Player Matchup

Ares
Ares
Doughboy8802
Ares
Level 6
God Stats
6W - 4L
1,507 SR
Queue Stats
26W - 43L
1,387 Elo+
Party 3
Jormungandr
Jormungandr
GYogurt
Jormungandr
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 5L
1,655 Elo+
Party 2
Guan Yu
Guan Yu
ItchyNut34
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,655 Elo+
Party 2
Horus
Horus
NikoTheGuy298
Horus
Level 40
God Stats
4W - 6L
1,536 SR
Queue Stats
27W - 51L
1,363 Elo+
Party 3
Charybdis
Charybdis
OpiumSeeds
Charybdis
Level 29
God Stats
23W - 26L
1,538 SR
Queue Stats
88W - 98L
1,479 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,508 Elo+

VS

Team Averages
Level 31
1,687 SR
1,598 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 66
God Stats
3W - 0L
1,874 SR
Queue Stats
117W - 113L
1,570 Elo+
Party 1
Ymir
Ymir
ALPHARROHZ
Ymir
Level 11
God Stats
4W - 1L
1,864 SR
Queue Stats
13W - 9L
1,613 Elo+
Party 1
Ra
Ra
Mcsalo100
Ra
Level 41
God Stats
1W - 3L
1,322 SR
Queue Stats
114W - 101L
1,606 Elo+
Party 1
Loki
Loki
RespectImp
Loki
Level 28
God Stats
4W - 2L
1,607 SR
Queue Stats
21W - 19L
1,463 Elo+
Solo
Bellona
Bellona
Wonkal
Bellona
Level 8
God Stats
2W - 1L
1,770 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,275
383
6,760
20,633
10,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
GYogurt
Jormungandr
11
1 / 10 / 2
7,244
381
11,687
25,640
23,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
ItchyNut34
Guan Yu
13
2 / 9 / 2
8,664
456
4,765
18,578
10,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 6 / 4
9,626
507
8,710
29,006
26,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
OpiumSeeds
Charybdis
13
1 / 8 / 3
7,872
414
6,146
15,626
4,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
11 / 0 / 7
11,736
618
27,315
13,041
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 17
10,656
561
5,912
12,810
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
12 / 2 / 11
11,534
607
28,991
17,921
8,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 14
10,081
531
14,157
11,786
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Wonkal
Bellona
15
4 / 2 / 9
10,193
536
11,018
12,479
12,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
7
Kills
38
38
Deaths
7
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
0
7
14.5
W
5
1
17
13.5
L
0
5
2
0.2
L
Jormungandr
GYogurt
Jormungandr
1
10
2
0.2
L
Guan Yu
ItchyNut34
Guan Yu
2
9
2
0.33
W
12
2
11
8.75
L
3
6
4
0.83
L
Charybdis
OpiumSeeds
Charybdis
1
8
3
0.31
W
6
2
14
6.5
W
Bellona
Wonkal
Bellona
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
87,393
109,483
Taken
68,037
76,040
Mitigated
47,925
18,374
Healing
29,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
27,315
17,790
0
4,780
13,041
5,212
6,167
2,872
10,122
0
97,015
W
5,912
1,194
0
3,133
12,810
15,570
102
3,321
9,350
26,300
0
L
6,760
338
1,643
3,535
20,633
10,706
0
9,200
11,271
20,357
0
L
Jormungandr
GYogurt
Jormungandr
11,687
1,813
0
834
25,640
23,695
0
9,647
15,531
44,534
0
L
Guan Yu
ItchyNut34
Guan Yu
4,765
589
786
2,717
18,578
10,521
0
5,251
13,145
0
44,648
W
28,991
4,361
5,294
11,259
17,921
8,670
2,932
6,306
11,154
84,686
0
L
8,710
4,550
1,978
5,379
29,006
26,577
0
8,324
20,324
0
34,389
L
Charybdis
OpiumSeeds
Charybdis
6,146
2,119
0
1,502
15,626
4,541
0
3,815
11,727
0
41,377
W
14,157
5,988
0
3,715
11,786
5,865
2,029
3,706
7,873
0
50,081
W
Bellona
Wonkal
Bellona
11,018
2,157
0
1,643
12,479
12,608
2,151
2,242
9,739
12,448
39,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
54,200
267
Minions Killed
488
0
Camps Cleared
0
1,711,875
Distance Traveled
1,752,217
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,736
618
133
7
0
358,193
5
W
Ymir
10,656
561
42
2
0
357,173
4
L
Ares
7,275
383
28
1
0
373,685
2
L
Jormungandr
7,244
381
56
3
0
296,266
1
L
Guan Yu
8,664
456
71
4
0
359,734
1
W
Ra
11,534
607
142
7
0
345,376
4
L
Horus
9,626
507
39
2
0
350,672
4
L
Charybdis
7,872
414
73
4
0
331,518
6
W
Loki
10,081
531
73
4
0
375,494
3
W
Bellona
10,193
536
98
5
0
315,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role