Player Matchup

Raijin
Raijin
Medibearable
Raijin
Level 26
God Stats
15W - 5L
1,731 SR
Queue Stats
201W - 216L
1,424 Elo+
Party 1
Odin
Odin
RIPOM
Odin
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 178L
1,465 Elo+
Party 1
Vulcan
Vulcan
fozz1UP
Vulcan
Level 127
God Stats
4W - 1L
1,778 SR
Queue Stats
127W - 107L
1,486 Elo+
Party 1
Team Averages
Level 87
1,670 SR
1,458 Elo+

VS

Team Averages
Level 79
1,480 SR
1,359 Elo+
Izanami
Izanami
Franchiezz
Izanami
Level 21
God Stats
7W - 11L
1,408 SR
Queue Stats
44W - 61L
1,370 Elo+
Party 2
Fenrir
Fenrir
Shocktober
Fenrir
Level 149
God Stats
2W - 1L
1,738 SR
Queue Stats
37W - 57L
1,343 Elo+
Party 2
Nox
Nox
Zylr
Nox
Level 66
God Stats
0W - 2L
1,294 SR
Queue Stats
44W - 62L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 2 / 8
10,789
635
10,969
11,320
5,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
RIPOM
Odin
16
6 / 0 / 11
12,569
739
11,536
17,853
18,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
fozz1UP
Vulcan
15
7 / 3 / 8
11,447
673
16,262
8,537
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Franchiezz
Izanami
11
2 / 8 / 1
9,707
571
6,241
11,725
3,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Shocktober
Fenrir
13
1 / 5 / 3
9,534
561
7,732
20,288
17,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
Zylr
Nox
15
2 / 4 / 3
10,396
612
14,013
12,297
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Franchiezz
Izanami
2
8
1
0.31
W
Raijin
4
2
8
4
W
Odin
RIPOM
Odin
6
0
11
11.5
L
Fenrir
Shocktober
Fenrir
1
5
3
0.5
L
Nox
Zylr
Nox
2
4
3
0.88
W
Vulcan
fozz1UP
Vulcan
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,767
Damage
27,986
37,710
Taken
44,310
27,503
Mitigated
26,448
11,094
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Franchiezz
Izanami
6,241
4,395
0
1,053
11,725
3,894
0
6,883
4,608
0
27,153
W
Raijin
10,969
1,733
238
3,187
11,320
5,321
116
6,710
4,610
32,708
0
W
Odin
RIPOM
Odin
11,536
2,821
0
7,179
17,853
18,358
713
4,740
13,113
0
31,058
L
Fenrir
Shocktober
Fenrir
7,732
2,319
0
957
20,288
17,604
0
11,856
8,008
0
19,092
L
Nox
Zylr
Nox
14,013
568
0
1,993
12,297
4,950
208
7,934
4,275
50,680
0
W
Vulcan
fozz1UP
Vulcan
16,262
5,621
0
490
8,537
3,824
426
2,938
5,599
53,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
29,637
191
Minions Killed
161
7
Camps Cleared
6
937,186
Distance Traveled
889,857
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,707
571
56
3
1
259,904
1
W
Raijin
10,789
635
39
2
2
273,680
0
W
Odin
12,569
739
39
2
2
351,061
2
L
Fenrir
9,534
561
11
1
1
322,578
4
L
Nox
10,396
612
94
6
4
307,375
4
W
Vulcan
11,447
673
113
7
3
312,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role