 1
10,433
373
6,852
23,172
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
34
Kills
10
10
Deaths
34
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
W
Cernunnos
Cali_Dreams310
Cernunnos
5
2
12
5.5
W
9
3
8
4.33
W
Poseidon
11
2
8
7.5
L
0
5
4
0.4
W
6
1
9
10.5
L
Charybdis
2
11
2
0.27
L
0
9
1
0.06
L
5
3
1
1.83
L
Fenrir
rpgseann
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,508
Damage
58,463
115,349
Taken
123,497
100,868
Mitigated
88,635
38,552
Healing
36,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,690
1,615
1,562
7,344
28,495
40,525
278
2,484
26,011
33,168
0
W
Cernunnos
Cali_Dreams310
Cernunnos
18,371
8,023
0
3,587
15,434
8,513
6,971
1,449
13,985
0
100,261
W
18,265
4,087
1,726
7,185
22,386
11,788
1,972
4,484
17,902
0
97,965
W
Poseidon
30,932
4,506
321
2,855
19,893
9,203
2,316
1,534
17,669
156,461
0
L
4,335
159
0
2,067
15,136
3,787
894
4,685
10,279
54,905
0
W
21,250
3,350
0
13,972
29,141
30,839
2,009
3,735
25,224
0
104,437
L
Charybdis
18,966
7,061
0
4,641
24,244
8,514
1,462
7,911
16,157
0
94,093
L
6,267
481
1,079
6,186
26,308
20,127
0
8,245
17,753
27,689
0
L
22,043
7,481
237
16,044
34,637
46,915
387
8,579
25,734
8,562
92,665
L
Fenrir
rpgseann
Fenrir
6,852
1,158
0
6,058
23,172
9,292
0
8,250
14,568
0
52,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,998
Gold Earned
56,875
752
Minions Killed
513
0
Camps Cleared
0
2,652,003
Distance Traveled
2,302,996
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,444
480
41
1
0
498,097
5
W
Cernunnos
14,659
524
167
6
0
490,147
6
W
Loki
14,203
507
124
4
0
552,841
4
W
Poseidon
15,766
563
217
8
0
587,433
1
L
Scylla
10,494
375
75
3
0
477,284
5
W
Chaac
14,926
533
203
7
0
523,485
5
L
Charybdis
12,482
446
142
5
0
416,756
3
L
Artio
9,031
323
45
2
0
385,593
3
L
Vamana
14,435
516
163
6
0
524,914
1
L
Fenrir
10,433
373
88
3
0
498,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role